Things Aren’t Always What They Seem

Paizo - Fri, 08/17/2018 - 22:00

Things Aren’t Always What They Seem

Friday, August 17, 2018

Now that Gen Con is behind us, it's time to once again resume our weekly look at the next wave of Pathfinder Battles pre-painted plastic miniatures from WizKids, October's Kingmaker!

This week we explore a few figures in the set that are more than their initial appearance might suggest, either due to the creatures' special abilities or hidden histories. First among these deceptive creatures is the wild spriggan, a common Small figure. While these goblin-like relatives of gnomes are only a few feet tall in their normal form, they can transform into hulking brutes in an instant. The large spriggan is a Large uncommon figure, meaning most GMs should get enough of spriggans across both sizes to build a sizable (pun fully intended) war band.

While changing size is a pretty neat ability, it doesn't necessarily help spriggans hide from potential prey or lurking threats. For that ability, one need look no farther than the gargoyle, which appears in two different forms in Pathfinder Battles: Kingmaker. The first, an uncommon Medium figure places the creature on a standard round base, and depicts it in an action-packed battle pose, while the second, a similarly sized, unbased piece of dungeon dressing, appears as an intricate but completely benign statue adorning a gothic rooftop. While the pictured images depict the figures painted different colors, we asked WizKids to standardize their coloration across the two figures so a GM could place the latter as "set dressing" and then swap it for the former when the creature reveals its true nature. When we get final production samples, we'll update the images from these digital renders to actual photographs.

Finally, we have the first of our weekly previews of the set's many player character-appropriate miniatures, based off the companions from the forthcoming Pathfinder: Kingmaker computer RPG from Owlcat Games (launching worldwide on September 25)! While I won't reveal the exact nature of this figure's secret, I will say that Tristian, Human Cleric—a Medium uncommon figure—is perhaps the most enigmatic and inscrutable companion in the game, and his storyline is one I'm most excited to see the community uncover when the game comes out. Armed with a Sarenite holy symbol, Tristian makes a great stand-in for clerics of the Dawnflower in any Pathfinder campaign.

Mark Moreland
Franchise Manager

Tags: Kingmaker, Licensed Products, Miniatures, Pathfinder Battles

2018-08-17T22:00:00Z
Categories: Company News

TDM124 Agony & Ecstasy

RPGNow - Fri, 08/17/2018 - 21:31
TDM124 Agony & EcstasyPublisher: Design Mechanism

Welcome to Gemini City...

Down in Brigadier Bay, someone has a grudge. Gang members are taking a beating; corrupt cops are taking more than a pay-off. But Gemini City has always had vigilantes - this is someone with a score to settle, and there will be no rest until everyone has been made to pay. It is down to the heroes to get to the bottom of things, and ensure that innocent people are not caught in the fall out... This is the time of the Agony and the Ecstasy...!

Agony & Ecstasy is a self contained superhero adventure for Mythras and Mythras Imperative. Use the heroes included, or create your own, and take to Gemini City’s mean streets to investigate the brutal activities plaguing the Ossuary district, and Brigadier Bay in particular. The scenario is especially suited to beginning players and characters, and includes a range of super powers to get you started. The special C.O.P.S alerts provide lots of scope for side adventures, and the pregenerated heroes cover a wide range of street-level superhero styles!

Price: $5.99
Categories: Company News

WW1 historical token pack: US marines

RPGNow - Fri, 08/17/2018 - 21:23
 US marinesPublisher: Aegis Studios

USA have sent their armed forces in France to participate in the Great war. It was 1917 when it happened. Despite not having that much of an experience compared to french and british, americans proved themselves to be capable soldiers. This token pack represent US marine faction in their distinctive green uniforms. 

Within this pack you will find the following virtual tabletop character set: 

  • 51 tokens representing US marines faction during ww1 in different postures armed with various weapons. 

Price: $5.49
Categories: Company News

What's in a Name?

Fantasy Flight Games - Fri, 08/17/2018 - 21:23
Published 17 August 2018 | Legend of the Five Rings LCG What's in a Name?

Designer Brad Andres Discusses Naming Cards

A name can say a lot. 

The deck you play in a card game can represent a variety of things—from ancient tomes, powerful spells, and stalwart allies that help you battle Ancient Ones in Arkham Horror: The Card Game, to the schemes and plots you set to motion in A Game of Thrones: The Card Game. To draw players into a game's world and enhance their experience, every one of these cards needs to set itself apart from the others, both thematically and mechanically. In today's Designer Journal, Brad Andres walks us through the delicate design process of choosing names for cards and what it takes for a card to truly stand out from the crowd!  

Brad Andres on the Art of Naming Cards

What’s in a name? A card by any other name would smell as sweet. Right?

Well, cards don’t really smell or taste that sweet (trust me, I checked), and if a card has a stinker of a name it’s not going to be nearly as fun. Today, I’m going to take a closer look at a part of game design that—if done correctly—blends seamlessly with the game experience: coming up with good card titles. I’ll go about this examination by looking at four elements that make up what I’m going to call “Name Theory:” Mechanics, Flavor, Aesthetics, and Functionality. Let’s dive in!

Mechanics

A card’s mechanical function is one of our foremost concerns as designers, and a card’s name has more impact than one might think on a card’s mechanics. The primary mechanical function that a card’s name provides is identity. This is important so that players don't confuse one card for another and that when a player announces they are playing a card, their opponent knows exactly which card they're talking about. We generally try to avoid using card titles that are too similar to one another, especially if the cards also have similar effects. For example, if we printed a card for Legend of the Five Rings: The Card Game called Bonsai!, it would be incredibly easy to mistake the card for the Banzai! $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#E1B9').colorbox(opts); }); (Core Set, 204) event in the Core Set.

Another mechanical benefit is that a card's name can provide a preview of what the card actually does, even before reading the ability. A card like Bend the Knee $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#C530').colorbox(opts); }); (House of Thorns, 26) from A Game of Thrones: The Card Game, tells you right in the title what it does—it kneels a character! This provides players with a mental shortcut when scanning the cards in their hand.

Flavor

What a card represents in the game’s setting is an essential part of its identity, and the name is integral to establishing that representation within a player’s mind. A good card title can create a story of what happens when the card is played. A card from Arkham Horror: The Card Game, "Look what I found!" $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#119F6').colorbox(opts); }); (Core Set, 79), is a great example of this, as it takes the effect of turning failure into opportunity and turns it into a memorable game moment.

A card’s title can also differentiate a game’s setting from many of the other game worlds out there. If we take Descendant of Thorondor $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#16B67').colorbox(opts); }); (Shadows of Mirkwood, 75), a damage dealing card from The Lord of the Rings: The Card Game, and Lightsaber Throw $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#8EA4').colorbox(opts); }); (Spirit of Rebellion, 72), a damage dealing card from Star Wars™: Destiny, and compare them, we can tell a great deal about the settings of the games they come from.

Descendant of Thorondor tells us something about The Lord of the Rings setting, as well as the general scale and feel of the game, one in which a giant eagle dropping from the sky to rain terror on your foes is appropriate. Lightsaber Throw paints us a different picture of a damage dealing effect, reflecting the high tech level of the Star Wars galaxy, as well as showing the more small-scale conflict present in Star Wars: Destiny. Both of these effects also provide a sense of how destructive these concepts are within the game world, grounding our perception and giving us a relative scale of expectations to work from in the future.

Aesthetics

A card’s title is, in a way, a snapshot of everything about that card, and as such needs to evoke a great deal of information with very few words. The other kicker is that those words not only need to convey that information, but they also need to sound good together! Words are powerful tools, that can be combined to evoke a sense of completeness or togetherness, but when combined incorrectly, they are discordant and actively fight against one another.

If I were to name a card Scary Person, it certainly evokes some of the information that needs to be conveyed, but it’s awkward to say, and comes off as boring and bland. However when we shift that card title to Fearsome Mystic $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#909F').colorbox(opts); }); (Core Set, 91) it feels good to say, and provides a deeper view of both the game’s setting and the mechanics of the card.

Going more in depth, a card’s title can help bind together the elements of a card, tying them into a tight package that feels like a complete and aesthetically pleasing idea. Consumed by Five Fires $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#1010F').colorbox(opts); });  (Fate Has No Secrets, 96) is a great example of a card that achieves this. All of the parts of this card resonate to play off the idea of the number five. The card’s cost, its effect, and even the flavor text are linked to a title that rolls off the tongue and provides a sense of completeness.

Functionality

The final aspect is the functional impact of a card’s name, and this is one that players are likely most familiar with. Functionality is concerned with how a card’s name is used not just inside the game, but outside of it as well. We aim to ensure that cards have memorable names, especially for cards that are going to be played most frequently, in order to make it easier for players to talk about the game and discuss theory and strategy. A perfect example of this is the card Nightmares $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#AF00').colorbox(opts); });  (Calm Over Westeros, 99) from A Game of Thrones: The Card Game. The card’s title is simple but resonates well with the card’s effect, making it quite memorable. The card’s effect is also so simple and the name iconic enough that players could even refer to other cards that blank textboxes as “Nightmare” effects. This provides a shortcut that players can use to talk about the game.

Another functional shortcut that names can provide is for use in a cycle of cards. In this sense, a cycle is a group of cards with similar effects, typically with one designed for each faction in the game. By keeping a similar naming scheme for each of the cards in a cycle, players can effectively shortcut discussions about the cards or their effects.

Thanks for taking this stroll through the strange garden of card titles with me. Creating names is an aspect of design that can turn even the simplest cards into truly memorable experiences. Hopefully you now have a bit more insight into all the considerations we take when naming cards. But it does seem like the name is up, so I’ll catch you around next time!

Brad Andres is a designer for KeyForge and Legend of the Five Rings: The Card Game, and he has also contributed to Call of Cthulhu: The Card GameWarhammer: Invasion, and Warhammer 40,000: Conquest. In his spare time, he enjoys video games, terrible puns, and geological “adventures.”

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Categories: Company News

Summerland - Gangs of the Sea of Leaves

RPGNow - Fri, 08/17/2018 - 21:14
Summerland - Gangs of the Sea of LeavesPublisher: Fire Ruby Designs

Under the canopy of the forest, Drifters move from community to community, selling news, supplies and their skills. Many seek to join those last patches of civilization, only to be forced on their way by the scars they bear. Still others have no desire to leave the trees behind them, and instead take to their lives as unwanted travelers, veritable spirits of the forest.

 

In this supplement are listed four Drifter gangs that might be encountered by player characters beneath the Sea of the Leaves in games of Summerland 2nd edition, the roleplaying game of Desolation and redemption within the Sea of Leaves.

 

 

Price: $1.27
Categories: Company News

Extreme Heat [BUNDLE]

RPGNow - Fri, 08/17/2018 - 20:49
Extreme Heat [BUNDLE]Publisher: Starbright
This special bundle product contains the following titles.


Cthulhu in Space powered by Fate Core
Regular price: $15.00
Bundle price: $10.00
Format: Watermarked PDF
This book includes a Sci-Fi Cthulhu setting and a compact version of the Fate Core rules, so you have everything you need to adventure through space and confront cosmic horrors, all in one place. This 126-page book provides monsters, NPCs, sci-fi gear, an example scenario, several cults, a secret history of the Earth, and a library full of uncanny Mythos tomes, with the spells and powers they contain. In space, no one can hear you go gibbering insane!...

Extreme Future 4th Edition: Tarazet
Regular price: $15.00
Bundle price: $10.00
Format: Watermarked PDF
This is now the 4th edition of Extreme Future, and the game keeps growing and getting richer. Extreme Future is about a universe where human space spans the galaxy, but where we share it with countless alien powers and even robot empires.   It's a dangerous galaxy, strewn with the remains of civilizations that came before us, their secrets, powerful weapons, and enigmatic ruins waiting to be explored.   Extreme Future 4 is a role-playing game with refined rules and a lot of distictive background information and examples. It includes everything needed to start playing, all wrapped up in a beautifully illustrated book.   The book contains character creation rules, robot creation rules, vehicle creation rules and lots and lots of examples of vehicles, equipment and monste...


Total value:$30.00Special bundle price:$20.00Savings of:$10.00 (33%)Price: $30.00
Categories: Company News

Path to Darkharrow

RPGNow - Fri, 08/17/2018 - 19:50
Path to DarkharrowPublisher: Ramen Sandwich Press

The farming village of Darkharrow sprung up to take advantage of fertile land near the outskirts of the ancient forest called The Old Greenwood. However, a drow sorcerer who lives in the dark and mysterious woods sees the (mostly) human farmers as newcomers encroaching on a preserve that belongs to ancient races like his own. Unknown to the residents of Darkharrow, he is hatching a plan to wipe them from existence. Your party arrives in Darkharrow on what could be the eve of this peaceful community's destruction.

Path to Darkharrow is published under the terms of the open license for Pathfinder RPG. It does not specify a particular campaign setting, and it is written to allow you to integrate it into your own campaign world by filling in various details.

Found by the Way is a series of short modules created by veteran RPG writer and developer Douglas Sun for use with Pathfinder RPG First Edition (Ramen Sandwich Press will continue to support them going forward by making available for free conversion notes for Pathfinder Second Edition, if necessary). Think of them as glittering mosaic tiles that you can drop into a campaign to provide your player characters with diverting side quests and memorable interludes while they follow the overall story arc. They help you keep your players energized and entertained — and maybe they'll even level up and upgrade their gear — while you press the Pause button on your larger campaign.

Price: $2.99
Categories: Company News

Rocket Pig Games Imp

RPGNow - Fri, 08/17/2018 - 19:00
Rocket Pig Games ImpPublisher: Rocket Pig Games Inc.

Rocket Pig Games is a leader in the 3D industry. We specialize in creating 3D printable files that work on your home or public 3D printer. If you are looking for unique and flawless 3D printable files to create miniatures, modular terrain, and props then look no further! We have yearly Kickstarters! Follow our progress on our website or on Facebook.

THERE ARE TWO STLs INCLUDED.  A MALE BANDIT MODEL AND A FEMALE BANDIT MODEL.

This model does not come with supports. You will need to generate them with the software of your choice or use Autodesk Meshmixer which is free.

Imp

These are the settings we have used to get perfect prints on our printers. Printers vary as do different types of filaments and how prints behave in different types of weather! You will need to get comfortable with your printer and how it prints in the hot, cold, and humidity. Regardless of the printer you choose, I recommend keeping your room cool and dry. I also, highly recommend using Hatchbox PLA. It may cost a bit more but it’s 100% worth it. Seriously.

Here's what is working really well with Hatchbox PLA: 
TEMP: 195 (40-55 for bed depending on season) 
SPEED: 60 mms 
RETRACTION DISTANCE: 0.80 
RETRACTION SOPEED: 30 
INFILL: 15% (for tiles) 
TOP SOLID LAYERS: 7 
BOTTOM SOLID LAYERS: 4



Price: $3.99
Categories: Company News

Stars, Kudos, Conventions, and More!

Paizo - Fri, 08/17/2018 - 19:00

Stars, Kudos, Conventions, and More!

Friday, August 17, 2018

So we've put a wrap on Gen Con 2018 and are already talking about 2019! Once again the Sagamore Ballroom rang to the sound of games, this time in three different systems - Pathfinder, Starfinder, and Pathfinder Playtest. We had a special during each evening slot, accompanied by awesome visual maps put together by Paizonian Andrew White. The presentation for Pathfinder Society Scenario #10-00: The Hao Jin Cataclysm by Mike Kimmel, featured the vocal talents of editor Jason Keely and customer service rep Sam Phelan blended together through the mastery of Ben Loomes of Syrinscape. I highly recommend checking it out!

If you prefer your interactives traveling to distant star systems, I recommend Starfinder Society Scenario #1-99: The Scoured Stars Invasion, by Mikko Kallio. Debuting at Origins and with repeat runs at PaizoCon UK and Gen Con, it mixes ship combat and tactical adventure in a must-play story that pivots the action from Season 1 and sets up the events of Season 1A.

John departs in a couple weeks for DragonCon in Atlanta, while I have a week longer at home base and then am off for SkalCon. We are currently looking at travel for 2019 and setting up the shows we will attend. If you are an organizer who wishes for an organized play staffer to attend your show, please send an email to [email protected] with the show particulars, including if you are able to assist with airfare/hotels/badges/meals. We are working on a short timeline and need requests by 1 September 2018.

Volunteers

A huge thank you to all the GMs and HQ staffers who volunteered for our conventions this year, both for the large scale shows like PaizoCon, Origins, and Gen Con and the local events. Without you, there would be no Society, no game rooms, and possibly no conventions. We appreciate your continued support and offer up three cheers for your continued generosity of time and energy!

A few final details need working out before we put out a call for PAX Unplugged, but we will be looking for some assistance with that show.

Pathfinder Society GM Stars

A cornerstone of the Pathfinder Society is the Game Masters who To achieve this milestone, GMs facilitate 150 games, of which at least 50 must be unique scenarios and 10 are special scenarios, as well as run a game for a venture-captain. A conservative estimate of time needed to reach 5-stars is 650 hours! To the GM listed below, thank you very much for the time and energy you spend running Pathfinder Society games! Your efforts are greatly appreciated.

  • Snowy Brierley
  • Brent Gass
  • Kevin Baumann
  • Francis Webb
  • Stefan Rohde
  • Matt Proctor
  • Geoffrey Peart
Campaign Service Coins

My travels over the past six weeks afforded me several opportunities to award members of our community for going above and beyond in their dedication and service to the Society. Each of these members has been part of the venture officer community at some point, in some cases multiple times. They founded areas, setting up games where there were none. Mentorship, convention volunteer, organizer...just a few titles they've worn over the years. A huge thank you to the following volunteers. We recognized their effort with a coin and a new Organized Play number. For their effort and service on behalf of their local communities and the Society at large, vivat!

Gustavo Cruz795PaizoCon UK 2018 Jim Torbet796PaizoCon UK 2018 Caner Unsal797PaizoCon UK 2018 Lau Bannenberg798PaizoCon UK 2018 Walter Sheppard799Gen Con 2018 David Shaw800Gen Con 2018 Mike Bramnik801Gen Con 2018 Will Johnson802Gen Con 2018 Russ Brown803Gen Con 2018 Order of the Wayfinder

Two years ago, we founded a new award that recognized a top volunteer in the Organized Play community. Called the Order of the Wayfinder, it is handed out once each year in recognition of exceptional service to the Society as a whole. This year, we did not award a Paizo volunteer of the year, choosing instead to wrap that award into the Order of the Wayfinder, as many of the Volunteer of the Year recipients were also organized play volunteers. The first recipient was Bob Jonquet for being a long term Venture-Captain/Regional Venture-Coordinator and Gen Con lead. Last year, we recognized Alistair Rigg for being a long term Venture-Captain (on two continents) and maintaining the Warhorn catalog for both Pathfinder and Starfinder scenarios.

This year, during the Venture-Captain dinner at Gen Con, we announced the third winner. Unfortunately, the recipient wasn't able to join us, so I swore the room to secrecy until I could contact them. Several hours later, after a late night (for them) Messenger conversation, I could announce the newest inductee to the Order of the Wayfinder: Auke Teeninga!

Besides being a Regional Venture-Captain, having joined the ranks of VC as part of the original 13, Auke has spent hours behind the scenes streamlining event support, boon distribution, and scenario requisition. His work, while not as visible as some volunteers, enables thousands of events to receive their support in a timely manner. He watches over the requests and makes sure they do not fall through the cracks. In addition, he participates in a variety of Task Forces and liaisons with the other RVCs to deliver a quality program. Thank you Auke, for all your efforts on behalf of Organized Play!

Starfinder Society Second Seekers

Over the past few months we've received emails about several characters achieving fame with the Second Seekers [Luwasi Elsebo] faction. As Rising Stars in their faction, they hope to achieve some level of renown. If you have such a character and are interested in their continued ascension within the Starfinder Society, please send their name, class, and a brief write-up, along with your organized play number and their character number, to [email protected].

Conventions

The summer con rush is wrapping up, but the list below shows there are still plenty of opportunities to attend conventions and play Society games! All of the conventions on the list maintain some type of web presence, be it website, social media page, or Warhorn listing, so if you are interested in attending in either capacity, check out their websites or contact the local venture-officer for more information! If you know of a convention running Society games that is not on this list, encourage the organizer to contact me at [email protected] to discuss their event.

Convention NameLocationStart Date Play-by-Post Gameday VII (2018)Online8/13/2018 GardenCon 2018Geneva, Switzerland8/16/2018 AnimeFest (2018)Dallas, TX8/17/2018 Burg Comics Con 2018Harrisburg, IL8/18/2018 SFS Tacoma Game Day 2018Tacoma, WA8/19/2018 Convocation 2018Winnipeg, Manitoba, Canada8/24/2018 Coulee Con 2018La Crosse, WI8/24/2018 Dragonflight 39 (2018)Bellevue, WA8/24/2018 Extra Life Table Top Appreciation WeekendHudson, OH8/24/2018 MegaMooseCon 2018Richburg, SC8/24/2018 Neon RIWarwick, RI8/24/2018 Shadowcon 2018London, United Kingdom8/25/2018 Reaper ConDenton, TX8/29/2018 B-ConDenver, CO8/30/2018 FanExpo 2018Toronto, Ontario, Canada8/30/2018 CoNfUsIoN 2018 - SummerUtrecht, the Netherlands8/31/2018 DragonCon 2018Atlanta, GA8/31/2018 Gateway 2018Los Angeles, CA8/31/2018 Gateway to Golarion IIIKutztown, PA8/31/2018 Gexcon 2018Chantilly, VA8/31/2018 PacifiCon 40 (2018)Santa Clara, CA8/31/2018 SacAnime Summer 2018Sacramento, CA8/31/2018 TRPG Festival: Welcome to Pathfinder Lodge in JapanShizuoka, Japan8/31/2018 Your Pathfinder Con I (2018)Fredericksburg, VA8/31/2018 Corn ConDeKalb, IL. USA9/1/2018 CornCon (2018)DeKalb, IL9/1/2018 Charlotte Crit-Con 2 - Double DamageConcord, NC9/7/2018 Evergreens & Beer (2018)Sylva, NC9/7/2018 HoH Comic Con 2018Elkhart, IN9/7/2018 Lone Star Game Expo 2018Grapevine, TX9/7/2018 SIBCON 2018Butler, PA9/7/2018 PFS/SFS @ Granite State Comic Con 2018 Manchester, NH9/8/2018 TotalCon End of Summer Sizzler (2018)Marlborough, MA9/9/2018 BattleCon The Third (2018)Richmond, VA9/14/2018 Grand Con 2018Grand Rapids, MI9/14/2018 SkålCon 2018Roseville, MN9/14/2018 CogCon 28 (2018)Rolla, MO9/21/2018 HMGS-South Hurricon 2018Kissimmee, FL9/27/2018 Fields of Honor 2018Johnson, IA9/28/2018 Retail Support Con I (2018)Raleigh, NC9/28/2018 RinCon 2018Tucson, AZ9/28/2018 Saluki Comic Con (2018)Carbondale, IL9/28/2018 Rollplay 2018Singapore, 9/29/2018 SydCon18 (2018)Sydney, New South Wales, Australia9/29/2018 NukeCon 2018Omaha, NE10/5/2018 Conapalooza 2018Kingsport, TN10/12/2018 Pathcon 5.0 (2018)Salt Lake City, UT10/19/2018 2018 Organized Play Staff Travel

Unfortunately, I've had to withdraw from attending FanExpo in Toronto this year due to some logistics issues. I'm working with the event team to add it to my travel roster in 2019. I've updated the list below to reflect organized play staff attendance at the last few shows of the season.

Convention NameLocationStart DateOP Staff DragonConAtlanta, GA8/30/18John SkalConMinnaepolis-St. Paul, MN9/14/18Tonya HurriconTampa, FL9/27/18Tonya PaizoCon OZMelbourne, Australia10/19/18Tonya U-ConAnn Arbor, MI11/16/18Tonya PAX UnpluggedPhiladelphia, PA11/30/18Tonya

With the Pathfinder Playtest in full swing, we will soon revisit the Pathfinder Society 2 topic threads we introduced when we first announced a new edition of the Pathfinder Game. While we cannot give you a full view of what the new Society will look like, we hope to be able to narrow our discussions and hone in on a few topics.

Until next time—Explore, Report, Cooperate!

Tonya Woldridge

Organized Play Manager

Tags: Conventions, Organized Play, Pathfinder Society, Starfinder Society

2018-08-17T19:00:00Z
Categories: Company News

Publisher's Choice -Lovecraftian Horrors: Beyonder Host

RPGNow - Fri, 08/17/2018 - 17:54
 Beyonder HostPublisher: Fat Goblin Games
Publisher's Choice -Quality Stockart Lovecraftian Horrors:  Beyonder Host

This new line of stock art aims to bring you a huge variety of popular creatures inspired by Lovecraftian mythos presented as single image downloads at an incredible price! This file includes a 300dpi Tiff with a transparent background featuring a full-color depiction of a Beyonder Host!

Publisher's Choice Stockart is provided to aid new publishing companies in creating high quality publications by providing the design essentials to compete with larger competitors. In addition, the line is perfect for adding fresh new content to the seasoned publisher's art library and aiding in keeping design budgets manageable.

Artwork License: A PDF copy of our license is included, allowing our customers to alter or modify any illustration in this set, in addition to rules on crediting, etc.

Price: $6.00
Categories: Company News

Summer in the Wyrd Woods

Atlas Games - Fri, 08/17/2018 - 17:54
A few years ago, Michelle and I moved north from the Twin Cities to Duluth, since we needed a bigger house after child #3 showed up, and we wanted to be closer to family and the north woods where I grew up. Now our kids run and play in the woods at the cabin just as I did (one of my favorite activities was making bows and stalking through the boreal forest, imagining I was Robin Hood; as a teen, I retreated to those same woods to write the first professional pieces I published in TSR's Dragon and Dungeon magazines).

Michelle didn't hesitate to adopt Duluth and the North Woods as her own, and it has inspired her creativity as well. One result of this inspiration is Summer in the Wyrd Woods, now available at Amazon, Google Play, and Smashwords. The first ebook in the Wyrd Woods series, it tells the story of Sophie, Emma, and Jack as they explore the strange and wondrous Northwoods around their family cabin, full of fantastical creatures and exciting adventures.

The Wyrd Woods is a series of early reader chapter books for lower elementary children. It features chapter lengths, vocabulary, and subjects appropriate for young readers just starting their reading adventures. ”When my kids first started reading — REALLY reading — I had trouble finding really good chapter books for them,” says Michelle. “So I wrote my own for them. Now I’m thrilled to share a really positive and enthralling reading experience with other young children!”

Learn more about the whole Wyrd Woods series at michellenephew.com/wyrdwoods.
Categories: Company News

WW1 historical token pack: France vs Germany

RPGNow - Fri, 08/17/2018 - 17:49
 France vs GermanyPublisher: Aegis Studios

The Great War or the First world war was one of the deadliest conflicts in history of mankind. Men from 19th century fought the war of 20th. New dreadfull weapons like machine guns, tanks and poison gas were developed during wartime. It is a pretty interesting setting for roleplay - there were no bad guys in this war so it could provide sheer possibilities for dramatic events and character development.  This authentic historical token pack features French and German infantry during World War 1. Here you can find different variants of weapons and uniforms, representing the whole war from 1914 to 1918. There are basic rifleman, heavy machine guns, snipers, officers and stormtroopers. Ideal for your WW1 campaign!

Within this pack you will find the following virtual tabletop character set: 

  • 23 tokens in different postures representing french infantry in 1914 (famous red pants and bright blue coats)
  • 39 token in different postures representing french infantry in the midwar period (Adrian helmets, horizon-blue uniforms, chauchat gunners, snipers). 
  • 32 tokens in different postures representing german infantry in 1914 (pickelhaube helmets, winter greatcoats or summer uniforms)
  • 80 tokens in different postures representing german infantry in 1916-1918 (m16 steel helmets, stormtroopers with flamethrowers and mp18s, mg08/15 gunners). 

Price: $7.49
Categories: Company News

Stock Art: Blackmon Female Cyber-Armed Cop

RPGNow - Fri, 08/17/2018 - 17:33
 Blackmon Female Cyber-Armed CopPublisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Price: $1.95
Categories: Company News

Stock Art: Blackmon Female Trained Assassin

RPGNow - Fri, 08/17/2018 - 17:31
 Blackmon Female Trained AssassinPublisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Price: $1.95
Categories: Company News

Stock Art: Blackmon Female Teenager

RPGNow - Fri, 08/17/2018 - 17:29
 Blackmon Female TeenagerPublisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Price: $1.95
Categories: Company News

Courage at the Crossroads: The Complete Tale

RPGNow - Fri, 08/17/2018 - 17:10
 The Complete TalePublisher: Privateer Press

For good or ill, Holden’s fate is not in his own hands—it’s in the hands of everyone.

Originally published in multiple parts, Courage at the Crossroads was written in support of Privateer Press’ league fiction, the direction of each part dictated by feedback from the gameplay community. His role in the world of Iron Kingdoms and whether he would stand fast against encroaching evil or flee from it—and pay the consequences—took multiple twists and turns, culminating in the “In Memoriam” epilogue, published here for the very first time.

Price: $0.99
Categories: Company News

L'Auberge du Dragon Noir, un jeu Protocol

RPGNow - Fri, 08/17/2018 - 16:59
L'Auberge du Dragon Noir, un jeu ProtocolPublisher: Gulix

L'Auberge du Dragon Noir est la traduction de The Black Dragon Inn, un jeu Protocol.

L'Auberge du Dragon Noir est un jeu de rôle à propos d'un groupe d'aventuriers revenant d'une quête difficile mais achevée.

Le Dragon est mort. La ville est sauvée. Il est maintenant l'heure de célébrer, une coupe à la main, et de boire en l'honneur des camarades disparus. Chantons en leur mémoire, rappelons-nous leurs exploits, et buvons jusqu'à ce que ce tonneau soit vide. Ce soir est en notre honneur et celui de nos camarades disparus ! Ce soir, notre quête est terminée.

Mains quelque chose de sinistre rôde dans la ville d'Iverdale. Quelque chose qui ne veut pas de vous ici. Quelque chose qui veut Iverdale pour elle-seule. Quelque chose qui veut vous voir morts. Les personnages sont des aventuriers qui ont à faire à une entité maléfique et invisible déterminée à les détruire. Peuvent-ils survivre à Iverdale ? Ou est-ce là leur ultime défi ?

Un jeu Protocol ?

Ce jeu est un jeu de la série Protocol. Ces jeux sont destinés à des parties courtes (entre 2 et 3 heures environ), sans préparation et sans meneur de jeu. La pratique d'autres jeux du même genre ou la lecture de documents comme le GMZero Introduction Document ou le Protocol Primer pourront vous permettre de mieux saisir le fonctionnement de tels jeux.

Dans ce document, vous trouverez les les règles complètes du système Protocol, ainsi que les règles spéciales et les tables vous permettant de mener une partie dans le cadre du jeu L'Auberge du Dragon Noir.

Retrouvez tous les jeux Protocol en français sur DriveThruRPG !

Price: $2.50
Categories: Company News

Deep Scars

RPGNow - Fri, 08/17/2018 - 16:51
Deep ScarsPublisher: Thomas Passwater

Deep Scars is a horror adventure designed for a party of 3-5 players between levels 2-4 to be completed during 1-2 sessions. The game runs Dungeons & Dragons 5th Edition rules.

              This adventure is easily translatable to any D&D setting. However, Deep Scars is designed as a part of a larger gothic and survival horror campaign and campaign setting in the country of Ardyth, directly after the events of the Gray Dawn Manor adventure.

              The adventure begins in a small village called Kilead, lending itself to be a new location the party can enter or a classic “meet-in-a-tavern” adventure opener.

What you get:

  1. The full Deep Scars adventure
  2. Witch, a new player class
Price: $2.00
Categories: Company News

Cyberpunk Character Stock Art #2

RPGNow - Fri, 08/17/2018 - 16:07
Cyberpunk Character Stock Art #2Publisher: Peter Saga

Full color and black & white artwork (separate files) of a Cyberpunk Female in a high res digital format.

Line art specifics, 3" (w) 8.4" (h) inches @ 300dpi.

Purchase includes one of each file format - PSD (layers), PNG. (with no background)
All art files enclosed in a ZIP file.

Artist background - Peter Saga is a professional illustrator whose artwork has appeared in numerous publications.

* License usage guidelines enclosed in the attached ZIP file allowing the purchaser to alter or modify any illustration in this set, in addition to rules on crediting, etc.

Price: $1.75
Categories: Company News

Hero Kids - Fantasy Supplement - Hero Cards - Russian

RPGNow - Fri, 08/17/2018 - 15:01
Hero Kids - Fantasy Supplement - Hero Cards - RussianPublisher: Hero Forge Games

This free Hero Kids supplement features all 10 of the game's Hero Cards in Russian!

Price: $0.00
Categories: Company News

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