Homebrew Brews: Potion Compendium (Free Sample)

Publisher: Dungeon Masters Guild

 Homebrew Brews: A compendium of Magical Mixtures and Fantastical Elixirs

Free Sample

Free sample image



Embark on a Journey of Magical Mixtures and Fantastical Elixirs!


Are you ready to delve into a world brimming with arcane secrets and enchanting brews? Download our FREE SAMPLE from the “Homebrew Brews” series and ignite your adventure with a sip of magic!

What Awaits You:


A Taste of Alchemy:
Experience the art of potion brewing with our exclusive free sample potion, showcasing the creativity and depth of our full series.
Rich Lore & Intriguing Mechanics:
Dive into the lore of each potion and discover unique mechanics that will enrich your gameplay.
Vivid Imagery:
Be spellbound by the thematic artwork that brings the essence of each potion to life.

Free sample!


Why You’ll Love It:


Perfect for Dungeon Masters & Players:
Whether you’re crafting a campaign or enhancing your character, our potions add a layer of intrigue and fun.
Enhance Your Gameplay:
With unique effects and engaging descriptions, our potions are designed to inspire memorable moments in your adventures.
Step Into a World of Fantasy
: Each potion is not just an item, but a gateway to stories untold, waiting for you to explore.




Loved the Free Sample? Unleash the Full Alchemical Power!
If the free sample left you craving more, don’t miss out on the complete “Homebrew Brews” series!
Each part of the series offers a treasure trove of new potions, adventure hooks, and enchanting artwork.

Explore the full magic


Download your free sample today and, if you love it, dive into the full “Homebrew Brews” series for an unforgettable adventure!

Explore the Full Series


Homebrew brews


Explore the full magic

Please remember to leave a review! It helps a lot!

Homebrew Brews: Potion Compendium (Free Sample)Price: $0.50

Homebrew Brews: Potion Compendium [BUNDLE]

Publisher: Dungeon Masters Guild
This special bundle product contains the following titles.

462685-thumb140.jpg Homebrew Brews: Potion Compendium (Part 1)
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 Homebrew Brews: A compendium of Magical Mixtures and Fantastical Elixirs
Part 1

Welcome to “Homebrew Brews,” where potion crafting becomes an exhilarating part of your Dungeons & Dragons campaign. Authored by seasoned potion masters Jackson Dean and Rae Gehman, this spellbinding supplement is a must-have for every Dungeon Master and player looking to add a dash of magic and a pinch of chaos to their adventures.

What’s Inside?
Innovative Potion Crafting System: Discover a unique and easy-to-understand mechanic for brewing potions. With detailed guidance on ingredients’ costs, brewing times, and Alchemy Tools checks, creating potions is now a delightful part of your game.
Several Unique Recipes: From the unpredictable ‘Dose of Wild Magic’ to the intriguing ‘Elixir of Change,’…

462719-thumb140.jpg Homebrew Brews: Potion Compendium (Part 2)
Regular price: 0
Bundle price:
 0
Format:
 PDF
 Homebrew Brews: A compendium of Magical Mixtures and Fantastical Elixirs
Part 2

Welcome to “Homebrew Brews,” where potion crafting becomes an exhilarating part of your Dungeons & Dragons campaign. Authored by seasoned potion masters Jackson Dean and Rae Gehman, this spellbinding supplement is a must-have for every Dungeon Master and player looking to add a dash of magic and a pinch of chaos to their adventures.

What’s Inside?
Potion Crafting Mechanics: Detailed guidelines on how to craft potions, including ingredient costs, brewing times, and Alchemy Tools checks.
Unique Potion Descriptions: Descriptions of various magical potions, each with their own crafting requirements and effects.
Adventure Hooks: A collection of sixteen themed adventure hooks involving the potions, s…

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Homebrew Brews: Potion Compendium [BUNDLE]Price: $1.00

Homebrew Brews: Potion Compendium (Part 2)

Publisher: Dungeon Masters Guild

 Homebrew Brews: A compendium of Magical Mixtures and Fantastical Elixirs

Part 2

Welcome to “Homebrew Brews,” where potion crafting becomes an exhilarating part of your Dungeons & Dragons campaign. Authored by seasoned potion masters Jackson Dean and Rae Gehman, this spellbinding supplement is a must-have for every Dungeon Master and player looking to add a dash of magic and a pinch of chaos to their adventures.

A battle between alchemists

What’s Inside?

  • Potion Crafting Mechanics: Detailed guidelines on how to craft potions, including ingredient costs, brewing times, and Alchemy Tools checks.
  • Unique Potion Descriptions: Descriptions of various magical potions, each with their own crafting requirements and effects.
  • Adventure Hooks: A collection of sixteen themed adventure hooks involving the potions, set in the Forgotten Realms but easily transferable, to integrate into your campaign.
  • Immersive Artwork: Thematic illustrations that bring to life the mystical world of potion brewing and alchemy.
  • Botched Brewing Effects: Interesting outcomes for failed potion brewing attempts, adding depth and unpredictability to the potion crafting process.
  • Interactive Elements: Engaging content that encourages player interaction and creativity in potion brewing and use.

Perfect for Players and Dungeon Masters Alike

For Players: Add depth to your character with a newfound hobby or profession in potion brewing. Experiment with bizarre ingredients and witness the magic (or mayhem) that unfolds. Especially useful for Artificer Alchemists, this cnmpendium is great for any player looking to dabble in the bubbly arcane.

For Dungeon Masters: Introduce new plot elements, puzzles, and challenges. Create memorable encounters with NPCs seeking rare ingredients or offering strange brews.


A battle between alchemists

Digital Format for Easy Access: Get the supplement in a convenient digital format, perfect for both in-person and online play.

Community Content: As part of the Dungeon Masters Guild community content, this supplement adheres to the high standards and compatibility with D&D 5e.
Ready to Add a Little Magic to Your Game?

Grab your copy of “Homebrew Brews: A Compendium of Magical Mixtures and Fantastical Elixirs” today and turn every game session into an enchanting alchemical experiment!

Looking for more potions? Check out the other parts!

A free sample is available

Please remember to leave a review! It helps a lot!

Homebrew Brews: Potion Compendium (Part 2)Price: $0.50

Teatime in Sigil

Publisher: Dungeon Masters Guild

Teatime in Sigil is a restful interlude for adventures taking place in the City of Doors. 

  • Enjoy teas from across the multiverse
  • Meet quirky characters including a waitressing hollyphant and deva tasseomancer 
  • Receive tea leaf readings which spark future adventure

Teatime in SigilPrice: $0.59

This Week on Twitch – December 4 – 10

You won’t want to miss Saturday’s live interview with Michael Moorcock!

We’ve got a great lineup this week — including a special episode of Sanctum Secorum this Saturday at 4:00 pm EST with guest Michael Moorcock! Chat during the show with this legend of fantasy fiction, or email your questions in advance to [email protected]!

And after that, don’t miss Saturday night’s final Cybar of the year! Join hosts Brendan and Alana (and maybe the Cyclops himself!…) for a night of fun as the year winds down.

And don’t forget you can catch up on all our shows over on the Goodman Games YouTube channel as well!

Now let’s check out the details!

Schedule for the week of December 4


7:00 p.m. EST, Monday, December 4

In the Studio With Brad

Host: Brad McDevitt

It’s the Star-Studded Season Finale for In the Studio with Brad with Guest Appearances! Cash Prizes! Giveaway Vacations! And… and.. Ah heck, who are we trying to kid? It’ll be Brad sitting there cracking jokes and drawing for two hours… but <<ominous intoned voice>> I shall return for Season Six… when you least suspect it! Bwahahahah… What’s that, Boss? Too much?  Oh ok, fine…see you in a few months, folks!

As always, Brad will be taking questions, answering them, and responding to points spent with Christmas facts, riddles and puns bad enough you’ll WANT Santa to just leave you some coal instead!

Tune in to the Goodman Games Official Twitch Channel tonight at 7:00 pm EST!


9:00 p.m. EST, Monday, December 4

Brush Hour with Traitorous Alf

Host: Traitorous Alf

Whether it’s an old lead orc from 1984 or a 4k resin miniature fresh off the 3D printer it always looks better in the dungeon when it’s painted! Join Traitorous Alf as he paints his own pile of shame and takes your miniature painting-related questions. Some episodes will be themed around specific techniques or styles that revolve around getting those minis out of the packaging and onto the table looking fresh and ready to put those pesky dungeon delvers in their place.

Painters of all skill levels are welcome to come hang out and work on their own miniatures at the same time.

Tune in tonight at 9:00 pm EST only on the Goodman Games Official Twitch Channel.


5:00 p.m. EST, Tuesday, December 5

Corporate Crash Course

Host: The Corpocracy

After defeating the terrifying Samhain

Goodman Games Inks Exclusive Distribution Deal with Diamond Book Distributors

Diamond Book Distributors is pleased to announce that it has signed a worldwide distribution agreement with Goodman Games to exclusively distribute their products to North American and international book markets. Distribution to the comic book specialty market is handled exclusively by Diamond Comic Distributors.

Goodman Games is a tabletop role playing game publisher known for their classic adventure, Dungeon Crawl Classics Role Playing Game (DCC RPG), first released in 2012. Grounded in the sword and sorcery fiction that underpins classic RPGs, DCC RPG is the most popular tabletop RPG in the sub-genre now known as Old School Renaissance. “You’re no hero,” states the DCC RPG guide. “You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.”

DCC RPG has sold more than 100,000 copies through 11 printings for traditional game and hobby channels, and the broader line of DCC adventures has sold more than 750,000 copies. To date, Goodman Games has released more than 40 DCC adventures. Each adventure is a pre-designed scenario that expands the options available to a DCC game. Goodman Games also publishes popular titles such as Mutant Crawl Classics, Xcrawl Classics, Fifth Edition Fantasy, and the hit Original Adventures Reincarnated series. Diamond Book Distributors is very excited offer Goodman Games’ full line of products to the book and comic trade.

“Diamond is the gold standard in book trade distribution,” said Joseph Goodman, founder of Goodman Games. “They’re selective in which RPG publishers they represent, and we are very pleased to be working with them. Their staff is friendly, knowledgeable and extremely competent. It’s a pleasure to be working with Diamond as a company, and all the individuals who make up Diamond’s team.”

“Diamond is delighted to be the global distribution partner for Goodman Games,” said Tony Lutkus, President of Diamond Book Distributors. “Goodman Game’s dedication to classic RPG adventure is tremendous. Their Classics rulebooks and adventures channel the best in fantasy, horror, sci-fi, and ‘sword-and-sorcery’ storytelling and are the perfect guides to players who want to take the next step in making their own exciting and imaginative games. Dungeon Crawl Classics and Goodman Games’ other books are perfect

City of Red Waters

Publisher: Evil Hat Productions, LLC

Welcome to Inverrouge

City of Red Waters is an alternative setting for the bestselling Blades in the Dark RPG, featuring new heritages, backgrounds, vices, crew types and more. Note: This is not a standalone product, you will need a copy of Blades in order to play.

Inverrouge is a bustling colonial metropolis burdened with a complex and unpleasant history. The land here is rich from a hundred thousand years of care and a hundred years of blood. All that is sacred, beautiful, mystical runs through the veins of its peoples, hot and red. Blood is the essence of life and soul in Inverrouge. It seeps into the soil, conjures Ghosts on the cobblestone streets, and lures demons from murky depths. In the city of red waters, colonialism makes vampires of us all.

Inverrouge sits on the mouth of the river Sange, making it a major port for the mighty Steamships that pass through. Its music, cuisine, and culture are the envy of the modern world. Situated among dark trees and still waters, the city fills itself with intoxicating local produce and drapes itself in finery from every corner of the world. The daylight hours present a facade of fashionable modesty and businesslike propriety. But at night Inverrouge erupts into a cacophony of lights and music in a dozen clashing styles.

Here in the City of Red Waters there are opportunities for decadence, ambition, and monstrosity alike for those with the cunning, wealth, or brutality to seize them.

In this 52-page supplement for Blades In The Dark you will find:

  • An overview of Inverrouge
  • Seven new Heritages
  • Seven new Backgrounds
  • A new system for Vice and Overindulgence
  • Three new Crew types
  • Details on the nine regions of Inverrouge
  • Write-ups on the eighteen factions vying for control of the city

Contents

  • City of Red Waters: 52-page supplement for Blades in the Dark.
  • New Crew Sheets: Roots, Emcees, and The River

City of Red WatersPrice: $10.00

Scoundrels: SD2 The Clean Hands

Publisher: RPG Ramblings Publishing

Return to the criminal underworld of the far future with Scoundrels of Brixton, SD2: The Clean Hands! Referees running gritty, sci-fi campaigns are provided with a devious smuggling firm on the lookout for new henchmen, and a hardscrabble company town rife with corruption. And there’s even more challenging missions, with dubious NPCs, in this seedy, RPG setting tailored for players who crave mayhem and moral dilemma.

The Clean Hands is the second in a series of sci-fi RPG supplements exploring the Brixton solar system. Using Cepheus Engine mechanics, referees can run crime-themed adventures in nearly any system (even Mothership) with minimal preparation. Each high-quality issue is easy to digest, rich in lore, NPCS and scenarios, and fans of Traveller’s classic, little black books will appreciate the compact format.

BULLET OVERVIEW

  • The Clean Hands: An in-depth look at a villainous new crime faction
  • Corptown M5: Rich details to adventure in this dystopian city on the planet Deluvia
  • 8 Additional Factions & Gangs: Bloodthirsty crooks, cult fanatics, and rogue mercenaries
  • 31 New NPCs: Each with detailed stats and personalities
  • 21 Missions: Allowing players to accept dangerous jobs as assassins, repo men, saboteurs, thieves, and eco-terrorists
  • 6 Equipment write-Ups: Weapons, a robot, vehicle, and other useful gear
  • 2 Adorable & Deadly Alien Lifeforms


Scoundrels: SD2 The Clean HandsPrice: $8.00

December 5, 2023: A Plug For St. Ick

Last year about this time, give or take, we released the first Foes collection of STL files. One of the monster types was “octopus.” And a special model was good old St. Ick . . . that is, Santa Claus depicted as an octopus. It was just one of those things that you have to do, once you think of it. And for better or worse, we thought of it. And lo and behold, it was done. Ho ho ho.

St. Ick has a hat and a bag of goodies, and the $5 package includes two versions: one standing, one designed to be hung as an Xmas ornament. He meets or exceeds all your possible requirements for “octopus hanging from Christmas tree.” If, that is, you have any such requirements.

So, if you have a 3D resin printer, please consider allowing our slimy saint to grace your holidays. There’s still plenty of time to print him, paint him, and inflict him on your tree. Or that of a friend. If you have that kind of friends, and I hope you do.

Steve Jackson

Warehouse 23 News: The City Never Sleeps Because Of All The Action

There are a million stories in the city, and they’re all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!

Professor Greenfoot Presents Arachnomicon: Spiders, Scorpions, and All Things Arachnid

Publisher: Dungeon Masters Guild

Professor Trickle Greenfoot’s first formal textbook on all things Arachnid. Inside these 28 pages you will be regaled with captivating tales of high adventure, whilst learning of the many potential dangers our eight-legged friends may have in store for you. Thoroughly catalogued in this text are:

–        30 Total Monster Stat Blocks, Including 3 legendary beasts (with legendary and lair actions)

–        New language: Spydric

–        And best of all annotations from Professor Trickle Greenfoot himself!

So enjoy the first formal written work of our esteemed professor, and revel in the new eight legged horrors that can now be unleashed in campaigns everywhere!

Professor Greenfoot Presents Arachnomicon: Spiders, Scorpions, and All Things ArachnidPrice: $2.00

The Mother: A Horrifying Monster From The Shadowfell

Publisher: Dungeon Masters Guild

Sweet and calming, hear her cry.
To your parents, say goodbye.
And your siblings, wish them well
Then join Mother in the Shadowfell.

The Mother is a monster mostly reserved for folklore, or for stories shared by children around a campfire. What most people don’t know is that The Mother is a very real threat, who could appear at any moment. A large, bird-like creature, made up of black lines that seem to hold themselves together as though scribbled onto paper, she will scour the night sky in the Material Plane, looking for lost or hurt children. And if she finds one, she’ll take them back to her home in the Shadowfell, slowly transforming them into an unrecognizable creature of the shadow… and she does all of this, only out of her own, misguided motherly instincts.

The Mother is an entirely original concept for a monster that’ll fit perfectly into any dark campaign you’re running. Whether you’re going specifically for a horror theme, or you just want something a little on the darker side for the next quest or oneshot, this product will give you enough to work with that you’ll easily be able to make an adventure around this monster. 

I genuinely had this idea in a dream; I just saw the image of what this creature looked like, and I heard the words, “The Mother”, and I knew that I had to make it into something. Your adventurers are bound to have an interesting time dealing with this creature. This is also the perfect opportunity to make use of the Shadowfell, a plane of existence in the Forgotten Realms.

This product contains the following:

  • An all-new, horrifying monster with a unique visual design.
  • Two new stat blocks, one for The Mother, and one for a Mother’s Child—minions of The Mother, who were once just normal children she abducted from the Material Plane.
  • New lore to go along with The Mother.
  • Three new magic items inspired by The Mother and her story, all of which act as perfect rewards for defeating The Mother.
  • A short guide explaining how and where The Mother is likely to appear, and a reason as to why the adventuring party may decide they should try to fight her.

Thank you to Sonny Mauricio for taking the wonderful photo I used for the cover.

If you enjoy this product, consider

Spell-Based Monster – Mage Hound

Publisher: Dungeon Masters Guild

Based on the detect magic spell, the Mage Hound is a Challenge 1 magic-tracking mastiff! This highly-trained hound makes for a great sidekick for a faction of witch hunters, or a useful companion for players who want to get the drop on their magic-wielding foes!

This title is part of a series of spell-based monsters from the Player’s Spellbook podcast series. New episodes drop every Monday!

Spell-Based Monster - Mage HoundPrice: $0.00