Preview: Celebrate Milestone Anniversaries for BattleTech and Shadowrun!

Catalyst Game Labs - Wed, 01/16/2019 - 18:00
It’s time to celebrate as two of our most beloved games hit milestone anniversaries in 2019! This year, BattleTech marks 35 years of heavy metal mayhem, while Shadowrun revels in 30 years of action and intrigue in the Sixth World. … Continue reading →
Categories: Company News

Changeling: the Lost Second Edition

RPGNow - Wed, 01/16/2019 - 17:57
 the Lost Second EditionPublisher: Onyx Path Publishing

Once upon a time, they took you from your home.

They promised you a place at their side, and meaning in your life, and they
surrounded you with beautiful things.

But the beautiful things were oh so sharp, and they laughed when you bled.

Day by day, they changed you. But day by day, your will grew stronger.

On the last day, you smashed your way through the beautiful things and ran, not noticing as you bled or feeling as you cried.

You fought with courage and cleverness and took yourself home.

Now the beauty and the horror are yours, to have and to hold and to live.

Welcome to once upon right fucking now.

Changeling: The Lost Second Edition includes:

  • Everything you need to create and play your own changeling, a human abducted by the fae and transformed by the experience.
  • A complete setting of faerie wonder and macabre horror for the Chronicles of Darkness.
  • A guide to changeling society, caught between the twin poles of human hearts and the vast fantastic.
  • Supernatural powers, mystical oaths, and creatures out of legend.
Price: $19.99
Categories: Company News

Stellar Adventures Minis: Bounty Hunters

RPGNow - Wed, 01/16/2019 - 17:43
 Bounty HuntersPublisher: Arion Games

Bounty Hunters are a staple of many SciFi games, and Stellar Adventures is no exception.  Humans, aliens and robots all follow this lucrative (yet dangerous) profession.  Will the Heroes be Bounty Hunters themselves, tracking down the most dangerous criminals in the galaxy, or will they be unworthy targets of those same Hunters?

This set will be sent free to 2019 Subscribers

The full colour miniatures are supplied in two formats and can be assembled as flat, A-frame or triagonal miniatures depending on personal choice. The images are all high-quality computer generated figures and bring an extra level of realism to the gaming table. 

 

This set is also offered as an optional Powerpoint file version, to allow the easy creation of custom sheets.

 

In this set:

 

15x      Bounty Hunters

3 page pdf (2 pages of figures)


 

 

Price: $2.50
Categories: Company News

The Expanded Godhand

RPGNow - Wed, 01/16/2019 - 17:02
The Expanded GodhandPublisher: Little Red Goblin Games

The Godhand’s Back for A Second Round

There’s quite nothing like using using your sentient dragon arm to torch a rampaging army so the godhand is back for another showing! We heard you asking for more morphologies, feats, and types of godhand and here’s our answer! We’ve got godhands with tentacles, rocket fists, divine arms inhabited by freaky 30 eyed angels, fists that can punch with flames so profane you’re fire resistance won’t save you, limbs inhabited by horrifying things from beyond the stars and SO much more! Buy this book, rip your character’s arm off, replace it with an object of terrifying power, and punch your enemies with your newfound ferocious might until they stop breathing!

Godhand forever!

Technical

  • Page Count: 16 pages (1 cover, 1 credit, 1 OGL, 13 content)
  • Bookmarked
  • PDF Optimized
Price: $2.99
Categories: Company News

Publisher's Choice - Quality Stock Art: Aasimar

RPGNow - Wed, 01/16/2019 - 16:39
 AasimarPublisher: Fat Goblin Games
Publisher's Choice - Quality Stockart: Aasimar

This collection of quality stock art figures include two versions of an Aasimar (b&w linework and color). Each full body image is 4x6 or larger in size  (300dpi transparent tiff).

Publisher's Choice Stockart is provided to aid new publishing companies in creating high-quality publications by providing the design essentials to compete with larger competitors. In addition, the line is perfect for adding fresh new content to the seasoned publisher's art library and aiding in keeping design budgets manageable.

Artwork License: A PDF copy of our license is included, allowing our customers to alter or modify any illustration in this set, in addition to rules on crediting, etc.

Price: $6.00
Categories: Company News

Publisher's Choice - Modern: Street Fighter 3

RPGNow - Wed, 01/16/2019 - 16:04
 Street Fighter 3Publisher: Fat Goblin Games
Publisher's Choice -Quality Stockart Modern:  Street Fighter 3

This new line of stock art aims to bring you a huge variety of popular and diverse modern images, exploring such genres as modern horror, cyberpunk, post-apocalyptic, military, espionage, and everything in between! These files include 300dpi Tiff (at 4x6 or larger) images with transparent backgrounds. This image is of a  Street Fighter 3, or whatever you want!

    Publisher's Choice Stockart is provided to aid new publishing companies in creating high-quality publications by providing the design essentials to compete with larger competitors. In addition, the line is perfect for adding fresh new content to the seasoned publisher's art library and aiding in keeping design budgets manageable.

    Artwork License: A PDF copy of our license is included, allowing our customers to alter or modify any illustration in this set, in addition to rules on crediting, etc.

    Price: $6.00
    Categories: Company News

    Publisher's Choice - Fantasy Characters: Bugbear Fighter

    RPGNow - Wed, 01/16/2019 - 15:56
     Bugbear FighterPublisher: Fat Goblin Games
    Publisher's Choice -Quality Stockart Fantasy Characters: Bugbear Fighter

    This new line of stock art aims to bring you a huge variety of popular and diverse fantasy characters. This file includes a 300dpi Tiff with transparent, background featuring a full-color depiction of a Bugbear Fighter (or whatever you want it to be)!

    Publisher's Choice Stockart is provided to aid new publishing companies in creating high-quality publications by providing the design essentials to compete with larger competitors. In addition, the line is perfect for adding fresh new content to the seasoned publisher's art library and aiding in keeping design budgets manageable.

    Artwork License: A PDF copy of our license is included, allowing our customers to alter or modify any illustration in this set, in addition to rules on crediting, etc.

    This image is part of the Publisher's Choice Fantasy Characters Subscription where every week you receive a new piece of character art at a huge discount! Make sure to check it out as you don't to miss out on this deal! 

    http://www.rpgnow.com/product/192975/Publishers-Choice--Fantasy-Character-Subscription

    Price: $6.00
    Categories: Company News

    Cubicle 7 Convention GMs 2019 Call

    Cubicle 7 - Wed, 01/16/2019 - 14:12
    We are looking for enthusiastic GM's to assist us in running games at:
    • GenCon: 1 – 4 August, Indianapolis, USA
    • Origins: 12 – 16 June 19, Columbus, OH, USA
    We're mixing things up this year. We plan on offering two different events:
    • Demo Events:  these will take place during dealer hall time (2 hour sessions back to back from 9am to 5pm). They are lean and mean, designed to highlight and showcase aspects of the RPG that we want to impress on the players. These are for 4 players only.
    • Trad(itional) Events: Trad events will only be run from 8pm-12am in the evenings and will provide a more traditional experience (for any con GM vets; Trad events are what we've typically run in the past).These will accommodate 6 players.
    Currently, we're running events for
    • Adventures in Middle-Earth™
    • Doctor Who
    • The One Ring
    • Warhammer Fantasy Roleplay. 
    We're offering a convention badge and support (including Cubicle 7 RPG pdfs) for 16 hours of your time at Origins or 12 hours at GenCon, divided between Demo and Trad Events If you're interested, please contact donnak@cubicle7games.com before Jan 23rd with your details and:
    • Which event you are interested in
    • Info on events you have GM-ed at previously
    • Preference for games (we will accommodate where possible)
    • Any other RPG related info you think might help!

    Thanks!

     

    Categories: Company News

    Modern Ruins 8

    RPGNow - Wed, 01/16/2019 - 13:34
    Modern Ruins 8Publisher: DramaScape
    Modern Ruins 8

    DramaScape Modern Volume 77

    This is a 48 x 30 inch Battlemap of a Modern Ruin, it has Hex, Square and No Overlays, it also includes the VTT files for online play.

    “We thought we were all alone in the galaxy. We were wrong.” —European Resistance Soldier.

     Modern Ruins 8 includes an exterior map of a destroyed church and/or graveyard, schoolyard with broken bus, and crumbling buildings with a wooden shack with a torn off roof the most intact structure on the map. A north center road ends at a T-intersection with two broken down cars on the west to east road that bisects the map. A southeast road ends at a T-junction on the west to east road.

     Modern Ruins 8 is intended for use in modern or near-future SciFi war or post-apocalyptic games.

     Adventure hook for use with this map:

     Invasion of the Zrinck: The Zrinck first attacked Munich, Germany in the middle of the night in their saucer-like ships. Their sonic-based weapons shattered buildings made of glass, stone, and brick and mortar with ease. Wooden buildings, asphalt roads, and plastic and steel cars faired a bit better. The aliens exhumed coffins from a church graveyard with their sonic weapons moving dirt out of the way faster than an auger. They shattered the wooden coffins and collected the corpses inside. They collected the bodies of the freshly slaughtered humans. Using tractor beams they stopped fleeing cars and stunned humans with lower setting sonic emitters for probing and dissection.

    The Zrinck found the human DNA to be compatible with Zrinck DNA. Using the vast biological resources of Earth they could reinvigorate their irradiated DNA damaged from their mothership suffering a radiation shield failure and thus stop their race from dying out after fleeing their dying home system. They decided to colonize the Earth and make it into their new Homeworld. From there the Zrinck attacked in a spiral pattern, taking over most of Europe after the fall of London while starting a new attack along the East Coast of the United States of America and the Russian heartland targeting major population centers. Meanwhile the aliens started building a ginormous cocoon in Munich.

    What is left of the European resistance in Germany has sent a scout force to Munich to investigate the cocoon and report back. Can the group avoid Zrinck patrols in the area and make it inside the cocoon and find out what the aliens are doing inside?

    Price: $3.99
    Categories: Company News

    Rocket Pig Games GOTHIC CITY Treasure Chest B

    RPGNow - Wed, 01/16/2019 - 13:26
    Rocket Pig Games GOTHIC CITY Treasure Chest BPublisher: Rocket Pig Games Inc.

    Rocket Pig Games is a leader in the 3D industry. We specialize in creating 3D printable files that work on your home or public 3D printer. If you are looking for unique and flawless 3D printable files to create miniatures, modular terrain, and props then look no further! We have yearly Kickstarters! Follow our progress on our website or on Facebook.

    We are now making our Dungeons Core TOTALLY FREE for you to download and enjoy! Make sure to check out our RocketPigGames store on the web for tons of other terrain to make your dungeons complete!

    Follow us on FaceBook!

    Our new Kickstarter GOTHIC CITY is now LIVE.

    You will NOT want to miss this!

    It's been in the works for almost two years and is going to be the biggest terrain Kickstarter you've ever seen!

    DONT FORGET TO DOWNLOAD THE DUNGEON CORE SET, IT'S FREE! OVER 60 PIECES AND NOW WITH 12 BONUS TILES!

    These are the settings we have used to get perfect prints on our printers. Printers vary as do different types of filaments and how prints behave in different types of weather! You will need to get comfortable with your printer and how it prints in the hot, cold, and humidity. Regardless of the printer you choose, I recommend keeping your room cool and dry. I also, highly recommend using Hatchbox PLA. It may cost a bit more but it’s 100% worth it. Seriously.

    Here's what is working really well with Hatchbox PLA: 
    TEMP: 195 (40-55 for bed depending on season) 
    SPEED: 60 mms 
    RETRACTION DISTANCE: 0.8
    RETRACTION SOPEED: 30 
    INFILL: 15% (for tiles) 
    TOP SOLID LAYERS: 7 
    BOTTOM SOLID LAYERS: 4

    Price: $0.00
    Categories: Company News

    January 16, 2019: Munchkin Musings: January 2019

    Steve Jackson Games - Wed, 01/16/2019 - 12:14
    Look at this handsome dude!Happy New Year! We hope all of you made it through the holidays safely and with at least a little time to enjoy friends and family.

    We came back to Munchkin HQ and immediately had a full load of work to do to make sure 2019 is as awesome as it can be. I'm pleased to report that we did, in fact, get Munchkin Warhammer 40,000: Savagery and Sorcery off to print before the end of the year, so it's on schedule for release this summer. Thanks are due to our talented production team who made this happen, to the team at Games Workshop for turning around approval far faster than we had any right to expect, and to John Kovalic for art that made me giggle. A lot. You'll see the Munchkin Warhammer 40,000 base game in March – make sure to come to the forums and let us know what you think! Herd of Unicorns?

    Of course you've heard of unicorns! We got Munchkin Unicorns and Friends into almost all our backers' hands before the end of 2018, even though everything from weather to a Canadian postal strike tried to prevent it. The good news, for those who may have missed that Kickstarter, is that Unicorns and Friends will be coming to hobby retailers this month. Ask for it!

    Speaking of Kickstarter . . . Girl Genius Sparks Enthusiasm!

    Our Kickstarter for Munchkin Steampunk: Girl Genius concluded last month with almost 2,200 backers pledging nearly $90,000. By the time it was over, stretch goals had doubled the size of the expansion and added some new steampunky accessories, and even made it clear we needed to reprint Munchkin Steampunk to make sure we had enough copies when the expansion came out. As of now, everything's on schedule for a release this summer. We'll keep you updated.

    (Did you miss one, or worse both, of these projects? Follow Steve Jackson Games on Kickstarter to make sure that never happens again!) Reprints Ahoy!

    As we previously posted in the Daily Illuminator, we're letting some games go out of print to make room for new Munchkin awesomeness on the shelves. But not everything is going away; we're reprinting some games we want to keep around. Look for reprints of Kittens, Starfinder, and Starfinder 2 – Far Out (in its first hobby release as an expansion, rather than part of the I Want It All! box) coming next month. Later this year, we'll have our usual big reprint of original Munchkin expansions heading into the summer, plus some other games that are running low before we're ready to say goodbye. Yee-Haw!

    One of our favorite Munchkin varieties is The Good, the Bad, and the Munchkin. (We are in Texas, after all.) In April, we'll publish it in a Complete Edition, including both the core game and Beating a Dead Horse, plus every promo card and bookmark we've made for Good/Bad. Going forward, this will be the only version of Good/Bad available . . . and thanks to Phil, Darryll, and our friends at GPI, we've even been able to bring this out for the same price as the original game.

    Does this mean there will be Complete Editions of other sets? Good question, pardner . . . keep watching to see if we announce more down the road a piece! Anniversaries!

    I recently posted a short essay looking back over my 10 years at the helm of Munchkin. It's been a lot of fun and a pretty weird ride, and it's definitely not over yet! Go here if you missed it.

    Coming up at Gen Con this August is the 18th anniversary of Munchkin's original release at Gen Con 2001. Our little game is old enough to vote! (No, I don't feel old at all, why do you ask . . . ?) Come to Austin!

    We've been teasing plans for an SJ Games-specific convention in Austin this April. There will be lots more, both here and at munchkin.game, as details firm up and the date draws closer. For now, all I can say is that I'll definitely be there, showing off Munchkin and talking about plans for 2019. We hope to see lots of you there!

    That's enough news for one month. Come back in February when we'll be able to talk more about FnordCon, reveal more of our summer plans, and bring you up to date on all the news from the world of Munchkin!

    Warehouse 23 News: New Year, New You!

    Enjoy 50% off on our shirts and Munchkin Comics and start the new year off right! Grab your favorite Munchkin-themed shirt, or let everyone know your love for Car Wars. Munchkin Comics are awesome gifts that include artwork from the likes of John Kovalic, Tom Sidell, Ian McGinty, and more! Hurry over to Warehouse 23, and get 'em while you can!
    Categories: Company News

    Mindjammer Press welcomes Luca Volpino to the team!

    Mind Jammer Press - Wed, 01/16/2019 - 11:49

    luca volpino portrait 2019We’re delighted to announce a new member joining the Mindjammer Press team this week, as we ready ourselves to meet the challenges of 2019.

    Luca Volpino (Wild Boar Publishing) joins us as our Administration Manager. His core responsiblity will be for internal sales reporting and all the essential numbers which need crunching in our business. You’ll also see Luca at conventions and online via social media – all of us here will be continuing to wear our many hats.

    Over the past 12 months here at Mindjammer Press, we’ve seen a huge increase in our workload as we open up new product lines – first Capharnaum, and now The Chronicles of Future Earth – and develop existing ones (particularly Mindjammer).

    Luca is joining us to help manage these essential business tasks and allow Sarah, Jason, John, and the rest of the production studio to continue to focus on creating our games. David will continue to manage our web presence and of course to write on Mindjammer and other games.

    It’s going to be a huge year for Mindjammer Press – I hope you’ll join us, and wish Luca a warm welcome!

    Sarah Newton

    Normandy, 16 January 2019

    Categories: Company News

    Fathers of Wargaming [BUNDLE]

    RPGNow - Wed, 01/16/2019 - 09:05
    Fathers of Wargaming [BUNDLE]Publisher: Skirmisher Publishing
    This special 50% off bundle contains two classic titles by H.G. Wells, the "Father of Modern Wargaming," his Little Wars (with an introduction by Gary Gygax) and Floor Games (with an introduction by James F. Dunnigan); the Little Orc Wars fantasy variant of Little Wars; Robert Louis Stevenson's exploration of wargaming Stevenson at Playand the late great Steve Lortz's Quactica.

    H.G. Wells' Little Orc Wars
    Regular price: $4.99
    Bundle price: $2.49
    Format: PDF
    H.G. Wells’ Little Orc Wars is a fun, simple, fast-paced system that is designed to be quick to learn and easy to play, so that players can focus on concerns like strategy and having fun, rather than on mechanics. It includes both basic rules that can be used alone, plus a variety of optional rules that players can add as they see fit to take their games to the next level. These include guidelines for Giants, War Beasts, Undead, Dwarves, Elves, Amphibious and Aquatic Creatures, Elementals, Structures, Siege, Terrain, Boats, and Heroes like Champions (Paladins, Rangers), Priests (Clerics, Necromancers), and Wizards. As their name suggests, the rules contained in this booklet are based on and inspired by the rules and concepts presented by genius writer and game designer H.G....

    H.G. Wells' Little Wars
    Regular price: $4.99
    Bundle price: $2.49
    Format: PDF
    Originally written in 1913 by one of the greatest science fiction authors, this is a reprint of the book that gained H.G. Wells the title "Father of Modern Wargaming." Little Wars will appeal to science fiction fans, history buffs, students of politics and international affairs, wargamers, RPGers, and anyone else interested in the works of this great writer.  Skirmisher’s edition of Little Wars is divided into a Foreword, an Introduction, six Chapters, and an Appendix. Features of this edition include: Clear, authoritative, and entertaining text that reveals both the great mind and the sense of humor possessed by one of the world’s greatest science fiction authors. A complete miniatures wargame system that can be played as-is or used as the basis for other miniature...

    H.G. Wells’ Floor Games
    Regular price: $4.99
    Bundle price: $2.49
    Format: PDF
    Often referred to as a companion volume to H.G. Wells’ wargaming classic Little Wars, Floor Games is a republication of "the Father of Miniature Wargaming’s" first volume devoted to recreational gaming. Highlights include a lighthearted, often humorous discussion on the theory and methodology behind a wide variety of "floor" and tabletop games and tips on the use and creation of improvised models, terrain, and other gaming props.  Skirmisher’s edition of Floor Games is divided into a Foreword, an Introduction, and four chapters: I) "The Toys to Have"; II) "The Game of the Wonderful Islands"; III) "Of the Building of Cities"; and IV) "Funiculars, Marble Towers, Castles, and War Games, But Very Little of War Games." Other features include: Foreword by reno...

    Quactica: Battles for the Soul of Middle Aesopia
    Regular price: $2.99
    Bundle price: $1.49
    Format: PDF
    Quactica: Battles for the Soul of Middle Aesopia is an innovative set of miniatures rules by veteran game designer and miniatures sculptor Steve Lortz, author of the famous Perilous Encounters rules released by Chaosium in 1978. Set in a world inhabited by various races of anthropomorphic animals — including Ducks, Dwargs, and Porks — the Quactica rules tie in with a beautiful line of miniatures created by the late great Lortz and produced by Lance & Laser. This download includes a set of nine full-color miniatures that can be printed out either in color or black-and-white on cardstock; Quactica statistics for four different skill levels of Loonar Imperial Heavy Infantry and Loonar Imperial Archers on the one side and Pork Warriors, Gobbli...

    Stevenson At Play
    Regular price: $1.99
    Bundle price: $0.99
    Format: PDF
    Famous as the author of such great works of literature as Treasure IslandKidnapped, and Strange Case of Dr. Jekyll and Mr. Hyde, Robert Louis Stevenson was also a dedicated war gamer. Stevenson at Play, one of the lesser-known works of this “Grandfather of Modern Wargaming,” describes a complex strategic wargame that the author and his stepson, Samuel Lloyd Osbourne, played in the early 1880s.  Skirmisher’s edition of Stevenson at Play includes an Introduction by Osbourne, a Foreword by publisher and wargame designer Michael O. Varhola, and several period pieces of art, including some hand-drawn sketches by Stevenson himself. This download includes low-resolution screen-friendly and high-resolution...

    Total value: $19.95 Special bundle price: $9.95 Savings of: $10.00 (50%) Price: $19.95
    Categories: Company News

    Wish for the Moon - Junk Food

    RPGNow - Wed, 01/16/2019 - 09:02
    Wish for the Moon - Junk FoodPublisher: Sword of Odin
    Wish for the Moon - Junk Food

    A Ready to Roll module for Wish for the Moon, a Forged from GRAM saga where a spoiled brat sits on a candy-coated throne... for now.

    There is a common theme in media where a world is presented to be a very specific way, only to reveal it is in truth exactly the opposite. This is one of those stories, where the Moonlight Kingdom is presented as a sugar-sweet realm of pure bliss where animals and candies and everything live in harmony. But this is a thin, thin veneer that covers the truth of the matter: it’s a world build out of magic to cover up a sickness, and the Princess who sits upon the throne has been corrupted by it, slowly twisting into someone harder to care for as time passes.

    Raised by her Faerie Godmother, Princess Maddie has grown up into a brat and now it’s up to the Voice of Reason to deal with her. This is the cause the players have joined, and in this episode they are sent out to add to their number and recruit a village of outcasts to support them as they start to move against the Princess. It’ll require working with an outsider who has no interest in picking sides as well as getting past citizens who still love and support their ruler.

    Ready to Roll!

    The Ready to Roll series is a line of all-inclusive products, where each module contains the setting information, scenario, and pre-created Iconic characters, so that you can quickly prepare for a session even if you're unfamiliar with the GRAM Role-Playing Game or inexperianced with RPGs in general. All you need is one of these scenarios and the short copy of the rules and you're ready to start!

    This product only contains the scenario content, and requires the Ready to Roll - Rules & References product to play! About The GRAM Role-Playing Game

    Named after Odin's sword, the GRAM Role-Playing Game focuses on telling narrative-focused sagas worthy of the eddas.

    • The game mechanics are easy to understand as both a player and as a GM and math has been minimized as much as possible making it ideal for younger audiences and players who are new to the hobby. Players need only a single twenty-sided die, a character sheet, and a one page reference sheet to have everything they need (and never need the rule book), the GM also has a second reference sheet and shares a deck of playing cards with the table.

    • Characters are built as a personality first, statblock second and are created by selecting from a diverse range of abilities instead of structured classes that highlight teamwork, utility, and alternative problem-solving paths which allows and encourages players to bring their unique concept to life, from sniper-mages to rap gods to sentient barrelfolk.

    • Players earn rewards for invoking their character concepts such as quirks and relationships which lends to players staying more in character, interacting with their party, and participating in the story and less time metagaming and rules-lawyering.

    • The game engine and the characters are created to be flexible and adapt as play progresses; characters can evolve and their character sheet changed. There are no strict archetypes forming a dedicated path to power or destiny and no one way to ”win.”

    • Conflict is resolved through competitions which are fast paced and engaging, using a deck of playing cards. There is no dedicated set of skills, but attribute tests using twenty-sided dice against static numbers or compared to an opponent’s roll when opposed. These options come into play more frequently than combat, which when it does happen takes place on a grid and is quickly but tactically resolved.

    • Creativity is encouraged for players and GMs with customization suggested in the form of tips and tricks from the development team on how to make the game your own from renaming and tweaking abilities to borrowing from pop culture, and including anecdotes about real-play experiences.

    • Approximately 30 different campaign sagas have been played to date, from classic fantasy to near-modern horror; from contemporary modern day to far-reaching sci-fi. This includes both original campaigns and “fanfiction” mock ups of worlds from popular shows, movies, and books. These have all been detailed to provide options to get started and inspiration for you to build your own worlds!

    Are you ready to FORGE YOUR OWN SAGA?

    Price: $4.99
    Categories: Company News

    Seafoot Games - Waterfall Lagoon (Forest) | 20x30 Battlemap

    RPGNow - Wed, 01/16/2019 - 07:15
    Seafoot Games - Waterfall Lagoon (Forest) | 20x30 BattlemapPublisher: Seafoot Games

    Waterfall Lagoon (Forest)


    Sound is muffled in the green expanses of the trees, even as some of them reflect against the cliffy backdrop of the waterfall—creating an auditory illusion. It is hard to tell where anyone is coming from in these woods—and it would make the perfect site for a trap… 

    Adventure Seeds

    • You have been sent to recover the daughter of a local merchant, who has been captured by bandits. In reality she ran away from an abusive father, and now relishes the life of a rogue. She refuses to go back, and to prove her capability in her new life will kill you and your friends. 
    • You have been sent to recover the daughter of a local merchant, who fears she has been captured by bandits. When you find her, she is in the midst of tying up the unconscious bandits, whose drink she has spiked and who she now intends to drag back to the village for bounty—but as she is doing this, one of them wakes up; intent on vengeance… 
    • A group of fish-people have made their home in the lagoon, using the campsite as a trap for unsuspecting travellers. They get a high-protein meal, and rid the world of criminals whilst doing so—for who else would travel so far away from civilisation?

    What You Will Receive

    A home-printable 20x30 battlemap, compatible with any role-play game, and VTTs such as Roll20.


    Download Contains
    Home-printable, A4 .PDF of the gridded map at 300dpi, spread over several pages.
    300dpi .JPEGs of the map for A1 poster printing or VTT.
    72dpi .JPEGs of the map for VTTs.

    Map image

    Map image

    If you enjoyed any of our maps, please leave a review below—or tell us what you’d like to see in the comments!

    Find us on Facebook or Patreon to receive updates on new titles and more.

    Price: $1.50
    Categories: Company News

    ANOTHER! Star Intrigue for Starfinder is off to layout!

    Legendary Games - Wed, 01/16/2019 - 06:13
    The latest expansion for Starfinder is coming your way soon from the powerful planetary pens of Matt Daley and Ben Walklate with Star Intrigue, which should be ready for you by the end of next week! Looks like it’s time for some AGGRESSIVE NEGOTIATION!!! Star Intrigue lets your star-spanning heroes find fame and fortune like never before, forging potent personal […]
    Categories: Company News

    Fingers of the Eldest: Bogatyri

    RPGNow - Wed, 01/16/2019 - 03:53
     BogatyriPublisher: White Wolf

    “In the old times, in the old country, parents would scare their kids by telling
    them about vampires, us, to stop them wandering the night.
    They were right, these bogeymen really exist.
    But when Elder Fiends tell their Neonates of even older and greater nightmares
    than themselves, they are scorned.
    Such bogeymen can’t be real.
    Aren’t you afraid to walk the night?
    You should be.”


    The Eldest is an enigmatic figure, and it’s creations, the Knights, the Bogatyri have until now been largely unexplored. This book shines a light on one of the darkest corners of the World of Darkness


    Fingers of the Eldest includes:
    • Details on how these creatures came to be.
    • Additional Koldunic Sorcery Path: Path of Nightmares
    • Additional Rituals and Alternative Vicissitude Powers
    • Rules on how to create and play the Bogatyri, both as a player and as a Storyteller
    • Notable examples of the Bogatyri for you to use as inspiration.
    • Cross-over elements with Changeling: The Dreaming and Werewolf: The Apocalypse

    Price: $3.99
    Categories: Company News

    Fate of All Fools

    Fantasy Flight Games - Wed, 01/16/2019 - 03:13
    Published 15 January 2019 | Arkham Horror: The Card Game Fate of All Fools

    Preview the Dangers of The Circle Undone

    “At night the subtle stirring of the black city outside, the sinister scurrying of rats in the wormy partitions, and the creaking of hidden timbers in the centuried house were enough to give him a sense of strident pandemonium. The darkness always teemed with unexplained sound—and yet he sometimes shook with fear lest the noises should subside and allow him to hear certain other, fainter, noises which he suspected were lurking behind them.”
      –H.P. Lovecraft, The Dreams in the Witch House

    Order your own copy of The Circle Undone at your local retailer or online through our website today!

    Arkham’s past has returned to haunt the city.

    In The Circle Undone, your team of investigators is tasked with uncovering the truth behind the disappearance of four people from a charity event hosted by the prestigious Silver Twilight Lodge. The vanishing act itself is disturbing, but the more you look into the case, the more impossible the facts become. The evidence points to supernatural forces just beneath the surface of the city’s façade of normalcy: covens of witches, monsters in the mists, shadows in the woods, and all linked to the tangled secrets of a past that Arkham does not wish to acknowledge. 

    Before you meddle with forces you cannot understand, you have to know what you're up against. Today, we're offering you a closer look at the dangers lurking in the mists that cling to the streets of Arkham in The Circle Undone deluxe expansion for Arkham Horror: The Card Game—now available for pre-order at your local retailer or online through our website!

    Shapes in the Mist

    The Circle Undone begins by asking you to look to the past with the prologue scenario “Disappearance at the Twilight Estate.” To celebrate Nathaniel Rhodes’s election to the Senate, socialite Josef Meiger of the Silver Twilight Lodge is hosting a charity gala where you and your fellow players will be in attendance, but not as investigators. Rather, you embody four other characters, found only in this playable prologue and equipped with nothing more than their neutral investigator card, a few cards that start in play, and their opening hand. The fate of these four souls has already been sealed, but perhaps you can learn from the terrors they witnessed. What did these people see in the Victorian Halls, and what is haunting the city?

    As you are chased through Arkham with witches and impossible creatures at your heels, it may seem like the entire world, even the soulless buildings themselves, are working against you. And in Arkham, you may not be wrong. The Circle Undone introduces the new Haunted ability to Arkham Horror: The Card Game. Each time you fail a skill test while investigating a location, you must resolve that location’s Haunted abilities. For example, if you attempt to investigate the Master Bedroom $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#F10D').colorbox(opts); }); (The Circle Undone, 82) and fail, you must instead drop one of your clues at the location.

    While these haunted locations are treacherous in their own right, The Circle Undone is filled with ghostly creatures that feed off the energy attached to these locations to increase the challenge of your investigation beyond what any mortal should have to bear. For example, if you are hunted by a Shadow Hound $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#AEB').colorbox(opts); }); (The Circle Undone, 101), the Spectral beast forces you to resolve each Haunted ability on your location once it attacks you. Then,  Shapes in the Mist $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#4893').colorbox(opts); }); (The Circle Undone, 106) mirrors this effect, forcing you to resolve each Haunted ability on your location, while also drawing you deeper into the terrors of the encounter deck with its surge keyword. Can you hold onto your sanity as you continually face these evils that fade in and out of existence?

    The Craft

    As an investigator in Arkham, maddening mists and spectral terrors may appear little more than everyday challenges, but there are more temporal dangers walking the streets. A new coven of witches has taken up residence in Arkham and they bring with them a new, strange power unlike anything you’ve seen before. Within the ranks of their order, there are sisters of all skills, from the experienced high priestess to the Coven Initiate $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#1591F').colorbox(opts); }); (The Circle Undone, 90), who must still wait for the stars to align to unlock her full power. When this Witch is revealed, you must discard the top two cards of the encounter deck, and if this causes the deck to run out of cards, you are afflicted by the topmost Hex in the encounter discard pile!

    There are plenty of unnatural Hexes to test your skills here. You may become Wracked $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#3BF4').colorbox(opts); }); (The Circle Undone, 93), reducing each of your skills during the first test you perform each round. Or, you may be Bedeviled $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#16120').colorbox(opts); }); (The Circle Undone, 94), unable to trigger action abilities on your cards. To dispel either of these Hexes, you must successfully test your willpower… or distract the Witch who cursed you by exhausting them.

    You do not know what these witches are planning or how to stop them, but there have been old stories passed through the generations that may have a hint of truth in them. You must delve into the city’s past in search of answers, but the more you discover, the more dreadful the truth becomes. You may even find yourself questioning whether the city is worth saving. As you uncover Centuries of Secrets $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#313A').colorbox(opts); }); (The Circle Undone, 99), you must test your resolve with a mighty willpower test. For each point you fail by, you must discard the top card of the encounter deck and, if you should reveal a Curse, you'll take direct damage to your investigator and each of your Allies! Simply put, Arkham’s Evil Past $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#998').colorbox(opts); }); (The Circle Undone, 98) is inescapable. But if you still believe that the city can be redeemed, you cannot surrender the fight. You are Arkham's last hope.

    Sins of the Father

    No matter how much we may wish it, we cannot outrun the past. And now the mistakes of generations long gone have returned to make the citizens of Arkham pay. Can you save the city from itself? A daunting task stands before you, but perhaps if you can help the city remember its past, you will be able to safeguard its future.

    Pre-order your copy of The Circle Undone (AHC29) at your local retailer today or online through the Fantasy Flight Games website here!

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    © 2016 Fantasy Flight Games. Arkham Horror, Fantasy Flight Games, the FFG logo, Living Card Game, LCG, and the LCG logo are ® Fantasy Flight Games.

    Categories: Company News

    Gangstas & Goblins

    RPGNow - Wed, 01/16/2019 - 02:23
    Gangstas & GoblinsPublisher: Peryton Publishing

    The Bumpies hate the Natives, while the golden elves laugh at everybody because humans are too dumb to figure out where their gold comes from. That gold comes from the Dwarf! Dwarves that control the media and killed Pope Stephan. Mostly human cops are out there trying keep order in a world at war with itself-- If a few hobgoblins have to die, perhaps their Never-Never cousins can stop mugging everyone else for their pot of gold and get off of welfare already.

    Now while none of the above should actually be taken seriously by anyone trying to navigate life and deal with an ever-changing and unavoidably diverse world, these sort of statements are all over the media every hour of every day. This is the unwholesome miasma that permeates the culture of the ethnics that are forced to come together while struggling to make to a living in the uncertain economic climate of our times. It’s no wonder the streets of this Street-Level setting can be so mean.

    As a person that lives in a rust-belt city in a part of town where we mix things up every day at every bus stop, I’d like the readers to picture the goblins as green-skinned, the hobgoblins mostly covered in fine brown-spotted, golden-orange fur, and the human-like elf (including dwarves and all the others) as being played by actors of all sorts of real world ethnics. I will admit that I have hard time letting go of having elf leprechauns with red-hair. My bias against soulless gingers aside though, I hope that fantasists reading this takes the work as a mind walk towards fixing problems not making more of them.

    Price: $1.50
    Categories: Company News

    Goblins & Gangstas

    RPGNow - Wed, 01/16/2019 - 02:23
    Goblins & GangstasPublisher: Peryton Publishing

    The Bumpies hate the Natives, while the golden elves laugh at everybody because humans are too dumb to figure out where their gold comes from. That gold comes from the Dwarf! Dwarves that control the media and killed Pope Stephan. Mostly human cops are out there trying keep order in a world at war with itself-- If a few hobgoblins have to die, perhaps their Never-Never cousins can stop mugging everyone else for their pot of gold and get off of welfare already.

    Now while none of the above should actually be taken seriously by anyone trying to navigate life and deal with an ever-changing and unavoidably diverse world, these sort of statements are all over the media every hour of every day. This is the unwholesome miasma that permeates the culture of the ethnics that are forced to come together while struggling to make to a living in the uncertain economic climate of our times. It’s no wonder the streets of this Street-Level setting can be so mean.

    As a person that lives in a rust-belt city in a part of town where we mix things up every day at every bus stop, I’d like the readers to picture the goblins as green-skinned, the hobgoblins mostly covered in fine brown-spotted, golden-orange fur, and the human-like elf (including dwarves and all the others) s as being played by actors of all sorts of real world ethnics. I will admit that I have hard time letting go of having elf leprechauns with red-hair. My bias against soulless gingers aside though, I hope that fantasists reading this takes the work as a mind walk towards fixing problems not making more of them.

    Price: $1.50
    Categories: Company News

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