Oath of Freedom Paladin Subclass

Publisher: Dungeon Masters Guild

The Oath of Freedom commits the paladin to promote freedom and fight against tyranny wherever it may be. Paladins of this oath that gain great fame often become grand folk heroes for saving a town from a corrupt governor or invading force. The most successful of them show a community how to defend themselves and set them on the path of self-determination. They are often branded as rebels, but they embrace the tittle as a noble one.

These Paladins can resist the very forces of nature that seek to keep them bound, allowing them to move at grand speeds. While freedom may seem like a simple ideal to strive for, every paladin must determine what that truly means. Do they fight for their own freedom or that of the world? What should the cost of freedom be? Some paladins seek an external source for their ideals after deciding that mortal concepts are too fallible, thus some may swear fealty to a trickster god, fey creatures, or rebellious angels with a soft spot for mortals.

Oath of Freedom Paladin SubclassPrice: $2.00

PALADIN: Oath of Human Resources

Publisher: Dungeon Masters Guild

First of the Modern Fantasies Series. 

Includes: PALADIN: Oath of Human Resources. 

Do you want to bring equity and teamwork to your adventuring party?  Are you passionate about instilling coorporate goals and values, while keeping order?  Then joining the ranks of the Oath of Human Resources is for you.

This somewhat goofy take on playing a Human Resources representative in a magical and modern world will give you potent abilities to protect your allies and banish violators.

More Modern Fantasy to come!

PALADIN: Oath of Human ResourcesPrice: $0.69

Encyclopedia of Boneless Beasts: Tentacles

Publisher: Dungeon Masters Guild

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For those who like their knowledge with a side of tentacle, this is the book for you!

It’s got all the sinking, inky details on everyone’s favourite boneless friends.

Learn about their anatomy, their eating habits, and how to tell a Hydra from a Coterie.

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Encyclopedia of Boneless Beasts: TentaclesPrice: $3.48

House on the Hill

Publisher: Dungeon Masters Guild

This is the start of Mentats of Gaming new adventure line – One Room Dungeon. Each adventure has a single, small setting, usually one room with multiple encounters. 

The House on the Hill is a 1st level adventure for 4-6 characters. 

While camping in the woods, your party is suddenly overrun by goblins and orcs headed somewhere with a purpose. They keep coming back every night. Does the answer lie in the House on the Hill?

House on the HillPrice: $0.50

NPCs The Good, The Bad and the Ugly

Publisher: Dungeon Masters Guild

This module is free for all to use or you can send a buck to help an author out.

It contains 21 pages of NPCs and trades people that can be encountered in any rural or city setting. Blacksmiths and stable masters to magic users and clerics can be found in this one!

It also has a wide range of NPCs such as evil warlocks or decent wizards. Thieves, fighters, half-orcs and duergar. You can find it all in this one module.

NPCs The Good, The Bad and the UglyPrice: $1.00

Give Your Feedback on Goodman Games at Gen Con!

If you attended Gen Con and interacted with Goodman Games there, we would love to hear from you! Whether it was a game, shopping at our booth, or banging the Doom Gong, we’d like your feedback. Please fill out our Gen Con feedback form!

It only takes a couple of minutes and is a HUGE help to us for improving our convention experience in the future. We are not collecting emails and all of your information and answers remain anonymous.

Thanks in advance for helping us out with this brief survey!

Tournament players, please note that you will also receive a separate survey by email, specific to the tournament.

The Return to the Return of the Starless Sea

The Return to the Return of the Starless Sea

by Terry Olson

Hail, Reavers!

The author of the article and tournament judge, Terry Olson

This year was Goodman Games’ official return to Gen Con, and with that, the return of the Gen Con DCC RPG tournament! Speaking of “returns,” this year’s tournament, which was the largest in Goodman Games’ history (198 players!), was Return to the Starless Sea. Those of you with good memories will recall that two years ago in the year that shall not be named, we ran an online version of this tournament for Bride of Cyclops Con. But this year we ran it at a real table, with real players and real dice… and even a real wizard van! And we gamed on the floor of Lucas Oil Stadium!

Return to the Starless Sea differentiates itself from previous tournaments by having a zero-level funnel in round 1 and a first-level adventure in round 2. There were five separate flights of the round 1 funnel, each slightly different from the other. The top team from each of these five flights advanced to the final round, round 2. The funnel was designed especially for new players, giving them similar chances of advancement as experienced reavers. And we had a lot of new players. In fact, our final round’s second place team, “The Live Stock,” had players new to DCC. Awesome!

The first round begins long after the adventure Sailors on the Starless Sea. The keep has rebuilt itself and is repopulated with even deadlier adversaries. Now, a peasant army surrounds it, ready to end the threat once again. The players begin with 20 PCs but they can draw from a deck of an additional 30, which represents the gongfarmer horde surging behind them. This helps ensure that everyone can play round one for the full duration; indeed, only one team managed a “true” TPK, where each player ran out of PCs with no more replacements in the deck.

Even though the funnel format places a PC’s odds of survival mostly in rolls of the dice, those players who could tap into “gongfarmer ingenuity” managed to thrive where others faltered. Where some PCs trusted an unmodified Luck roll to get them through an animated wall’s chomping maw, others improved their chances by propping that maw open with miscellaneous equipment and farm animals. (When you’re invading a

New Players, Sign Up For DCC Zoom Demo Tonight!

DCC Demo Week kicks off tonight! Judge Brendan starts a week of instructional sessions to help you learn how to play Dungeon Crawl Classics.

We call it DCC Demo Week, and it’s our way to help folks looking to learn Dungeon Crawl Classics. We pair you up with one of our experienced team of Judges who take you through the process and get you started in the world of DCC RPG. And Judge Brendan gets everything rolling tonight at 6:00 p.m. EST!

And getting involved is easy! All you have to do is navigate over to our Events Page and look for the DCC Demo Week banners. Click on the one for the date that works best for you and follow the sign-up instructions. It’s that easy!

Spaces are limited, however, so don’t delay! We expect the slots to fill up fast.

Here’s the full schedule of events so you can find the day and time that works best for you:

Monday, August 15

Tuesday, August 16

Wednesday, August 17

Thursday, August 18

Friday, August 19

Saturday, August 20

And if you need the essentials to play, we’ve got some more great news: The DCC First Time Fan Kit! This collection of material is designed to get new players into DCC RPG at a great price—over 50% off the cover price, in fact! Head on over to our online store to check it out, and grab a DCC First Time Fan Kit for yourself!

So be sure to join us next week as we take you into the realms of DCC RPG! Our Judges are ready to roll some dice, and we’ve got a seat prepped at the table! All that’s missing is YOU!

This Week on Twitch – August 15-21

We get back to our regularly scheduled programs this week with a sextet of sensational shows! It kicks off with the season finale of In The Studio tonight!

And don’t forget you can catch up on all our shows over on the Goodman Games YouTube channel as well!

Now let’s check out the details!

Schedule for the week of August 15


8:00 p.m. EST, Monday, August 15

In the Studio with Chris

Host: Chris Arneson

It’s the season finale of In the Studio!

Join us tonight—Monday, August 15 at 8:00 p.m. EST—as Chris Arneson welcomes us back In The Studio one last time! Chris shares his own artistic style and advice while working on an illustration LIVE. You’ll see the artwork as soon as anyone at Goodman Games does!

Hang out with us tonight on the Goodman Games Official Twitch Channel!


6:00 p.m. EST, Tuesday, August 16

R.A.W. (Rules As Written)

Hosts: Matt Robertson and Stefan Surratt

Raw is back this week with returning guest, the Master of Mitigation himself, Bob Brinkman.

We will be revisiting questions from the previous episodes since Bob was on to see if we missed anything, and get his take on topics like Luck rules, deed die rules, and thieving abilities!

Join us Tuesday night to get all your rules questions answered!


7:00 p.m. EST, Wednesday, August 17

Picks From the Print Mine

Hosts: Jon Wilson and Dieter Zimmerman

This week, a break room is newly installed in the Print Mine, new releases are covered, and Emogoth sets his sights on James Floyd Kelly!

It’s a deep dive into the Print Mine, with your friends Jon Wilson and Dieter Zimmerman, this Wednesday at 7:00 p.m. EST.


8:30 p.m. EST, Wednesday, August 17

Prep or Die

Hosts: Old Men Rolling Dice

30 minutes
5 images
3 gamemasters
Each competing to create an amazing one-shot adventure

We provide the inspiration, you provide the imagination!

Prep or Die is a game show inspired adventure creation challenge. Tabletop roleplaying game players are challenged to create a live adventure, using a collective pool of fantasy art.

Join Jeremy and Aphi this Wednesday at 8:30 p.m. EST for Prep or Die. It’s all happening on The Official Goodman Games Twitch Channel!


9:00 p.m. EST, Friday, August 19

Grape Ape’s Reaver Express

Hosts: Judge GrapeApe and friends

The Reaver Express returns this Friday at 9:00 p.m. EST with your favorite groups of

Indomitable Gauls

Publisher: Porcupine Publishing

Indomitable Gauls is a simple tabletop RPG inspired chiefly by the Asterix comics. 

It’s good for adventuring in the ancient Roman empire and thereabouts but also for playing existing fantasy RPG scenarios in a family-friendly way. And for playing with adults who just want a bit less violence too. 

In the past I’ve enjoyed running traditional RPG adventures — ‘traditional’ in the sense that lethal violence is on the table — with the fights recast as unarmed martial arts, and that works well but requires the GM to evaluate each and every sword- or laser-armed encounter. 

But in the style of 20th-century Franco-Belgian comics about plucky Gauls, you don’t need to do that. The Romans are still coming at our heroes armed with their full array of pīla, gladiī and so forth, yet as the Gauls CRASH and PAF their way through the ranks of legionaries, there is little malice or menace. Even when you’re tied up and about to be fed to the lions. 

Adventures tend to be short in Indomitable Gauls, as you’re rolling your Pages die (equivalent to Cthulhu Dark‘s Insight, here representing how many pages are left in the album) for the whole group rather than an individual player character. If you feel like you’ve not played for long enough when you finish, begin a new adventure!

Indomitable GaulsPrice: $2.00

Create Your First TTRPG AR Encounter

Publisher: Ardacious Pty Ltd

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Create your first Augmented Reality TTRPG Encounter

This is a walkthrough guide for how to create an augmented reality encounter using Ardent Roleplay – the first AR app for tabletop roleplaying games.


⬢  Use the free GM Creation Kit desktop app to create your own AR encounter

⬢  Customise changeable animated States within that encounter


⬢  Allocate the encounter to one of Ardent Roleplay’s Encounter Cards


⬢  Load the encounter in the mobile app


⬢  Preview the AR encounter you’ve made with the mobile app!

Rural Hhut on Fire

Ardent Roleplay brings virtual scenery, creature, character and prop models to your face-to-face and online games.

Show each player what their character sees to deepen immersion and stop the metagaming!

Use Encounter Cards as marker images of where to place the 3D AR models on your tabletop.

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What is Ardent Roleplay’s Creation Kit?


Ardent Roleplay is a system agnostic tool with a continuously growing catalog of AR models.

The Creation Kit is a desktop app that GMs can use to customise their own AR Encounters, Campaigns and Sessions.

GMs allocate AR Encounters (models) to cards and add various animated States to those Encounters.

During a game hosted through the Ardent Roleplay Mobile App, GMs are able to send individual players these AR Encounters (pre-prepared in the Creation Kit) and reveal animated States in real time.

This means the GM can show each player what their individual character sees to deepen immersion and avoid metagaming.


Download the Creation Kit from ArdentRoleplay.com/CreationKit

Downloads for Mac OS & Windows



How to use this Guide

Follow this PDF guide step by step to create your first TTRPG AR encounter! You can also follow a video guide.


Create Your First TTRPG AR EncounterPrice: $0.00

Book of Magic: Spell Codex Volume 2 (PF 1e)

Publisher: Jon Brazer Enterprises

The Collected Knowledge of a Hundred Spellcasters

Bringing together all the spells from two dozen companion sources, the Book of Magic: Spell Codex Volume 2 has something for everyone. These spells have been updated for clarity and expanded to cover classes introduced after their original publication. Gathered together for the first time, these spells will give your character the edge you’ve been looking for.

Within these 96 pages, the Book of Magic: Spell Codex Volume 2 contains:

  • Over 180 spells for all 26 spellcasting classes. From wizard to bloodrager, cleric to paladin, psychic to medium, you’ll find spells for your character here.
  • New short descriptions, making it easy for you to discover and find that perfect spell.
  • Artwork to make this feel like a true spellcaster’s tome.
  • Two fully bookmarked PDFs include a spell-tome-inspired design and printer-friendly version.

With this essential compendium, your character will be prepared for the road ahead.

Elven Paladin by Bob Greyvenstein

Door Runes by William McAusland

Paladin on Mount by Warmtail 

Book of Magic: Spell Codex Volume 2 (PF 1e)Price: $11.95