Savage Thunderscape: Vanora, Nations of Aden 1

RPGNow - Fri, 08/17/2018 - 01:55
 Vanora, Nations of Aden 1Publisher: Kyoudai Games

Called the Dragon Empire or the Empire of the Beasts, Vanora is one of the oldest and most unique nations in the Known Lands. Ruled by an uninterrupted dynasty of elves, Vanora is home to valiant samurai who live for their Emperor, secretive ninja who conceal themselves within shadow until the last moment ebfore they strike, and brilliant mechamages who craft majestic drakes from iron and steam. The Darkfall has not ravaged Vanora as other nations, but its threat still lurks just beneath the surface. The forests teem with undead, treachery seems to hide behind every corner, and the recent failed coup against Emperor Dyok the Younger weighs heavy in the mind of all loyal Vanorans.

This first entry in the Nations of Aden series examines the people, places, culture, and history of the nation of Vanora in vastly greater detail than ever before. Within you will find all manner of ancient secrets concerning the Dragon Empire, including the mysteries of the Way of the Ten Beasts and the deadly secrets of kuji-in, the arcane ninja hand symbols!

Price: $11.99
Categories: Company News

The Jungle Beckons

Fantasy Flight Games - Fri, 08/17/2018 - 00:21
Published 16 August 2018 | Arkham Horror: The Card Game The Jungle Beckons

Heart of the Elders Is Now Available for Arkham Horror: The Card Game

Order your own copy of Heart of the Elders at your local retailer or online through our website today!

“Never go nere that mound it is part of some kind of a world so devilish and old it cannot be spoke about me and Walker went and was took into the thing just melted at times and made up agen and the whole world outside is helpless alongside of what they can do.”
   –Letter from Ed Clay, “The Mound”

You first journeyed into the rainforests of southern Mexico in pursuit of truth. But your misguided expedition placed the entire world in danger. Now, you must return to the shadows of the forest to undo your error and restore the natural order before the sands of the hourglass run out. Heart of the Elders, the third Mythos Pack in The Forgotten Age cycle of Arkham Horror: The Card Game, is on sale now at your local retailer or online through our website!

Puzzle of the Pillars

After your investigation in The Boundary Beyond, you and your team embark on a new expedition in the heart of the jungle. But this time, your mission is not one of discovery, but one of amendment. Your naïve mistake has placed the entire Earth in peril, and you must set it right. Now, you find yourself at the mouth of a cavern, surrounded by uncharted wilderness as the rainforest sings a maddening melody all around. Every insect’s chirp and serpent’s hiss fills you with dread, knowing that this far from civilization, one wrong step may be your last.

Six pillars stand around the entrance to the cavern, each carved with a series of hieroglyphs that almost seem to morph in a strange, intricate pattern. Placing your hand on the stones causes the carving to glow, and if you twist them, the patterns shift and change. The pillars’ purpose is unclear, and the markings don’t match anything that you have seen before. Your best hope may be to search the surrounding area—perhaps there are other glyphs in the rainforest that can offer some clue to the puzzle before you.

Should you solve the riddle of the pillars, your investigation will lead you beneath the shell of the Earth. As the first Mythos Pack to feature a two-part scenario, Heart of the Elders challenges you with the opposing demands of the jungle and the cavern. Navigating the dense forest underbrush requires you to stay agile, able to evade any dangers that jump in your path. Here, even the most inconspicuous nuisance can turn hazardous, with troubles like swarming Ants! $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#9A81').colorbox(opts); }); (Heart of the Elders, 221). If you're not quick enough, you may find yourself dropping valuable cards or even leaving something (or someone) behind in your struggle to escape.

Meanwhile, in the ancient tunnels you may find that a simple misstep can cause a cave-in, meaning that there can be No Turning Back $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#4DBD').colorbox(opts); }); (Heart of the Elders, 228). But there are some dangers that haunt you regardless of where you explore. Should you encounter a Pitfall $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#2753').colorbox(opts); }); (Heart of the Elders, 215), you may attempt to jump the gap. Or perhaps you will take the rare opportunity to leave this treachery for later, shuffling it into the exploration deck. While this may be a favorable option for investigators like Leo Anderson $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 418 }; $('#154E8').colorbox(opts); }); (The Forgotten Age, 1) who are not light on their feet, leaving such a Trap for others to stumble upon is not likely to win you the affection of your fellow team members.

Take Heart

As you head deeper into the heart of the jungle, you will need to draw upon the strength within yourself if you wish to continue your expedition and see your home again. When you face unknowable terrors that push men to the brink of madness, you have no choice but to stand in Defiance $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#17D60').colorbox(opts); }); (Heart of the Elders, 198) and dare any to challenge you. By using this new skill card, you can ignore the effects of all chaos tokens with scenario-specific effects! If you have the base skill level necessary to pass the test, this Defiance may give you the push you need to suceed or escape from an abrupt and tragic end.

Beyond this open opposition of fate, if you have the soul of a survivor you may find the courage to Take Heart $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#2FC9').colorbox(opts); }); (Heart of the Elders, 201) during any type of test, whether it's a particularly difficult treachery or a fight that you cannot hope to win. With this skill at your side, you'll draw two cards and gain two resources if your test fails, bolstering your spirits for the trials ahead. But perhaps the greatest strength that humans possess is the ability to learn from their mistakes. If you play Live and Learn $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#D418').colorbox(opts); }); (Heart of the Elders, 200), you can immediately attempt a failed test again, raising your skill along the way. While it may be easier to just surrender to the power of the jungle and end your mission, you have come too far to give up now.

Heart of Darkness

You placed Arkham and the rest of the world in the path of great peril, and only you can set it right. Accept the task before you and move forward into the unknown. The call of the jungle will not be denied—are you prepared to face the trials of Heart of the Elders?

Pick up your copy of Heart of the Elders (AHC22) at your local retailer today or on the Fantasy Flight Games website here!

Discuss this article
in our forums!

© 2016 Fantasy Flight Games. Arkham Horror, Fantasy Flight Games, the FFG logo, Living Card Game, LCG, and the LCG logo are ® Fantasy Flight Games.

Categories: Company News

Accept Your Mission

Fantasy Flight Games - Fri, 08/17/2018 - 00:21
Published 16 August 2018 | Star Wars: Age of Rebellion Accept Your Mission

Cyphers and Masks Is Now Available for Star Wars: Age of Rebellion

“We've all done terrible things on behalf of the Rebellion. Spies, saboteurs, assassins. Everything I did, I did for the Rebellion.”
  
–Cassian Andor, Rogue One: A Star Wars Story

Order your own copy of Cyphers and Masks at your local retailer or online through our website today!

The Alliance to Restore the Republic—more commonly known as the Rebel Alliance—is known for its military tactics, like lightning-fast attacks on Imperial convoys, and its more diplomatic approaches, such as convincing a planetary government to shelter Rebel cells. But there is another war being waged in secret, a shadow war that most citizens of the galaxy never see or recognize. Now, you have the chance to enter this world for yourself as you fight for the Rebel Alliance in the Age of Rebellion roleplaying game.

Cyphers and Masks, a sourcebook for Spies, is now available at your local retailer!

With three brand-new specializations to push your Spies into new territory, new species that are suited for subterfuge, and an arsenal of easily concealable gear and weapons, Cyphers and Masks offers enough new tools for customizing your character to fulfill any Spy’s dreams. Of course, the Game Master isn’t left out either. An entire chapter of the book is devoted to new resources for the Game Master, with suggestions for running an espionage-focused game, expanded rules for slicing, and other tools.

Running in the Shadows

In Cyphers and Masks, you’ll find a full assortment of new player options dedicated to the Spies of Age of Rebellion, including new backgrounds, motivations, and duties. Each of these helps you to flesh out your characters that infiltrate Imperial strongholds, carry out deadly scouting missions, or slice their way into heavily protected databases. Still, the biggest new additions to your games from this chapter are three new species and three new specializations.

The new alien species featured in this sourcebook are each naturally suited for the Spy career. They’re clever and crafty, adept at gathering information, and as non-humans, they have a traditionally adversarial relationship with the Empire. You may play as the silver-tongued Balosars, escaping the industrial espionage of their polluted homeworld to put their talents to a better use. You may sell secrets to the highest bidder with the Kubaz, gathering forgotten whispers and trading them for credits. Or, you may embody the strange and insectile Melittos—with hairlike cilia covering their bodies that gives them uncanny skills for gathering information.

You can take any of these species into the Spy career (or any other career), but you may decide that they are especially suited to the new specializations introduced by Cyphers and Masks—Courier, Interrogator, and Sleeper Agent. Couriers recognize that even the best stolen intelligence is worthless if you can’t get it to the specialists, and they’re always ready to start a dangerous run behind enemy lines. Interrogators specialize in getting secrets out of captured Imperials—forgoing physical threats in favor of more subtle machinations. And finally, Sleeper Agents encompass those Spies who can operate in isolation for years if necessary—staying deep in Imperial territory, and all the while feeding information back to the Alliance.

You don’t have to know much about Spies to know that even the best rely on specialized gear and weapons to complete their missions successfully. Cyphers and Masks opens the vaults of the Rebel Alliance to support their undercover agents with easily hidden blasters, powerful infiltration and mimetic suits, deadly chems and poisons, cutting-edge cybernetic enhancements, and a full assortment of slicing tools. Combine that with new droids, drones, weapon attachments, and starships—all specially designed for the high-stakes, shadowy life of a Spy—and you have enough equipment to satisfy even the most demanding undercover operative.

Whether you’re running an adventure with just one Spy, or your entire campaign is built around a team of secret agents infiltrating the Empire, you can benefit from the chapter of advice for Game Masters included in this sourcebook. You’ll find common mission assignments for Spies in the Rebel Alliance and special rules for covert ops, with new ways for your Spies to use their most important skills. With the outlines for undercover campaigns and tempting rewards for your Spies at your fingertips, any Game Master can take advantage of the information in Cyphers and Masks to bring their campaign into the shadows of the Star Wars galaxy.

What Will You Become?

For a Spy, gathering information and slipping past security can be easy. But if you’re willing to take on any task for the Rebellion, can you be sure that you won’t lose your very humanity?

Enter the life of a Spy with Cyphers and Masks (SWA53), a new sourcebook for Age of Rebellion that’s available now at your local retailer!

Discuss this article
in our forums!

© & ™ Lucasfilm Ltd.

Categories: Company News

Myrmidons (Cardstock Characters)

RPGNow - Fri, 08/17/2018 - 00:12
Myrmidons (Cardstock Characters)Publisher: Skirmisher Publishing

These beautiful miniatures by noted fantasy artist Amanda Kahl are the ideal addition to any sort of tabletop fantasy RPG or wargame and can be used to enhance encounters or even serve as the basis for them. 

This set of downloadable Cardstock CharactersTM miniatures contains 10 different figures, including seven Myrmidons representing members of various iconic classes, a Myrmidon cavalier mounted on a giant beetle, a "Myrmidog" war beast, and a giant ant pack animal. Multiple copies of some figures are included on the page to round it out, and a horizintally-flopped version of the entire set is also provided to allow for additional variety. 

In Classical mythology, Myrmidons were created by Zeus to repopulate a land where nearly everyone was killed by a terrible plague after its ruler, the only survivor, prayed that his country be made as populous as a nearby ant colony. Its inhabitants were, accordingly, transformed into people that were manlike in form but which remained antlike in many other ways. Myrmidons are generally tall, and often proportioned like Olympic athletes, but there their similarity to Humans ends. In place of skin, Myrmidons are covered with bronze-colored chitin that resembles full plate armor of an ancient style, and this is often augmented with paint, crests of feathers or horsehair, and other decorations. 

Price: $1.99
Categories: Company News

RPG Review: Doom of the Savage Kings (2012)

RPGnet - Fri, 08/17/2018 - 00:00
Playtest Review by Endzeitgeist (5/5): Genius dark fantasy spin on Beowulf, through a lens most METAL!
Categories: Reviews

RPG Review: Execution Corner (2013)

RPGnet - Fri, 08/17/2018 - 00:00
Playtest Review by Endzeitgeist (3/4): Nice map and a solid page, with a lot of material - for PWYW, definitely worth checking out!
Categories: Reviews

RPG Review: Lusus Naturae (2015)

RPGnet - Fri, 08/17/2018 - 00:00
Playtest Review by Endzeitgeist (5/5): Hard R rating bestiary; the most metal collection of nightmare-fuel monsters I have ever read! A masterpiece of horror/dark fantasy!
Categories: Reviews

Orcs of the Howling Bones

RPGNow - Thu, 08/16/2018 - 22:08
Orcs of the Howling BonesPublisher: The Smiling Bandit

The Howling Bones rest amidst the granite bluffs of the Cragfang Wastes. They are home to a savage tribe of orcs that venerate a bloodthirsty spirit. The blessings of this spirit enhance their brutal savagery with primal strength and supernatural shapeshifting abilities in exchange for cannibalistic sacrifice.

The Orcs of the Howling Bones is a complete dungeon suitable for characters of levels 5 through 8. This book contains all of the necessary information on the monsters, traps, and treasures found within the lair plus a short description of other orc tribes that make their home in the Cragfangs should your players wish to continue their adventures beyond this dungeon.

This product is compatible with Dungeons and Dragons 5th edition and can be used as a standalone dungeon adventure or integrated into a grander campaign.

As always, thank you for your support!

Price: $3.00
Categories: Company News

Star Log Deluxe: Armored Solarian Options

RPGNow - Thu, 08/16/2018 - 21:21
 Armored Solarian OptionsPublisher: Rogue Genius Games

By Alexander Augunas

For the Starfinder player who wants more crunch then 1,000 words can deliver, extra-size your Starfinder with Everyman Gaming’s Star Log.Deluxe series! Containing all the high-crunch goodness you’ve come to expect from the Star Log.Deluxe series, Star Log.Deluxe products give you even more cha-china for your credstick by providing an in-depth look at a singe topic, such as fantastic new aliens from recently discovered biomes to exciting new archetypes, feats, and class options based on futuristic ideology and traditional fantasy alike.

This installment of Star Log.Deluxe includes: over 4,000 words of options for solarians with a solar armor stellar mote. Included within are solarian armor crystals, a new hybrid items for customizing a solarian’s solar armor, as well as several new revelations for an armored solarian at 2nd, 6th, and 10th levels.

The Star Log.Deluxe series—Starfinder for tomorrow!

Price: $2.95
Categories: Company News

Star Log Deluxe: Armored Solarian Options

RPGNow - Thu, 08/16/2018 - 21:21
 Armored Solarian OptionsPublisher: Rogue Genius Games

By Alexander Augunas

For the Starfinder player who wants more crunch then 1,000 words can deliver, extra-size your Starfinder with Everyman Gaming’s Star Log.Deluxe series! Containing all the high-crunch goodness you’ve come to expect from the Star Log.Deluxe series, Star Log.Deluxe products give you even more cha-china for your credstick by providing an in-depth look at a singe topic, such as fantastic new aliens from recently discovered biomes to exciting new archetypes, feats, and class options based on futuristic ideology and traditional fantasy alike.

This installment of Star Log.Deluxe includes: over 4,000 words of options for solarians with a solar armor stellar mote. Included within are solarian armor crystals, a new hybrid items for customizing a solarian’s solar armor, as well as several new revelations for an armored solarian at 2nd, 6th, and 10th levels.

The Star Log.Deluxe series—Starfinder for tomorrow!

Price: $2.95
Categories: Company News

SagaBorn Creature Compendium

RPGNow - Thu, 08/16/2018 - 20:38
SagaBorn Creature CompendiumPublisher: Lone Wanderer Entertainment

“Legend has it the gods used the world as a battlefield. In this war, they recruited all manner of beasts and creatures from across the multiverse. When the gods abandoned this world, their soldiers were left behind to fend for themselves. The world was built on conflict, and that conflict continues to this day. During the Disappearance, while most of the monstrous races and magical creatures were absent from Atheles, humans and dwarves still found themselves at war. Now, the others have returned, and our world is consumed by chaos once more. My life was turned upside down by them, and I have dedicated my life to hunting and removing the violent beings who find themselves back in our world.”  

— Excerpt from the Creature Compendium, A Guide to Hunting the Monsters and Creatures of Atheles by Etahn Belbane, monster hunter, and Delgon the Librarian.

Creature Compendium Wight

 The Creature Compendium, A Guide to Hunting the Monsters and Creatures of Atheles will be a 100+ page book filled with over 90 creatures for the gloomy lands of Atheles. The book will be hardbound, designed to look as if it is the leather journal of a monster hunter*. Inside each creature has descriptive text, stats for the SagaBorn RPG, and an illustration or two. This will provide GMs all the information they need to start building adventures in the Dark Return setting, give adventurers a leg up on the monsters they may face, or give a collector a book filled with wonderful artwork.

The book is told through the eyes of two well known monster hunters from Atheles, Etahn and Delgon. This gives the descriptions a personal touch, and a view into the larger world of the Dark Return.

Compatible with the SagaBorn RPG System

Other SagaBorn Products:

Class Ability Cards: Print   PDF

Talent Deck: PDF

Spell Cards: Print     PDF

The Cursed Grove - Intro Adventure

Price: $8.99
Categories: Company News

Murtle Grr (Tactical Agency Rejection)

RPGNow - Thu, 08/16/2018 - 20:08
Murtle Grr (Tactical Agency Rejection)Publisher: Small Bite Designs

You are a ragtag group of applicants recently rejected from a top-secret military organization. Your job is to prove yourself by undertaking a stealth mission that involves a bunch of 21st century conspiracy bullshit and possibly magical powers.

Murtle Grr Sullied is a hack of John Harper's Lasers & Feelings that puts the players in a modern action setting full of high-tech conspiracies and political double-crosses. It is not intended to be taken seriously. Do stupid things, break the laws of science and logic, and chew the hell out of the scenery. 

Price: $0.00
Categories: Company News

Malcon's Tome of Treasure

RPGNow - Thu, 08/16/2018 - 19:43
Malcon's Tome of TreasurePublisher: Old School Role Playing

Why settle for boring treasure for your fantasy campaign? This tome offers you suggestions on how to make more interesting and original treasures for your adventurers to plunder. While most of this material is written for OSRIC it could just as easily be used in later editions or in pathfinder or any other fantasy RPG.

Price: $0.00
Categories: Company News

Decorate Your Dungeon

Paizo - Thu, 08/16/2018 - 19:00

Decorate Your Dungeon

Thursday, August 16, 2018

Last fall, we got experimental with a set of pawns and launched the Pathfinder Pawns: Traps & Treasures Pawn Collection. The experiment seemed to work, so when there was a spot on the schedule for another Pawn Collection, we decided to try another set of pawns that represented objects rather than creatures, and that set is here this month with the Pathfinder Pawns: Dungeon Decor Pawn Collection.

Putting together this set of pawns was fun. We had a brainstorm where the creative team filled up an entire whiteboard in short order. We had more ideas than I could fit into this set, and more ideas than just things found in a dungeon. In this pawn collection there's a good mix of dungeon dressing, furniture, doors and windows, spell effects and hazards, and things you might find outside rather than inside.

When we released the Traps & Treasures Pawn Collection, I grabbed some Flip-Mats and minis and headed to a conference room to set up some scenes to show the set off, so I figured I do the same for this new release. Check out some of the things you'll find in Pathfinder Pawns: Dungeon Decor Pawn Collection!


Sometimes a wizard needs a little privacy, so try out this folding screen.
Where are the windows on the map? Oh, right there! The set includes broken windows, intact windows, and even a few stained glass windows.
Like windows, sometimes you need to clearly depict where arrow slits are located so Harsk can line up his shot.
Decorate your house or dungeon with a bookcase, cabinet of curiosities, and a grandfather clock... and much, much more.
Graves, open graves, and headstones allow you to set up a handy undead encounter.

I hope you enjoyed the pictures as much as I enjoyed playing with toys on the clock this morning. Later this month after these hit stores and your mailboxes, let me know what you think about the set!

Adam Daigle
Managing Developer

Tags: Pathfinder Accessories, Pathfinder Pawns

2018-08-16T19:00:00Z
Categories: Company News

Symbaroum: Distelfeste – Zorn des Hüters

RPGNow - Thu, 08/16/2018 - 18:54
 Distelfeste – Zorn des HütersPublisher: Prometheus Games Publishing

Beide mieden sie den Augenkontakt und starrten auf die flackernde Flamme, die auf dem Tisch zwischen ihnen um ihr Leben kämpfte. Bald würde die Dunkelheit die Oberhand in ihrer kleinen Nische in den Sälen von Symbaroum gewinnen.

„Du spürst es doch auch,“ flüsterte sie ihrem Freund und Kollegen zu. „Gib’s schon zu.“

„Es … es ist nichts, nur der nahende Herbst. Feucht und windig. Dunkel …“

„Feuchtigkeit, Wind, Dunkelheit, die sind allesamt beständig,“ versuchte sie sich zu erklären. „Der Herbst kommt nicht in … Schüben …“

„Vielleicht wirst du ja krank?“, bemerkte ihr Freund in einem optimistischen Tonfall. „Vielleicht bist du …“

Die Kerze erlosch, als wäre sie von der unsichtbaren Welle, die über sie kam, ertränkt worden. Eine Welle, die ihr wieder Unbehagen in die Magengegend und Finsternis in die Gedanken trieb. Sie blinzelte, blickte ihrem Freund in die Augen und zwang sich ein Lächeln ab.

„Du hast recht. Es gibt keinen Grund zur Sorge nur aufgrund … eines normalen Herbstmorgens in Distelfeste, nichts anderes als …“

Ihre Worte brachen ab, erstickt von einem Dröhnen, das in der Stadt seit vier Jahren nicht mehr zu vernehmen war – dem Schlagen der Warnglocken am Nordtor der Palisade.

Distelfeste: Zorn des Hüters ist das erste Buch in der Chronik des Dornenthrons. Es beginnt mit einem Abschnitt, der die Beschreibung Distelfestes aus dem Grundregelwerk sowohl für Spieler als auch Spielleiter erweitert. Danach folgt ein Abschnitt, der nur für die Augen des Spielleiters bestimmt ist und sich überwiegend mit den Geheimnissen und Informationen beschäftigt, die neuen Stoff für Abenteuer in der Stadt am Rande des Davokar liefern. Der abschließende Teil dieses Buchs beinhaltet das Abenteuer Zorn des Hüters – ein Abenteuer, das dir und deinen Freunden sicherlich viele unterhaltsame und mitreißende Spielstunden bescheren wird.

Inhalt:

  • Das actiongeladene und höchst dramatische Abenteuer Zorn des Hüters.
  • Eine umfassende Einführung in die Geschichte, Etablissements, Fraktionen und Konflikte von Distelfeste, geeignet sowohl für Spieler als auch für Spielleiter.
  • Rund zwanzig detaillierte Kneipen, Gasthäuser, Handelshäuser und mehr, in denen die Spieler zwischen den Abenteuern ihre Zeit und Taler auf den Kopf hauen können.
  • Ein enthüllender Bericht über das, was sich in den Schatten von Distelfeste verbirgt, gefüllt mit Aufhängern und Intrigen, die nur darauf warten, in Abenteuer eingebaut zu werden.
  • Zwei einladende Ruinen, die es zu erforschen gilt, sowie Richtlinien für Zielorientiertes Rollenspiel.
  • Ein Kapitel mit optionalen Regeln, einschließlich neuer Merkmale, Fähigkeiten, Spezialaktionen, Elixieren und einem halben dutzend mystischer Artefakte.
Price: $22.71
Categories: Company News

Stock Art: Blackmon Female Super

RPGNow - Thu, 08/16/2018 - 18:38
 Blackmon Female SuperPublisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Price: $1.95
Categories: Company News

Stock Art: Blackmon Female Roman Warrior

RPGNow - Thu, 08/16/2018 - 18:32
 Blackmon Female Roman WarriorPublisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Price: $1.95
Categories: Company News

Stock Art: Blackmon Female Large Half Giant

RPGNow - Thu, 08/16/2018 - 18:26
 Blackmon Female Large Half GiantPublisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Price: $1.95
Categories: Company News

Rocket Pig Games Succubus

RPGNow - Thu, 08/16/2018 - 17:42
Rocket Pig Games SuccubusPublisher: Rocket Pig Games Inc.

Rocket Pig Games is a leader in the 3D industry. We specialize in creating 3D printable files that work on your home or public 3D printer. If you are looking for unique and flawless 3D printable files to create miniatures, modular terrain, and props then look no further! We have yearly Kickstarters! Follow our progress on our website or on Facebook.

This model does not come with supports. You will need to generate them with the software of your choice or use Autodesk Meshmixer which is free.

succubus

These are the settings we have used to get perfect prints on our printers. Printers vary as do different types of filaments and how prints behave in different types of weather! You will need to get comfortable with your printer and how it prints in the hot, cold, and humidity. Regardless of the printer you choose, I recommend keeping your room cool and dry. I also, highly recommend using Hatchbox PLA. It may cost a bit more but it’s 100% worth it. Seriously.

Here's what is working really well with Hatchbox PLA: 
TEMP: 195 (40-55 for bed depending on season) 
SPEED: 60 mms 
RETRACTION DISTANCE: 0.80 
RETRACTION SOPEED: 30 
INFILL: 15% (for tiles) 
TOP SOLID LAYERS: 7 
BOTTOM SOLID LAYERS: 4



Price: $3.99
Categories: Company News

Wrath & Glory: Core Rules

RPGNow - Thu, 08/16/2018 - 17:00
 Core RulesPublisher: Ulisses Spiele

Roleplaying in the Grim Darkness of the 41st Millennium

This accursed Age needs heroes more than ever before. Shattered by the Great Rift, the galaxy is on the brink of oblivion and madness. There are those who fight for a shred of hope, a glimmering promise that this millennium may yet endure.

What will you fight for? What will you sacrifice? Enter a galaxy full of danger and mystery, plagued by the star-spanning schemes of the Dark Gods. You will defend the last bastions of civilization against a rising tide of corruption. You will explore ancient ruins of races long-vanished.

You will uncover lost secrets and devious schemes. This is a game of danger and mystery. This is a game of action and adventure. This is a game about the struggle to hold back the doomsday clock from striking midnight for an entire galaxy.

This is your story of wrath and glory.

Price: $29.99
Categories: Company News

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