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February 2, 2012: Meet Lenny!

Steve Jackson Games - Thu, 02/02/2012 - 08:03


Hello, everyone. My name's Lenny Balsera, and for the past couple of weeks I've been working as Andrew's new Munchkin Hireling. That means it's my job to carry the extra treasure, follow him around dungeons, and polish his stuff after he kills monsters.



I've been doing freelance RPG development since 2003. I've worked with Evil Hat Productions on two hit RPGs -- Spirit of the Century and The Dresden Files RPG -- and have also contributed to Pelgrane Press' GUMSHOE games. You'll see my name on a few more things from Evil Hat that I'm writing while Andrew searches for secret doors and traps.



My hiring at Steve Jackson Games followed the best tradition of gaming -- a result of total, blind luck. I moved to Austin in November and had barely settled in when a friend pointed me at a tweet announcing a job opening at SJ Games. I thought I was interviewing for a customer service job, but Angie sniped that. Fortunately, that left an opening on Andrew's team. It didn't even bother me that much when I saw how much loot he expected me to carry into my first dungeon. Sure, I routinely have to soak my back in Epsom salt, and I've already come close to losing limbs a couple of times, but it's all in the name of killing monsters and taking their stuff.



How could any gamer say "no" to that?



-- Leonard Balsera

Categories: Company News

Children of Wyrms

RPGNow - Thu, 02/02/2012 - 07:28
Children of WyrmsPublisher: Fantastic Gallery

They are born of the blood of the shapechangers.  They carry with them the legacy of Silver, Bronze and Gold. They wear their heritage on their faces, their wings and in their very breath. They are watched by eyes older than civilization.  They are feared, they are honored, and now, they are YOU.

They are the CHILDREN OF WYRMS.

From the imagination of fantasy illustrator,  Talon Dunning, Children of Wyrms gives you everything you need to create characters descended from shape-changing dragons, for the Pathfinder Roleplaying Game, including:

  • Four new creature templates representing 24 generations of Draconic Legacy.
  • Four ready-to-use Draconic Legacy NPCs, with fully detailed ability descriptions for instant reference.
  • Draconic Legacy feats, traits and magic items.
  • A random Draconic Legacy appearance table.
  • Detailed information on Draconic Legacy ecology.
  • An artless version for easy printing.
Price: $6.50
Categories: Company News

D-Percent - 100 Modern U.S. Hometowns

RPGNow - Thu, 02/02/2012 - 06:02
D-Percent - 100 Modern U.S. HometownsPublisher: Black Falcon Games LLC

Your players zigged when you expect a zag. They asked you a question you didn't anticipate. You want to add details and avoid being repetitive. You need a ready supply of random generators! Welcome to D-Percent, Black Falcon Games' line of ready-to-use lists of themed items. Simply roll d%, consult the chart, and you have a handy detail right on hand!

D-Percent – 100 Modern U.S. Hometowns is a useful list of cities and towns from the United States of America!  Roll to determine where the NPC is from, heading, and so on—the perfect fast reference for locations all around the States!  This list contains two towns from each state and includes a mixture of capitals, large cities, and small towns. 

Customers enjoying this product may also find D-Percent – American Names, D-Percent – 100 Modern Languages, D-Percent – 100 Modern NPC Pocket Contents, and D-Percent – 100 Modern Professions useful!

This product is not specific to any particular game system, instead taking a neutral generic stance.

Look for other exciting Black Falcon Games products that save you time and energy, allowing you to focus on building stories and adapt to your players' ideas and decisions!

Price: $0.75
Categories: Company News

The Bell

RPGNow - Thu, 02/02/2012 - 05:38
The BellPublisher: Flying Monkeys

You wake up with your memories fracturing around you. You're going somewhere, and there's something wrong, and you know these people here with you, or maybe you only think you do. All you really know for sure is that you can hear this Bell.

This is a science fiction suspense live roleplaying game inspired by The Fountain (Darren Aronofsky), Five-Twelfths of Heaven (Melissa Scott), Vacuum Flowers (Michael Swanwick) and the works of Cordwainer Smith.  The Bell is intended to be an emotionally intense game that pushes moral dilemmas.  (It isn’t recommended for novice roleplayers.)  It can be run for 12 to 20 players with a play duration of two hours.

The premise of The Bell is that the players are the crew and passengers of a space ship called The Soul which is travelling to a planet called Castilia and experiencing technical problems.  People are normally put to sleep for the journey, with the crew waking for short periods from time to time to make repairs that the ship cannot handle by itself.  In this case, the ship is damaged with problems with critical systems.  The players wake as amnesiacs with only partial memories about who they are and why they are there.  At several points in the game they will hear a tolling bell indicating that they have to return to their sleeper pods for the next phase of the journey.  In these bell interludes they will be able to recover more memories about themselves and other people. 

The Bell draws on a trope of science fiction which treats space travel as a spiritual journey.  It doesn't make assertions about any particular religion, but it does examine metaphysical themes and ethical issues.

Included:

Twenty character sheets

Guide to running the game and the game setting

Soundtrack

Handouts required for the game

Price: $8.00
Categories: Company News

A Conspiracy of Dreamers

RPGNow - Thu, 02/02/2012 - 03:23
A Conspiracy of DreamersPublisher: Pangenre, LLC
In the near-future, an unexpected technological renaissance is sweeping the globe. Who (or what) is responsible?

A campaign module and rule supplement for the Pangenre RPG System™. The story arc and adventures are adaptable to other systems.

First Day, New Job

The room was mostly silent, although more than one whispered conversation was in progress. Bethany walked to the electronic whiteboard and used her fingers to bring up a series of gruesome images. “These are pictures of a number of people who have become victims of our enemy. We suspect that a great many more have not yet been discovered, or may have possibly been kidnapped."

Johnny Smith's hand shot up, "Who is the enemy you and Sandy keep talking about?"

Bethany sighed, "We don't know yet. But that's why we're all here. Our job will be to find out what is going on and put a stop to it.”

Product Features
  • 12 to 24 hours of play time, depending on play style.
  • A 3-mission, mini-campaign arc story.
  • New system rules for Quirks and Notoriety.
  • Detailed, pregenerated characters to play or use as NPCs, accompanied by detailed narrative descriptions from the characters' point-of-view.
  • References the Pangenre RPG Core Rules™, Robots, and Magic supplement.
  • Can be used as a lead in to upcoming Pangenre RPG Adventures such as Vegas Apocalypse™ and Interstellar Alliance: First Contact™.

Save $5.00 when you buy it in a bundle with the Pangenre RPG Core Rules™, Robots, and Magic supplements!Price: $6.00
Categories: Company News

Grimoire Facilitas

RPGNow - Thu, 02/02/2012 - 01:29
Grimoire FacilitasPublisher: Dreadfox Games

We've conjured Grimoire Facilitas!

This tome features 96 conjuration spells. Empower you healing, create makeshift golems, summon swarms of gremlins and make Reflex saves to teleport yourself out of harm's way.

These spells encourage creative play and have been thoroughly playtested.

Subscribe in February, 2012 to get this product for free.

See also: Grimoire Facilitas Tips.

Price: $4.99
Categories: Company News

Super Brawl, Avalon Mini-Games #122

RPGNow - Thu, 02/02/2012 - 00:33
Super Brawl, Avalon Mini-Games #122Publisher: Avalon Game Company

Powerful heroes battle evil villains in the skies above a major metropolis. Criminals and vigilantes slug it out in the back alleys. Innocent bystanders watch horrified as the city is torn apart by an epic battle between good and evil. Welcome to the world of super heroic battles. 

Super Brawl is your guide to bringing super powered brawls out of the comic books and on to your tabletop. Inside these pages you will find rules for creating the stats for super hero miniatures of any type that you can imagine, from highly skilled vigilantes and criminals to super powered heroes and villains. Tabletop war gaming has risen to a new level as teams of heroes and villains face off in heart pounding tactical combats. Imagine recreating all of your favorite comic book brawls. Imagine gathering your friends together to create your own unique teams of heroes and villains for hours of non-stop action. 

This book contains everything you need to create high octane super hero battles straight out of your favorite comic books. 

* A unit creation system that includes customized powers.

* Rules for super hero vehicles and giant robots.

* Advice on creating urban terrain for your tabletop battles.

* Sample teams

* Sample scenarios with a variety of terrains, set ups and objectives

While a self contained system, Super Brawl does use the systems and game engine persented in APMR #1 and it is advice that you have a copy of that rule set.

Price: $5.99
Categories: Company News

Avalon Models, Dwarfs

RPGNow - Thu, 02/02/2012 - 00:32
Avalon Models, DwarfsPublisher: Avalon Game Company

Avalon Games is happy to offer a fine collection of paper figure flats for use in your games and RPG adventures.  Each figure flat is presented in full color and mirrored with a front and back image of the character.

Figures within each set are offered in two versions, a cut out version for those hobbyist that want to spend the time cutting out their figures for a detailed image and miniature and a second version of each figure with an egg shall boarder for those hobbyist that want to just cut out their figures and get right to playing.

All figures are set to 30mm scale and in full color.  Each set comes with 10 figures and a bonus figure just for fun.

You are given permission to print as many of these images as you want and need, but they may not be reprinted in commercial or non-commercial publications, on the web or in any other means without permission from Avalon Games first being given.

Keep an eye out for new sets to arrive each week, with new looks, new characters and new genres being offered.

Price: $1.99
Categories: Company News

Avalon Models Free Sample Feb 2012

RPGNow - Thu, 02/02/2012 - 00:30
Publisher: Avalon Game Company

Avalon Games is happy to offer a fine collection of paper figure flats for use in your games and RPG adventures.  Each figure flat is presented in full color and mirrored with a front and back image of the character.

Figures within each set are offered in two versions, a cut out version for those hobbyist that want to spend the time cutting out their figures for a detailed image and miniature and a second version of each figure with an egg shall boarder for those hobbyist that want to just cut out their figures and get right to playing.

All figures are set to 30mm scale and in full color.  Each set comes with 10 figures and a bonus figure just for fun.

You are given permission to print as many of these images as you want and need, but they may not be reprinted in commercial or non-commercial publications, on the web or in any other means without permission from Avalon Games first being given.

Keep an eye out for new sets to arrive each week, with new looks, new characters and new genres being offered.

Price: $0.00
Categories: Company News

Pangenre RPG Conspiracy [BUNDLE]

RPGNow - Thu, 02/02/2012 - 00:21
Pangenre RPG Conspiracy [BUNDLE]Publisher: Pangenre, LLC
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



A Conspiracy of Dreamers
Regular price: $6.00
Bundle price: $5.00

In the near-future, an unexpected technological renaissance is sweeping the globe. Who (or what) is responsible?

A campaign module and rule supplment for the Pangenre RPG System™. The story arc and adventures are adaptable to other systems.

First Day, New Job

The room was mostly silent, although more than one whispered conversation was in progress. Bethany walked to the electronic whiteboard and used her fingers to bring up a series of gruesome images. “These are pictures of a number of people who have become victims of our enemy. We suspect that a great many more have not yet been discovered, or may have possibly been kidnapped."

Johnny Smith's hand shot up, "Who is the enemy you and Sandy keep talking about?"

Bethany sighed, "W...


Pangenre RPG Core Rules
Regular price: $12.00
Bundle price: $10.00

Pangenre Role-Playing Game SystemTM Updated Version 1.11

Try out the LITE version for FREE: http://rpg.drivethrustuff.com/product_info.php?products_id=92012

Many Settings. One Rule Set! What is the Pangenre RPG?

The Pangenre RPG Core RulesTM are the centerpiece of the Pangenre RPG SystemTM, a true multi-genre role-playing game. If you are yearning for a system that feels more realistic than existing designs, yet is still as playable as the easiest in-depth RPG system, Pangenre is for you!

Pangenre is built from Open Game Content as defined in the Open Game License (OGL). This makes it easier for experienced players to assimilate sweeping changes to the character and combat systems. But Pangenre is not just another d20 clone or spin-off. It's a brand-new game system.<...


Pangenre RPG Magic
Regular price: $6.00
Bundle price: $5.00

A Two-Tiered, Skill-Based Magic System for the Pangenre RPG System! Current Release Version - 1.10

The Pangenre RPG Magic™ supplement adds supernatural rules for all of your role-playing scenarios. Whether you want to run an Open-Game style high-fantasy game, or a lower-keyed science-fiction game with psionic powers, Pangenre RPG Magic give you the content you need.

What's In It? A conversion and enhancement of the Open Game magic rules for use with the Pangenre RPG. Follows the Pangenre RPG Core Rules model: No Classes. No Levels. No Hit Points. No "spells per level" or similar restrictions. No pre-memorization of spells. All spell casting is spontaneous, allowing you to cast any spell you know when you need to cast it. Spell casting is governed by a mana p...


Pangenre RPG Robots
Regular price: $6.00
Bundle price: $5.00

Pangenre Role-Playing Game SystemTM Version 1.01 (Updated from 1.00 on 17 August 2011)

Try out Pangenre RPG LITE for FREE: http://rpg.drivethrustuff.com/product_info.php?products_id=92012

Androids, Cyborgs, and Robots, Oh My!

Pangenre RPG Robots adds simple rules for creating robots within the Pangenre RPG System for use either as NPCs or as characters. (The design sequence can be adapted to any system, although it would need system-specific modification.)

Features

This 122 page rule supplement and adventure includes:

Simple rules for making robots of up to Large size. Rules for cybernetic implants to enhance living characters. Discussions of robotic technologies and how to incorporate them into your campaigns. A stand-alone adventure that allows players to...


Total value:$30.00Special bundle price:$25.00Savings of:$5.00 (17%)Price: $30.00
Categories: Company News

Game Geek Issues #26

RPGNow - Thu, 02/02/2012 - 00:07
Game Geek Issues #26Publisher: Avalon Game Company

Another great issues, packed full of gaming goodness.

Musing of the Avalon Stogie 

Behind the Game, Magic   

Coral Throne, Chapter XVII 

Eternal Cycle Excerpt   

Avalon Pathfinder   

Multi-Verse 

Dept 13 Comic, Issue #11   

Artist Spotlight   

Battle Axe   

Avalon Models

Arcana   

Reviews 

Cool Stuff

What's New 

Free Stuff   

Price: $0.00
Categories: Company News

The Road to 10,000 Begins! Facebook Giveaway Contest!

AEG - Wed, 02/01/2012 - 23:23

The Road to 10,000 has begun!

We have begun our journey this year down the Road to 10,000, and we want you, the L5R community, to join us!

This year, we are excited to be reaching a massive milestone for L5R – our 10,000th individual card! Throughout the year we will be focusing on this and it will lead up to an event no one wants to miss!

To start with, we are giving away Emperor Edition Starter Decks through a special Facebook contest early to you, our faithful customers! From now, February 1st until February 9th (that includes weekends!), we are holding a daily Facebook giveaway. For the next 9 days, you will have a chance to win an EE Starter for free, and possibly more! How do you participate? It’s really quite easy:

Go to the L5R Facebook page

Click the ‘Like’ button at the top of the page. Every single one counts!

Then leave a comment on the daily question.

What is the daily question? Each day, there will be a post asking you a question – what is your favorite clan, favorite card, what’s the best flavor text. All you have to do, is leave an answer in that post, and then we will select one lucky winner each day who has answered the daily question at random. Then, all that person has to do is send their Name, Address and Imperial Assembly membership number (if applicable) to [email protected] and they will be mailed their FREE Emperor Edition Starter Deck.

But that’s not all. We are celebrating our 10,000th card, and we are beyond excited for this – so we’re going to up the ante for this contest.

As of this posting, the Facebook page is at 7,259 ‘Likes’. We want 10,000. Or even more! So here’s what we’re going to do:

For each denomination of 100 that we hit (so 7,300, and then 7,400, etc.) during this contest, we will be giving away one additional starter to another winner who has left a comment on the daily question on the day we reach that milestone.

And to give you all a little extra incentive to join in – if, by February 9th, at 11:5p PM PST, we reach 8,000 or more  ’Likes’ on the L5R Facebook page, one lucky winner will receive an entire box of Starter Decks. That’s 1 of each Clan, shipped to you free of charge, for joining us on the Road to 10,000!

This contest is only from February 1st, 2012 until February 9th, 2012 at 11:59 PM PST. So get over to our Facebook page, tell your friends, and show the world the love you have for this game that brings us all together!

Daniel Briscoe
L5R Events Manager

Categories: Company News

Prepare for the Challenge of Your Life

Fantasy Flight Games - Wed, 02/01/2012 - 22:48
The Infinity Gauntlet, A Marvel HeroClix Tournament, continues Feb 15th

“I now hold omnipotence. What should I do with such almighty power? The answer to that is actually quite simple: Anything I want. Anything. I am incapable of error. Any result that displeases me I can simply reverse. There is nothing I need to worry on, for I am Thanos. And Thanos is supreme. Supreme."
     –Thanos, the “Mad Titan” The Infinity Gauntlet #1 (1991)

Join us at the Fantasy Flight Games Event Center Wednesday, February 15th at 7pm for the Infinity Gauntlet, a Marvel HeroClix Organized Play series!

What is the Infinity Gauntlet series?

The Infinity Gauntlet is an unprecedented 8-month series, and the FFGEC is the premiere location to catch all the action. The program is built around the story of Thanos and the Infinity Gauntlet. Each month, players will gather at the Event Center to compete for coveted Limited Edition figures, culminating with winners receiving Thanos atop his Shrine to Death. What’s more, each player will be given a “gem-less” Infinity Gauntlet object just for showing up to the first event!

Each month thereafter, players will be awarded participation prizes in the form of colored Gems. Each colored Gem attaches to the Infinity Gauntlet and unlocks a special power. After month seven, each player should have a gauntlet with six gems... and be ready for the final showdown with Thanos at his Shrine.

How do I participate?

Simply show up to the FFG Event Center on Wednesday, February 15th from 7pm to 10pm!

  • Participation is free of charge, but you must purchase the required Boosters.
  • The format for this "Month Two" event is a 600 point, Modern-Constructed event utilizing at least 300 points of figures from Hulk and/or Superman.
  • In-Betweener LE Figures will be awarded to 1st, 2nd, and Fellowship players.
  • Soul Gem 3D objects will be awarded as participation prizes.
  • http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=1975+oakcrest+ave,+roseville,+mn,+55113&sll=45.014983,-93.184286&sspn=0.010118,0.014055&ie=UTF8&hq=&hnear=1975+Oakcrest+Ave,+Roseville,+Ramsey,+Minnesota+55113&ll=45.018578,-93.182817&spn=0.010117,0.014055&t=h&z=16&iwloc=ARemember: Throughout the rest of the month (on the “off Wednesdays”) you’re invited to come to the Event Center at 7pm and test your mettle in non-official 300 point challenges.
  • To find out which Wednesdays will offer the official Infinity Gauntlet events, check the Event Center calendar frequently.

Where can I find more information?

To learn more, call or visit the Event Center. You can also check out the official Infinity Gauntlet website, where you can see prizes, rules, and more.

Steel your resolve and prepare to do battle for the greatest weapon of them all. Do you have what it takes to assemble and control the Infinity Gauntlet itself? Can you safeguard reality or will you rule with impunity? Only you can decide!

...

Categories: Company News

Wiz-War is Now on Sale

Fantasy Flight Games - Wed, 02/01/2012 - 21:44
Preview the magic with our video teaser trailer, then summon your copy today!

Deep underground in a magical maze, mages race through shifting corridors, casting spells and testing their wiles as they seek to steal their rivals’ treasures. Why? Wiz-War has begun!

You can now find Fantasy Flight Games’ inspired new version of this classic board game of magical mayhem on sale at your favorite local retailer and online on our webstore.

Mages in a maze

In Wiz-War two to four players assume the roles of rival mages seeking to win an esteemed magical competition. You score points by snagging rivals’ treasures and hauling them back to your base, or by blasting your foes with the final, telling blows that fell them. The first to score two points wins. Of course, if you’re the last wizard standing, victory is yours.

Interactions as involved as your imagination

While all wizards who enter the labyrinth can recite their cantrips backward and forward, it takes a malleable imagination to master the myriad combinations of incantations the game can yield. Spells each belong to one of four types–attacks, counters, items, and neutrals. Each spell also belongs to one of seven schools of magic which the players combine to form a spell deck. From this assortment of arcane invocations, you can weave sorcerous strategies to assail your foes.

Mixing the schools of magic in your spell deck allows you constant discovery of new interactions between different spells and schools of magic. Fire magic can destroy magic stones, but a well-timed flood can put out the sparks of flame before they consume precious items.

Will you focus on the mastery of form and eat through walls to create shortcuts to your opponents’ treasures, or will you pour your energy into pure boom and blast your opponents to bits? You’ll need to keep an open mind to respond to your rivals machinations. Flexibility and adaptability are also hallmarks of true magical prowess.

Gaze into my crystal ball

Get ready to Zot! Sneak a glimpse at the themes and components of Wiz-War in the new video trailer.


Click to view the video teaser trailer (QuickTime, 12.4 MB). Also available on the FFG Media Player and YouTube.

Ka-Bong!

Launch into a world of wild wizardry with the magical mayhem of Wiz-War. This classic board game is now on sale at your local retailer and on our webstore. Summon your copy today!

...

Categories: Company News

Hunter, or Hunted?

Fantasy Flight Games - Wed, 02/01/2012 - 21:44
A preview of The Koronus Bestiary, an upcoming Rogue Trader supplement

“You think those Orks were bad? Wait till you land on Burnscour, or some of the other worlds out here. You’ll be wishing it was just greenskins coming after you."
     –Arch-Militant Pel Lakken

In December, Fantasy Flight Game announced the upcoming release of The Koronus Bestiary, a supplement for Rogue Trader. This comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and others... plus a Xenos Generator that allows players to create alien species as varied and dangerous as they can imagine!

As we mentioned in that announcement, each chapter of The Koronus Bestiary focuses on one type of alien threat. Chapter one examines some of the most dangerous beasts of the Expanse, while chapter two covers the sinister threats posed by sentient xenos. Next, chapter three presents vile warp spawn that prey on the souls of humanity, and chapter four gives players the tools to invent their own formidable enemies. Today, we’re pleased to begin our series of previews with a look at chapter one, and a so-called mindless beast that proves that instinct can be every bit as deadly as intellect.

Danger surrounds you

The Koronus Expanse is home to a great many worlds that have been settled by humans, to various degrees of civilisation. As it is technically beyond the Imperium, it exists in a lawless state where the only rule is what bolter and lance can establish, and property is held for only as long as it can be aggressively defended. Xenos races roam freely, preying on humanity and denying its rightful destiny to rule the void. This is an extremely dangerous region, yet for a Rogue Trader its open nature makes it ripe for exploitation and profit.

Those who would make their means in the Expanse must deal with more than just these threats, however. The Expanse is filled with all manner of bestial creatures, and while these do not present the same kind of dangers as hostile xenos, they are no less hazardous. Each poses new perils for Explorers, as unique as the world it occupies. Many also offer tremendous potential for profit and glory, often of a personal nature impossible when dealing with merchant trading or combat in the void.

Death from above

Even to seasoned hunters, however, some planets may be more trouble than they’re worth. Burnscour is a hellish world on which the very environment is actively hostile. Today, we invite you to download a preview of one of Burnscour’s most formidable predators: the Terrorax. This hunter epitomizes stealth and patience, waiting in the dense jungle canopy for the opportune moment to strike.

Know your enemy. Download our preview of the Terrorax (pdf, 1.4 MB), and look for more on The Koronus Bestiary in the coming weeks. Then, look for it at your local retailer later this quarter.

...

Categories: Company News

The Final Chapter

Fantasy Flight Games - Wed, 02/01/2012 - 21:43
The Chaos Commandment, an adventure for Dark Heresy, is on sale

“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."
      –Explicator Hieronymous Voss

A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?

The Chaos Commandment, an adventure for Dark Heresy, is now on sale at your local retailer and through our webstore! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.

The exciting conclusion

For more on this exciting adventure, we turn to Dark Heresy’s lead developer:

Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. The Chaos Commandment concludes this trilogy, which began in Black Sepulchre and continued in The Church of the Damned, and the ending will be truly apocalyptic! 

This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes. 

Send ripples across the sector

All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it? 

Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future Warhammer 40,000 Roleplay books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight! 

Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to your local retailer for your copy of The Chaos Commandment today.

...

Categories: Company News

Mutants & Masterminds Power Profile #4: Summoning Powers

RPGNow - Wed, 02/01/2012 - 21:01
Mutants & Masterminds Power Profile #4: Summoning PowersPublisher: Green Ronin

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications associated with the power. It's a ready-made guide to creating new heroes and villains for your M&M game!

Power Profile #4: Summoning Powers

Why do all of the difficult and dangerous work yourself when you can summon up someone—or something— else to do it for you? Summoning Powers are all about agents, non-player characters called up by Summon effects, and what you can do with them. It covers conventional minions from infernal demons to animated machines but also powers like duplication, combined forms, empowering, and anatomic separation!

Price: $0.99
Categories: Company News

Into The Pit 5 - Doors, Gates and Portals

RPGNow - Wed, 02/01/2012 - 21:01
Into The Pit 5 - Doors, Gates and PortalsPublisher: Forever People
SamplesInto The Pit is a quick solution dungeon floorplan collectable consisting of preset room tiles and interconnecting, easy-to-cut-and-use passage and door tiles. The preset rooms allow you to lay down vast and complex dungeons quickly and easily. All 3D graphics - non 3D software produced, all painstakingly produced with traditional paint programs and techniques - but NO fiddly 3D assembly. All presented to 100% scale for use with standard 1" base miniatures. DOORS, GATES and PORTALS - ITP5

This is the fifth set for the Into The Pit modular dungeon range, an essential addition to your collection containing every door you'll ever need for your dungeon designs. 

Contents

Chunky Stone Archways
Deep Dungeon Doors
Gateways
Magical Doors
Metal Doors
Open Archways
Portcullis
Standard Dungeon Doors
Standard Stone Arch Doors
Unusual Doors
Wooden Doors with Wooden Frames
Wooden Doors 

NOTE: this is not designed to be a standalone product. This particular set features nothing but doors and contains no preset room or passageway tiles. To create the basic layout of your dungeon try the starter room set and to expand your creation take a look at the rest of the Forever People Digital Press product page for more sets. We'll be adding new content regularly and updating existing sets into print on demand.

boxed

Price: $1.98
Categories: Company News

Hellfrost Adventure: #19 - Tales of Darkness

RPGNow - Wed, 02/01/2012 - 18:59
 #19 - Tales of DarknessPublisher: Triple Ace Games

Dare you venture into Darkness?

The Dark Night - Buried in secret, Helfrith Helasdohtor a powerful priestess has been slowly breaking the sigils of her ancient tomb. When the sigils fail, the great evil will once again be unleashed onto the unsuspecting world. In preparation for this second coming of darkness, Hela has stirred Helfrith from her dreamless sleep. Can our heroes stop this evil?

The Demon of Duncallaich - The demon Kithreth lies trapped and bound to the soil of an ancient lost town Balyeux, which was destroyed during the Demongate Wars. Its taken many years for Kithreth to loosen his bonds but now he is slowly returning to the world and a cult is aiding his release. Can he succeed in his escape or will he be defeated - only you can find that answer!

Tales of Darkness contains two fantastic adventures for Triple Ace Games’ epic fantasy setting, Hellfrost.

Price: $9.99
Categories: Company News

Michelle Nephew GOH at Ropecon

Atlas Games - Wed, 02/01/2012 - 18:50
Atlas Games' own Michelle Nephew will be attending Ropecon in Finland as a Guest of Honor this July. From the Ropecon website:

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Ropecon XIX: from 27th to 29th of July 2012.

Ropecon, the largest annual non-commercial roleplaying convention in Europe, will be organised for the 19th time next summer. The convention will gather over 3500 visitors to conference center Dipoli in Espoo to play tabletop roleplaying games, larps, board games, collectible card games and miniature games for one summer weekend.

In addition to gaming, the convention includes lectures about games, workshops, medieval dance ball, boffer fighting championships and other activities among a myriad of choices, being the place to meet new people, share new ideas and get in touch with other gamers in Finland.

In 2012, Ropecon’s Guests of Honour will be Peter Adkison, Larson Kasper and Michelle Nephew.

[...]

Michelle Nephew is one of the high profile female roleplaying/board/card game designers, editors and publishers. She is one of the big names behind Atlas Games.

Michelle Nephew’s career started in Atlas Games in 2000 via the "Three Days to Kill" game. This game was also the first game in the world to be published under the Open Game License. During her career Michelle Nephew has written and designed many games (most notably: The Tide of Years), but now she works under the title ”Tenured Editor” and manages the design part of Atlas Games, takes care of public relations and marketing, and develops board and card games. She also works as the Special Ops demo team coordinator Nephew has been part of designing the card game Ren Faire, which was published in 2009. Also her in thesis she wrote about roleplaying games.

Atlas Games has published games such as Ars Magica, Unknown Armies, Gloom, Ren Faire and Lunch Money, and other publications like the GenCon 40-years anniversary publication. Many Guests of honour of previous Ropecons have written and designed games for Atlas Games. Nephew’s husband is also a familiar name to roleplayers. He is John Nephew, president of Atlas Games.

For more information:
http://www.ropecon.fi
[email protected]
Categories: Company News

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