SJ-DC-ECHO-01 Starfall

Publisher: Dungeon Masters Guild

Githyanki pirates have raided the Hesperides Temple and made off with a sacred relic. Can you retrieve the lost item before time runs out?

A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13.

Content warning: Death (fire), possible phobia trigger (spiders)

Wildspace system: Echo

This product includes:

  • Adventure PDF
  • Map Pack – Standard and Printer Friendly versions included

About the author: 

SJ-DC-ECHO-01 Starfall is Mike Arrow’s second written adventure! Mike has been a D&D player and DM since 2018. He is passionate about writing action packed, high octane adventures with a focus on combat and mechanical crunch.

SJ-DC-ECHO-01 StarfallPrice: $0.99

The Wolf in the Sky – Episode 7 – the Autumn Wonderland

Publisher: Dungeon Masters Guild

[This is a copy of the game ‘Autumn’s Edge’ by the same author, hoever, it is set up for inclusion in the adventure path ‘The Wolf in the Sky’. You will need the previous games to enjoy this one]

Autumn will test you… expose your flaws…

 

By now, Autumn has realized the writing is on the wall; her reign will soon be over – if not at the hands of these heroes than at the least because of what they have started. They have shown a broken and oppressed people that they are not powerless, and that the Wolf is not undefeatable.

If they succeed Autumn turns against the Wolf. If they fail, Autumn still abandons her post as the Wolf’s most valuable protector and ally, and takes her place once more amidst the balance of the seasons. Even if they die the very next day their world is changed forever, and for the better.

But she’s going to make darn sure they earn it!


 

This game involves the chance for PCs to engaged with, roleplay, and overcome their flaws. It highlights some great solo and group puzzles to overcome – great for the thinking player looking to extend their roleplay experience!

It is built for for 3-5 level 7 PCs. 5 level 7 pre-generated PCs are provided for you to play with.

Added weapons of extraordinary power can be found in the appendix if the group needs some buffing up.

The Wolf in the Sky - Episode 7 - the Autumn WonderlandPrice: $5.00

Crystalline Race (Bundle)

Publisher: Dungeon Masters Guild
This special bundle product contains the following titles.

411323-thumb140.png Crystalline Race
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This is a PDF. Find the Fantasy Grounds VTT version here! Have you ever wanted to harness the raw power of the mountains? This custom racial option will allow you to experience any campaign as a crystalline humanoid. Pummeling enemies, tossing boulders, and resisting elemental damage, the Crystalline race stands ready to ‘rock’ on your next adventure!…
411324-thumb140.png Crystalline Race (Fantasy Grounds)
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 MOD (Virtual Tabletop)
This is a module for Fantasy Grounds VTT. Find the PDF version here! Have you ever wanted to harness the raw power of the mountains? This custom racial option will allow you to experience any campaign as a crystalline humanoid. Pummeling enemies, tossing boulders, and resisting elemental damage, the Crystalline race stands ready to ‘rock’ on your next adventure!…
Total value: 0
Special bundle price: 0
Savings of: 0 (20%)

Crystalline Race (Bundle)Price: $4.98

Crystalline Race (Fantasy Grounds)

Publisher: Dungeon Masters Guild

This is a module for Fantasy Grounds VTT. Find the PDF version here!

Have you ever wanted to harness the raw power of the mountains?

This custom racial option will allow you to experience any campaign as a crystalline humanoid. Pummeling enemies, tossing boulders, and resisting elemental damage, the Crystalline race stands ready to ‘rock’ on your next adventure!

Crystalline Race (Fantasy Grounds)Price: $2.99

Crystalline Race

Publisher: Dungeon Masters Guild

This is a PDF. Find the Fantasy Grounds VTT version here!

Have you ever wanted to harness the raw power of the mountains?

This custom racial option will allow you to experience any campaign as a crystalline humanoid. Pummeling enemies, tossing boulders, and resisting elemental damage, the Crystalline race stands ready to ‘rock’ on your next adventure!

Crystalline RacePrice: $1.99

Announcing War of the Cyclops Con for May 2023

War is coming! And we hope you’ll all have a great time!

In May 2023, The Cyclops returns with the latest online convention from Goodman Games—War of the Cyclops Con! The convention will feature all of the things you’ve come to love about our online shows, and maybe even a few surprises.

Details are coming soon, but for now…cry havoc, and let slip the cyclops of war!

Announcing “Van On The Run” Exclusive Road Crew Adventure

Being a member of the Goodman Games Road Crew certainly has its perks. Things like free swag, Road Crew Rallys, exclusive modules that are only available to Road Crew members, the big Road Crew Game Day experience, and…wait, can we go back one?

That’s right! Goodman Games will be printing an exclusive adventure module ONLY available to members of the Road Crew! Van on the Run is the new adventure by Terry Olson meant for 1st level characters for DCC RPG.

The adventure will be released in October as a free PDF, and Road Crew members will also be able to pre-order a print version of it at that time. The module will not be available to anyone outside the Road Crew.

And if you want to be a part of this, it’s not too late to join up with the Road Crew! We’ve got all the details over on the Road Crew page, and it’s easy to become one of the crew! Sign up today!

Right now, let’s look at the details on the upcoming Van on the Run adventure module!


Ancient dragonscale tomes chronicle a vehicle of astral origin, driven by the sorcerous, jumping through labyrinthine time-light, spawning beings of pure energy, and challenging gods. Could this be it, sitting wrecked before you?

Inside, a dangling, shrunken hag’s head shrieks, “LIVE DRIVER REQUIRED!” A wasteland awaits, where you must carve through the dreaded croc-ti to rescue the demon who can fix your ride. Only then can you fly your arcane chariot to conquer the gargantuan Crocndoom and prove your mastery of the van on the run!

A Few Seats Still Open for Road Crew Game Day!

Registration is open, but games are filling up fast!

If you want to be a part of Road Crew Game Day on Saturday, September 24th, you need to sign up now for your chance to be a part of this first-time event.

This special Road-Crew-only micro-con is designed to celebrate the hardest working team in gaming, giving them a chance to play with some of Goodman Games top creators, Twitch personalities, and community luminaries. An email was sent out to all active members of the Road Crew with instructions on how to sign up. If you feel like you should have received this email but didn’t, please contact us at [email protected] and we’ll help you out.

And we want to remind all Road Crew members that this event is totally free! It’s a thank you from us to you for being a great ambassador of DCC/MCC.

Here is the final schedule of games for Road Crew Game Day. A few slots still remain for select games, so sign up for your favorite events now.

Time Title Judge Event Description
10:00 AM When Tolls The Bell of Ruin Marzio Muscedere Players must investigate a mysterious monastery and silence an infernal bell whose toll spreads calamity and doom across the countryside.
10:00 AM The Weird that Befell Drigbolton Tim Loughrist Something fell. A sickly gloaming lit up the night like mock daylight, just for a moment, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater.
10:00 AM Planet Caravan Brendan LaSalle Sail through endless skies, where stars shine like eyes and the black night sighs. The war is lost, and now begins the diaspora. But space is forever dangerous, and no outcome ever secure. This is an 4th level play with the designer event.
10:00 AM MCC RPG: Mayhem on the Magtrain: 2nd-level adventure Tim Snider It’s thrills on wheels as the Seekers find themselves trapped aboard a runaway train! The robotic conductor has lost contact with its engineer subroutine, so it falls upon the “stowaways” to stop their out-of-control journey. All that’s standing between them and victory is a train filled with hungry mutant worms, a railcar threatening to

Stranger Things in the Stories of Michael Moorcock

Of Artifacts, Relics, and Stranger Things in the Stories of Michael Moorcock

by Brian Murphy

My daughter was on my case, hard. She really wanted me to watch Stranger Things.

“Dad, you grew up in the 80s. You played Dungeons and Dragons. It’s made for you!”

At first I resisted. I’m not much of a TV guy, preferring books for my entertainment. But ultimately, I caved. When you’re a dad of a teenage daughter you don’t pass up a bonding moment, especially when one is gift-wrapped and handed to you.

So I started watching Stranger Things with my wife and daughter a few months ago and we’re almost caught up, down to the last two episodes of season 4 (no spoilers please). And I can say I’m pleased to have taken my daughter up on the offer. It’s a good show.

Stranger Things draws on bits of Dungeons and Dragons lore and brings them to a contemporary audience in a compelling way. Some of these old artifacts have ties to older stories, pre-D&D, including those of Michael Moorcock.

At the beginning the first Corum story, The Knight of the Swords, Corum is tortured and left horribly disfigured. To exact revenge on his tormentors Corum turns to the potent remnants of a pair of old gods: The Hand of Kwll, and the Eye of Rhynn. Which are the inspirations for The Eye and Hand of Vecna* from first edition AD&D.

The original Dungeon Master’s Guide is a tome of wild fun, in particular its chapter on artifacts and relics. I recall many memorable items—the Axe of the Dwarvish Lords, the Rod of Lordly Might—but few as cool as The Eye and Hand of Vecna. These were extremely powerful but also potentially character-destroying. From the description of The Hand of Vecna:

The host character may use any minor power without fear, but as soon as a major power of the Hand is used, he or she awakes a spirit of great evil. (You, the DM, should then begin an insidious campaign of suggestion and urging towards evil on that character’s part.) When a primary power is used, the host will instantly become neutral evil – very evil. The Hand can be severed from the host at any time before its powers are used with 100% certainty, but each major power use subtracts 1% from the probability, and

Erebus

Publisher: ttkttkt

This is an adventure for the ENDEAVOUR roleplaying game. ENDEAVOUR is a playset for the PARAGON system. You will need a copy of both ENDEAVOUR and the AGON rulebook to play this adventure. Refer to agon-rpg.com for more information.

Premise

Several months ago, an ICF survey ship detected unusual emissions coming from Erebus, a  a black hole located far from Interstellar Confederation space. Impossibly, these emissions appeared to be not a natural phenomenon, but rather a transmission sent by some unknown entity known only as The Others. Since that time, Erebus has been the subject of intense study.

In this adventure for the ENDEAVOUR roleplaying game, you will rendezvous with the ICS Discovery, a science ship which has recently been investigating the anomaly. When you do, you learn that your colleagues have made a startling breakthrough. The transmissions contain schematics and documentation in an unknown alien language that appear to describe how how to build strange artifact that the crew of the Discovery are calling The Device.

Can you safely navigate the turbulent space that surrounds the increasingly volatile black hole? Will you make contact with The Others? Can you discover what The Device is intended to do? One way or another, the fate of an entire universe will be determined by what you do here. Choose your actions wisely.

Contents

Included are two versions of EREBUS:

  • A full-color version that is intended for use on screens. 
  • A “half-color” version to facilitate home printing.

Both versions feature a full-color cover and a three-page (A5 size) description of the adventure. 

ErebusPrice: $2.00

Cyberpunk Supplements [BUNDLE]

Publisher: Atelier Clandestin
This special bundle product contains the following titles.

402855-thumb140.png 20 Cyberpunk Megacorps
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Here is the 2084 Issue of The Big 20 – the magazine that keeps you updated on what is going on with the world’s twenty most influential companies! This supplement provides a rich background for cyberpunk campaigns by telling you about the rise, scandals and secrets of 20 megacorps – an unethical pharmaceutical company, a suspicious energy drinks brand or a life insurance company active on the CyberNet for example. In 2084, the logos of these companies are at every street corner… and it seems like they can’t be escaped. This supplement is in A5 format and contains: an introduction, a 1 page description and a logo for each of the 20 megacorps, 3 photos picturing the fictional brands, 1 page with all 20 logos. …
239927-thumb140.png 200 Cyberpunk Odd Situations
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With this list of 200 cyberpunk themed odd situations, find out what is going on in the darkest alleys as well as in the highest spheres… This supplement contains 200 situations divided between 10 locations (bar, poor district, industrial district, sewers, rich district, mall, capsule hotel, roofs, cyberspace, HQ of a megacorp). This product is in A5 format, has a printable black and white cover page and can easily be printed as a booklet….
403111-thumb140.png 200 More Cyberpunk Odd Situations
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 PDF
With this list of 200 more cyberpunk themed odd situations, dive even deeper into the bowels of the city… and beyond it. This supplement contains 200 situations divided between 10 locations (street market, fast food, slums, warehouse, “hardware” shop, stadium, subway, robot factory, outside the megalopolis, underwater complex). This product is in A5 format, has a printable black and white cover page and can easily be printed as a booklet….
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Savings of: 0 (33%)

Cyberpunk Supplements [BUNDLE]Price: $4.50

Sci-Fi Settings [BUNDLE]

Publisher: Skirmisher Publishing
This very special bundle contains eight bestselling titles that gamemasters can use as backdrops for science fiction adventures and encounters and as tools for developing their own futuristic and post-apocalyptic settings! 

197523-thumb140.jpg 100 Oddities for a Wasteland
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 PDF
Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild, 100 Oddities for a Wizard’s Library, and 100 Oddities for a Wizard’s Tower — have tied in primarily with the fantasy and horror genres, and 100 Oddities for a Wasteland is the first to cross over into post-apocalyptic science fiction. It is thus ideal for adding a twist to encounters for Gamma World, Mutant Future, and many other modern, sci-fi, and post-apocalyptic games.  Oddities are intended to aid GM crea…
64698-thumb140.jpg Creatures of the Wastelands: Habitats
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Creatures of the Wastelands: Habitats is devoted to some of the possible environments and locations that might exist in a post-apocalyptic campaign setting and how they can be used in role-playing games in general and Goblinoid Games’ Mutant Future in particular. Life being what it is, most of these locations have since been colonized by a variety of mutant and non-mutant life forms. Following each of the 44 described locations is a list of up to four creatures each from three different books, the Mutant Future core rulebook, and Skirmisher Publishing LLC’s Creatures of the Wastelands and Creatures of the Wastelands: Mutational Evolution, both licensed supplements to Mutant Future. Creatures of the Wastelands: Habitats is fully compatible…
51403-thumb140.jpg Edgar Rice Burroughs’ Mars: Shadows of a Dying World (An OGL Guide to Monsters, Races, and Beasts)
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Set on the red planet not as it exists, but as people at the turn of the 20th century thought it might be, Shadows of a Dying World is drawn from the Mars series of Edgar Rice Burroughs and presents creatures from his world in game terms. Its contents are compatible with any games that use the OGL system and can be inserted

Star Battles: Rogue Worlds Space Map Pack [BUNDLE]

Publisher: Jon Brazer Enterprises
This special bundle product contains the following titles.

409067-thumb140.jpg Star Battles: Icy Rogue World Space Battle Map (VTT)
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 Image
Have the Perfect Map for Your Space Fight!
Frozen in the depths of this world, what horrors await those that go exploring? What has been pulling ships down to crash on this planet? And why is it not on any charts? Make this scene come to life on your virtual tabletop and inspire awesomeness in your games. Star Battles: Icy Rogue World Space Battle Map is the perfect backdrop to make your battles among the stars epic.
What You Get You get a single map measuring 4000 x 2400 pixels in JPG format. This beautiful map is perfect for any roleplaying game including Spelljammer, Starfinder, Traveller, Stars Without Numbers, and many, many others. The image can be added to any virtual tabletop including Roll20, Fantasy Grounds, Map Tool, d20Pro, and more.

Download NOW!…

409061-thumb140.jpg Star Battles: Cloudy World and Nebula Space Battle Map (VTT)
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 Image
Have the Perfect Map for Your Space Fight!
A world shrouded in clouds is difficult to tell what is on the surface. The nearby nebula conceals evermore. Is the nebula alive or is the planet? Do they compete with each other on how many ships they can consume? Or is the danger just another band of pirates? Make your space fights even more epic on your virtual tabletop and inspire awesomeness in your games. Star Battles: Cloudy World and Nebula Space Battle Map is the perfect backdrop to make your battles among the stars epic.
What You Get You get a single map measuring 4000 x 2400 pixels in JPG format. This beautiful map is perfect for any roleplaying game including Spelljammer, Starfinder, Traveller, Stars Without Numbers, and many, many others. The image can be added to any virtual tab…
409060-thumb140.jpg Star Battles: Green Nebula World Space Battle Map (VTT)
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 Image
Have the Perfect Map for Your Space Fight!
Nebulae of all color hide dangers unknown. What hides in this green nebula with a planet nearby? Is there a giant space worm? Maybe an asteroid that eats ships? More importantly, what treasures await explorers when they land on the planet? Give your space battles life on your virtual tabletop and inspire awesomeness in

Fantasy Character Portrait – Male Adventurer 16

Publisher: InfiniteRealms

Welcome to InfiniteRealms.

Bring your player character or NPC to life with this inspired character portrait.

This is a 4.25 x 5.5-inch PNG format print quality file at 300 DPI. The final file does not include the InfiniteRealms watermark.

*Purchasing this image grants the purchaser a single non-exclusive license to use the image for personal or commercial use as part of a separate work, barring the resale of the image itself, whether alone or part of a larger collection.

**Disclaimer: This product contains assets that were procedurally generated with the aid of creative software(s) powered by machine learning.

Explore other InfiniteRealms Titles

Fantasy Character Portrait - Male Adventurer 16Price: $0.99

September 24, 2022: What’s In A Typical Container?

We ship several containers loaded with games and accessories each year, with as many as two or three containers on the water at once during the busy season. Currently, a single container is making its way around the world and is expected to land at our primary warehouse in October. What’s in the incoming container? A mix of new releases and reprints of some of our evergreen titles. (What’s an evergreen? That’s a game that continues to sell, day in and day out, and is an important part of our back catalog.)

The upcoming container includes:

  • 12 Dice of Christmas

  • Bad Christmas

  • Illuminati

  • Munchkin Deluxe

  • Munchkin 4 – Need for Steed

  • Munchkin 5 – De-Ranged

  • Munchkin 7 – Cheat With Both Hands

  • Munchkin 8 – Half Horse, Will Travel

  • Munchkin 10 – TIme Warp

  • Munchkin Unicorns

  • Munchkin Warhammer 40,000

  • Munchkin Warhammer 40,000 – Cults and Cogs

  • Pick A Card Dice

  • Seven Deadly Sins Die

  • The Elder Futhark Runic D24

​With luck, some of these will reach store shelves in November. A few of the titles are 2023 releases; we’ll receive them into inventory and then offer them to our distribution partners after the start of the new year. News to come, gang!

Phil Reed

Warehouse 23 News: Warehouse 23 Is Moving (In Cyberspace!)

Warehouse 23 is undergoing some changes and we need your help! We are currently testing our new webstore here, and it would be great if you could check it out.

You can read more about it over on the forums. (This is also a good place to tell us if you find any bugs.)