DCC Demos Are Now On Fridays, Too!

Two demos a week? WHY NOT THREE?

The best way to learn is with a Demo! And through the end of February, we are offering not just one Demo Session a week, not just two, but THREE. It’s Triple Demo time!

So, in addition to our normal Tuesday Night Demo Night, Judge Brendan will also be running a Saturday afternoon session every week, and Judge William will be running Friday Night sessions starting TOMORROW, January 27th, at 8:00 p.m. EST—choose what best fits your schedule and come share in the fun of DCC RPG.

Here’s a reminder of what it’s all about:

Are you new to the world of Dungeon Crawl Classics? Do you want to give the game a try, but you aren’t sure about the rules or where to go with things?

Welcome to Online Demo Club! We’ll be teaching the basics through example to both fledgling players and Judges alike. Running a game with all the nuances that help to make DCC RPG a favorite with fans all over the world.

How do you get involved? All you have to do is RSVP through our Events Page.

Simply go to The Events Page, and you’ll see the DCC Demo Night graphic at the top of every Tuesday and Saturday listing for games. Click on that and then RSVP with our Judge to reserve your spot. Simply click ‘Going’ under ‘RSVP Here’ (see image below), and then fill in the information that pops up. Our Judge will then contact you with additional information for the Demo Game.

Please sign up no later than 3:00 pm EST on the day before your Tuesday event, or 11:00 am EST on the day before the Friday or Saturday sessions. RSVPs cannot be accepted after that time.

NOTE: There are only FIVE slots for each demo club. If you CANNOT make it, don’t sign up. We anticipate these events to fill up fast, and we don’t want to deny people wanting to learn.

Last Week For Road Crew to Submit Origins Events!

Road Crew! We’re coming back to Ohio, and we’d love for you to join us in Columbus for the Origins Game Fair!

The long-running Origins Game Fair is down to the final days to submit gaming events for the 2023 show. It will be held on June 21-25 in the Greater Columbus Convention Center in Columbus, OH. We’d love to see you there!

It would be great to see a large showing of DCC and related Third-Party Publisher games to reinforce our booth’s presence, so for anyone considering running an event, we hope you hop on board. We’ll have a huge presence in the Dealer’s Hall, and having the Road Crew running games for fans would be amazing!

The Event Submission Deadline is February 1st! You’ve only got a few days left to get your games in for this fantastic show!

We’ll see you in Columbus, OH this June for the Origins Game Fair!

Apocalisse – John’s Guide to the Armageddon QUICKSTART [ITA]

Publisher: Acheron Games

LA FINE DEL MONDO È ARRIVATA…

Apocalisse è il gioco di ruolo definitivo per 5a Edizione basato sul Libro della Rivelazione di San Giovanni, che vi condurrà nella guerra finale fra angeli e demoni.

Nell’immenso campo di battaglia dell’Armageddon, lo scontro finale tra angeli e demoni, tra le schiere che combattono per il Trono del Signore e quelle che servono l’Abisso, è cominciato.

Tuttavia, la razza umana è sopravvissuta

Apocalisse è un viaggio terrificante alla fine dei tempi, tra le rovine del mondo, nello scenario della guerra decisiva tra le potenze ultraterrene. 

Voi sarete gli ultimi sopravvissuti in una terra sconvolta da piaghe infernali, devastata da calamità divine e percorsa dai Quattro Cavalieri. 

Vi attende una lotta disperata contro la Fine di Tutto, e un’ultima scelta: combattere per la vostra vita, o affidarvi al Giudizio Universale?

Apocalisse – Jonh’s guide to the Armageddon prevede

  • L’Armageddon – un intero setting book dell’Apocalisse biblica in cui ambientare avventure e campagne di gioco.
  • Nuove regole per la creazione dei personaggi, per la sopravvivenza negli ambienti apocalittici, per gli effetti dei Sette Sigilli e per i Marchi inflitti dalle potenze ultraterrene.
  • Quattro nuovi archetipi di personaggi, specializzati nell’affrontare le insidie della Fine del Mondo.
  • Bestiario dell’Apocalisse, con 50+ nuovi mostri.
  • 20+ Artefatti Apocalittici.

Apocalisse - John's Guide to the Armageddon QUICKSTART [ITA]Price: $0.00

Apocalisse – John’s Guide to the Armageddon QUICKSTART

Publisher: Acheron Games

THE END OF THE WORLD IS HERE…

Apocalisse is the definitive 5E setting based on the Book of Revelation by St. John, and it will lead you into the final war between angels and demons.

In the immense Armageddon battlefield, the ultimate fight between angels and demons, between those who fight for the Throne of the Lord and those who serve the Abyss, has started.

But the human race has survived…

Apocalisse is a terrifying journey to the end of times, amongst the ruins of the world, during the deciding war between celestial beings. 

You’ll be the last survivors in a land devastated by infernal plagues and divine calamities, roamed by the Four Horsemen. 

A desperate fight against the End of Everything awaits you, with one last choice: will you fight for your life, or will you let the Final Judgement choose for you?

Apocalisse – John’s Guide to the Armageddon will present:

  • The Armageddon: an entire setting book about the biblical Apocalypse in which you’ll be able to set adventures and campaigns;
  • New rules to create your characters, to survive in an apocalyptic setting, and concerning the effects of the Seven Seals and the Marks inflicted by celestial powers.
  • Four new archetypes, specialized in dealing with the dangers of the End of the World;
  • A Monster Manual of the Apocalypse, with 50+ new monsters;
  • 20+ Apocalyptic Artifacts

Apocalisse - John's Guide to the Armageddon QUICKSTARTPrice: $0.00

Old Bones – The Joseph A. McCullough Creator Zine

Publisher: Joseph A. McCullough

Old Bones is the little zine devoted to the tabletop wargames of Joseph A. McCullough, with illustrations by Barrett Stanley. This issue contains:

The Slippery Slope – A solo scenario for Frostgrave, Ghost Archipelago, Rangers of Shadow Deep or Stargrave.

Carnival Charnel – A competitive scenario for Silver Bayonet.

The Decrapolis – A scenario for Oathmark.

Alternate Poisons – For Frostgrave, Ghost Archipelago, Rangers of Shadow Deep or Stargrave.

Quasar Cola – Rules for soda machines in Stargrave.

Diskos – A new advanced technology weapon for Stargrave.

Adar – Rules for Great Birds in Oathmark.

Double Crossbows – Rules for Frostgrave, Ghost Archipelago and Rangers of Shadow Deep.

Old Bones - The Joseph A. McCullough Creator ZinePrice: $8.00

Rune Magic (SF)

Publisher: Rogue Genius Games

The Magic of Runes!

Runes are older, more primal forms of magic that existed before spells or even mortal languages. Runes may augment their crafter’s own abilities, aid their allies, reveal knowledge and lore, or hinder and harm their crafter’s foes. While the undisputed masters of rune magic are the dedicated runecasters, others can learn enough about the strange and elder form of supernatural power to use just a few runes to aid their heroic or villainous efforts.

Starfinder

Rune Magic (SF)Price: $2.95

Rune Magic (PF2)

Publisher: Rogue Genius Games

The Magic of Runes!

Runes are older, more primal forms of magic that existed before spells or even mortal languages. Runes may augment their crafter’s own abilities, aid their allies, reveal knowledge and lore, or hinder and harm their crafter’s foes. While the undisputed masters of rune magic are the dedicated runecasters, others can learn enough about the strange and elder form of supernatural power to use just a few runes to aid their heroic or villainous efforts.

Pathfinder 2nd Edition

Rune Magic (PF2)Price: $2.95

January 27, 2023: Kobolds Ate My Baby! The Orange Book On BackerKit

KAMB

The Kobolds are back! 9th Level Games is currently funding Kobolds Ate My Baby! The Orange Book over on BackerKit. It’s a totally new edition of KAMB! powered by their award-winning polymorph™ system.

We love the game, and we also love its artist, a cool guy named John Kovalic! When the last edition was funded, we collaborated on a stretch goal on the project: Munchkin Kobolds Ate My Baby! (that’s still available, by the way, and would pair deliciously with Munchkin Babies . . .)

Some awesome stuff on this BackerKit:

  • A Kobolds Ate My Baby! x Mörk Borg zine, SMÖRKAS BORG!

  • Plush kobolds!

  • A HUGE Digital Adventure Pack, with even more adventures unlockable as stretch goals.

  • Did I mention the PLUSH KOBOLDS yet?

And if you want more adorably menacing kobold content, check out 9th Level’s TikTok page! Their charming spokeskobold, Yeet, makes regular appearances.

All Hail King Torg!

Irene Zielinski

Warehouse 23 News: Venice Awaits!

GURPS Hot Spots: Renaissance Venice is your guide to one of the most fascinating locales of the Renaissance era. Thanks to Matt Riggsby’s gift for presenting a gamer’s-eye view, the city comes alive with insight into its history, government, military power, noteworthy personalities, and more. Download it today from Warehouse 23!

DND 5e Custom character sheet – Ranger bloodhunter

Publisher: Dungeon Masters Guild

My custom character sheet for Dungeons and dragons 5e.

Includes the following PDF files in colored lineart as shown in the images:

1 x character sheet (With empty/no portrait.)
1 x spellsheet
1 x misc/bio sheet.

All files drawn on a A4 template in the Procreate app on an iPad pro.

Indended for printing and tabletop usage. No form-fillable functionality.

Sold as is.

Intended for personal use. Please do not distribute, sell or copy.

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.

All other original material in this work is copyright [2018] by Kyrre Bjurling and published under the Community Content Agreement for Dungeon Masters Guild.

Bloodhunter_Ranger_c.png

Spellsheet_c-PV_DMG.png

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DND 5e Custom character sheet - Ranger bloodhunterPrice: $2.00

DND 5e Custom character sheet – Rogue blades

Publisher: Dungeon Masters Guild

My custom character sheet for Dungeons and dragons 5e.

Includes the following PDF files in colored lineart as shown in the images:

1 x character sheet (With empty/no portrait. Portrait below is just an example.)
1 x spellsheet
1 x misc/bio sheet.

All files drawn on a A4 template in the Procreate app on an iPad pro.

Indended for printing and tabletop usage. No form-fillable functionality.

Sold as is.

Intended for personal use. Please do not distribute, sell or copy.

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.

All other original material in this work is copyright [2018] by Kyrre Bjurling and published under the Community Content Agreement for Dungeon Masters Guild.

Blades_Rogue_c_vincent-PV_DMG.png

Blades_Rogue_c-PV_DMG.png

Spellsheet_c-PV_DMG.png

Misc_Sheet_c-PV_DMG.png

DND 5e Custom character sheet - Rogue bladesPrice: $2.00

DND 5e Custom character sheet – Bard

Publisher: Dungeon Masters Guild

My custom character sheet for Dungeons and dragons 5e.

Includes the following PDF files in colored lineart as shown in the images:

1 x character sheet (With empty/no portrait. Portrait below is just an example.)
1 x spellsheet
1 x misc/bio sheet.

All files drawn on a A4 template in the Procreate app on an iPad pro.

Indended for printing and tabletop usage. No form-fillable functionality.

Sold as is.

Intended for personal use. Please do not distribute, sell or copy.

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.

All other original material in this work is copyright [2018] by Kyrre Bjurling and published under the Community Content Agreement for Dungeon Masters Guild.

Bard_c_portrait-PV_DMG.png

Bard_c-PV_DMG.png

Spellsheet_c-PV_DMG.png

Misc_Sheet_c-PV_DMG.png

DND 5e Custom character sheet - BardPrice: $2.00

Crowns & Castles NPC Unit Tokens

Publisher: Dungeon Masters Guild

Contains virtual tabletop tokens for all DM-run units listed in the Gold Medal Crowns & Castles game system (click here for description).

That’s 330 tokens to challenge your players with every creature in the core 5e books that could (reasonably) be organized into an army.

The information on each token includes the unit’s AC, movement range, and the distance of any ranged attacks it might have. Hit points, morale modifiers, and attack bonuses should be stored in the unit via the tabletop simulator.

Crowns & Castles NPC Unit TokensPrice: $0.00

Running Memorable Games – Bigger Combats

Publisher: Dungeon Masters Guild

Running Memorable Games is a series where we include options and rules to help create more interesting, fun, and “memorable” games. If you want to add a bit of spice or intrigue to your games, this supplement may be for you.

This title is designed around a quick and easy way to create encounters that convey the idea of fighting hordes of enemies. Providing tools to turn monsters into a “swarm” variant to represent multiple creatures but as a single monster.

There are also rules on “minions”, weaker enemies for when an actual horde is too many but you still want to add some fodder for combat.


If you enjoyed this content and want to see more, leave a comment on an aspect of the game you would like to have expanded.

We also have a series where we create magic items and lore for the deities called “Divine Blessings”. Many titles in that series are free to try so go check it out!

Running Memorable Games - Bigger CombatsPrice: $0.99

Chthonic Crawl, Fire in the Mohle, And 4 More New Third-Party DCC Zines in the Online Store!

Six New Zines Hot Off the Presses!

We’ve got a stack of old school cool coming your way today in the form of six new wild, weird, and super-creative third-party zines for use in your DCC and MCC games. From Ancient Greece to a Radioactive Future, from new magic, artifacts, spells, and patrons to house rules, adventures, and quirky extras — no matter your jam, we’ve got a zine to fit your scene!


“The Halls of Hades” AEON: Ancient Greece: Volume 4 – Print + PDF

WELCOME TO THE LAND OF THE DEAD

AEON: Ancient Greece Volume 4 takes you and your players to the Underworld!
Pack your bag, bring a coin or two for Charon and an extra toga (in case you soil the one you’re wearing), ‘cuz we’re going to the lands ruled by Hades, God of the Underworld.

Volume 4 brings you:

1. A map of the Underworld!
2. How to Travel to the Underworld: Discover the 5 ways PC’s can enter the Underworld for an epic adventure and tale worthy of being retold by Homer himself – assuming they return to the land of the living that is…
3. What Happens When We Die? This section explains what happens when a person, a monster, a shade or even an Immortal dies.
4. Denizens of the Underworld: A mini-monster manual of all the Gods and monsters of the Underworld.
5. BRAND NEW ADVENTURE! The Halls of Hades: This adventure was designed to be played either 1 on 1 (Judge and Player) or with multiple players who have had a PC die.

So what are you waiting for?
The Underworld to freeze over?
Get your copy of Volume 4: The Halls of Hades, or the LIMITED Gold Foil edition right now!


Chthonic Crawl Issue 1: Magic Items – Print + PDF

The first issue of Chthonic Crawl is a 38 page (not including the back and front cover), B&W, 5.5” x 8.5” zine with a full color front and back cover compatible with Dungeon Crawl Classics and other OSR-style systems.

• 17 bad-ass magic items that you can drop into any fantasy setting.
• Each item comes with a B&W hand-drawn picture by the

Support the New 3PP Kickstarter for Tales from the Smoking Wyrm No. 6!

Tales from the Smoking Wyrm is back with a sixth installment!

Shot out of the gates with a fully-funded Kickstarter comes Blind Visionary Publications with the next issue of Tales from the Smoking Wyrm! Issue Number 6 is packed with articles and extras, a new class, patron, missions, herbals, artifacts, and rules for using BVP’s new online Tentacular Nest Generator!

As part of the Kickstarter, BVP is offering its new online tool at a low one-time cost — the Tentacular Nest Generator, essentially an on-the-fly mini-dungeon creator! Read the full description in the Kickstarter campaign to find out more about this easy to use dungeon generator, but signing up now grants evergreen and unlimited access to all future BVP website generators!

All this plus a ton of add-ons and potential stretch goal unlocks, and an Early Bird bonus for all backers within the first 48 hours (that’s now!) in the form of two cool drinks coasters.

Tales from the Smoking Wyrm is a fanzine inspired not just by the roleplaying game Dungeon Crawl Classics (DCC), but also by the wondrous fanzines of the past 40 years! While it focuses on DCC, the material produced can be easily translated into any Old School Renaissance (OSR) system, or even Fifth Edition Fantasy! Back the Print + PDF version, or PDF only version, as you choose.

The sixth issue contains ten features, usable by both players and judges:

  • Tentacular Nest Generator (article)—a complete set of tables to develop a tentacular nest in just minutes! Your groups can experience the dangers of being hunted by tentacular youth on their home turf no matter what their level. This grind house/killer maze will put your party to the test as they try to avoid being murder-hoboed by young tentacular eager to consume their souls! Requires use of the tentacular adversary generator found in Tales from the Smoking Wyrm issue 3 for fullest effect!
  • Example Tentacular Nest—a pull out from this issue—a complete tentacular nest, ready for you to torture your players with! Contained in a custom pocket.
  • Soul Eater Class—Soul Eaters are a new class of people who consume magic, internalize it, and can use it to their advantage! Want to play the Soul Eater? Don’t forget the Soul Eater character class double-sided character sheet in the add-ons!
  • Patron Missions: Cthulhu—Now a regular feature while we