Letumo’s Playground

Publisher: Dungeon Masters Guild

A lonely young fey brings new friends into a playground for some games. There is going to be lots of fun. Maybe some bits and pieces will be lopped off, but we will still have fun.

Letumo’s Playground is an adventure for 2-4 characters of 3-5 levels. The adventure is designed for fun, and like many aspects of the Feywild, there are some ominous undertones.

Letumo's PlaygroundPrice: $3.49

Moon Gate River Pass

Publisher: Dungeon Masters Guild

This map pack contains one map. 

This map was created with Dungeon Alchemist. This map includes line of sight and lighting.

1. Moon Gate River Pass is great for random encounters or adding a Fey Crossing into your campaign. This site is the resting place for two High Elf Nobles that were buried here more than a century ago. Thier subjects erected this Moon Gate so they could visit them from the Fey Wild. Anyone with Elven ancestry can activate the gate. The gate is not visible from the river because of the high banks and cannot be seen from the campsite due to the evergreens blocking the line of site in a Fantasy Grounds module.

Please contact me with any questions, comments, or suggestions/feedback.

Version 1 – Initial release

Fantasy Grounds Unity Moon Gate and River Pass Map Pack – Brian Sellers

Moon Gate River PassPrice: $1.00

Backwoods Blacksmith and Dragon’s Rest Inn

Publisher: Dungeon Masters Guild

This map pack contains two maps. One is a blacksmith’s house in the backwoods and the other an Inn with rooms. 

These maps were created with Dungeon Alchemist. These maps include line of sight and lighting in a Fantasy Grounds Module.

1. Backwoods Blacksmith is great for random encounters or adding to the outskirts of any city or settlement.

2. Dragon’s Rest Inn is a tavern that has rooms and a stage for the local Bard.

Please contact me with any questions, comments, or suggestions/feedback.

Version 1 – Initial release

Fantasy Grounds Unity Backwoods Blacksmith and Dragon’s Rest Inn Map Pack – Brian Sellers

Backwoods Blacksmith and Dragon's Rest InnPrice: $1.00

The Old Dark Manor (That Fell on My Uncle)

Publisher: Dungeon Masters Guild

Most spooky mansions have the decency to ‘rise up out of the ground’, or ‘appear out of the mist’. This old, dark manor fell right out of the sky, landing on a young girl’s uncle. Her favorite uncle, no less! 

Now monsters are emerging from the strangely undamaged mansion, and heroes are needed. Needed to avenge the poor man, restore peace, and perhaps even figure out why a mansion would fall out of the sky in the first place. 

A strange and dirt-cheap adventure for 4+ characters, level 2-4.

The Old Dark Manor (That Fell on My Uncle)Price: $1.00

Cleric Subclass: Seafaring Domain

Publisher: Dungeon Masters Guild

Unlike most Clerics, not all Seafaring Clerics worship specific deities. Many do, though some worship the very sea itself, channeling its powers of strength and power. These Clerics excel on the high seas, and are typically found aboard various seafaring vessels such as pirate and privateer ships.

Cleric Subclass: Seafaring DomainPrice: $0.50

See The Goodman Games Art Show at Gen Con!

The Art of GG—for thee!

Come take a look at original Goodman Games Art at our Art Show during Gen Con 2022. Just stop by our gaming area at Lucas Oil Stadium and you can’t miss our panel display—in fact, you might not be able to take your eyes off it!

All Goodman Games products and publications feature art made with real, physical media—actual ink on paper, or paint on canvas. Even in the midst of our digital age, nothing beats the authentic physicality of the actual artifacts of human imagination—and we’ve got original work from Doug Kovacs, Chris Arneson, and Brad McDevitt to prove it.

You loved the cover art, so go ahead and take some time during the con to marvel at the originals and experience just what sets that distinctive DCC art style apart from all the rest.

The “What’s New With Goodman Games” Seminar Returns to Gen Con!

Take a peek into the future with us at Gen Con . . .

We are incredibly excited to return to the in-person con experience for Gen Con 2022 — we’ve missed you all! In addition to the face-to-face joys of chatting with fans in the dealer’s hall and, of course, the fun of gathering around the table to play our favorite games, we’ll also get to share what’s new, what to expect, and what surprises are in store for the future of Goodman Games.

Our “What’s New With Goodman Games Seminar” will feature Joseph Goodman alongside a panoply of GG writers, designers, and artists discussing new projects, upcoming releases, future plans, and hints of things even further down the road. You won’t want to miss this look at what’s coming down the pike in the near — and not-so-near — future. SPOILER ALERT: You’ll love it!

But that is definitely not all from GG on the seminar front — in fact we’ll have seminar that dive deep into the Art of DCC and Appendix N, the various inspirations new and old of fantasy fiction, and a seminar focused on How to Write Better Adventure Modules from some of the best in the business — you won’t want to miss a minute!

Goodman Games Gen Con 2022 Seminar Schedule

What’s New With Goodman Games
Thursday, 6:00 PM EDT
Hyatt: Studio 1

The Art of DCC RPG
Friday, 4:00 PM EDT
Crowne Plaza: Pennsylvania
Station A

Reading Appendix Next: Additional Inspirational Fantasy Literature
Friday, 6:00 PM EDT
Hyatt: Studio 1

Artwork of Appendix N
Saturday, 3:00 PM EDT
Hyatt: Studio 1

How to Write Even Better Adventure Modules
Saturday, 6:00 PM EDT
Hyatt: Studio 1

Vorpal – Hezef, Miasto Muz

Publisher: Skavenloft

Hezef, Miasto Muz to bonusowy heks do Vorpala, pozwalający powiększyć bądź zmodyfikować mapę Zapomnianych Ziem, dodając na niej dodatkowe atrakcje – w tym wypadku miasto bardów, poetów i innych błękitnych ptaków. Cztery załączone tabele zawierają spotkania, odkrycia i ciekawostki, na które postacie graczy mogą natrafić, odwiedzając nowe pole.

Vorpal - Hezef, Miasto MuzPrice: $0.00

Camp Karate

Publisher: Rising Phoenix Games

Hot-Blooded Dramatic Roleplay

Camp Karate is a game of hot-blooded dramatic roleplay. It’s a game about conflict. It’s a game about passion. It’s a game about friendship, adversity, and overcoming the odds. It’s a game about bullying, about justice, about being kicked to the ground and getting back up again. It’s about being a kid, a teen, growing up, and being a mentor. Ultimately, it’s a game about life, seen through the cool shades of karate, worked out under the summer sun.


“It is essential to control your passion by means of your will, calming down so that your will is not drawn by your passion.”
― Yagyū Munenori; The Book of Family Traditions on the Art of War

“Never put passion before principle. Even if you win, you lose.”
— Mr. Miyagi; Karate Kid II

Choose Your Dojo

Viper-Kai Karate. Strike Fast, Strike First!
Viper-Kai trains winning athletes. A competitive, fighting spirit and a winning drive are the key attributes of any Viper-Kai student. We’re here to win!

Sakura-Do Karate. Firm Roots in Ancient Wisdom
Students of the Sakura-Do dojo learn the ancient wisdom and traditions of traditional karate, through dedication and physical training. Master the self to master any conflict.

Viper-Kai and Sakura-Do

Camp Karate

How To Play

Camp Karate uses D4s, D6s, D8s, D10s, and D12s and is a theatre of the mind, troupe-play game.

Each player controls three or more characters, switching between them for each scene. Create your dice pool by comparing your character to your opponent or the situation they’re facing. Spend Passion Dice to keep your cool, or roll them for potentially devastating results. Match or beat the Target Number to succeed, or roll higher than your opponent.

Grunge Line - Grimdark Pamphlet

Meet the Team

Camp Karate was created by our team of collaborators for PocketQuest 2022:

Rodney Sloan

Brent Thomas

Julia Sloan

Rodney Sloan

RPG Developer
South Africa


Brent Thomas

Fantasy Author


Julia Sloan

South Africa 

We love creators! The rules for Camp Karate are licensed under the Creative Commons Attribution-ShareAlike 3.0 License. That means you can build your own game based on the rules outlined in the book, or release your own supplements. We’re not lawyers though, so check out the license, detailed inside.

Buying Camp Karate supports our collaborators, we appreciate your support.

Camp Karate

More titles from Rising Phoenix Games

Follow Rising Phoenix Games on Twitter and Facebook

Grunge Line - Grimdark Pamphlet

Camp KaratePrice: $4.95

Oldskull Art Pack IV – Cthulhu

Publisher: Kent David Kelly

For use by e-book creators, designers, and Game Masters, Oldskull Art Pack IV – Cthulhu – features AI-assisted creations by Kent David Kelly in glorious full color.

This art pack includes the 32 pieces that were created for the Oldskull Library Edition of The Call of Cthulhu, a classic weird fiction tale by H. P. Lovecraft, which you can find here:


Upon purchasing this PNG-file art pack, you are permitted to use all of the included artwork an unlimited number of times without restriction, for personal and/or commercial use.

If any images are used in a commercial product intended for profit, I ask that you please include the following attribution within your relevant work(s):

“Some artwork created by Kent David Kelly, 2022.”

This art pack contains the following 32 original pieces:


[1] A Reinterpreted Iconoclasm of the Necronomicon

[2] A Steamship Becomes Metamorphosed Beneath the Encrusted Waves

[3] Al Azif Is Bound in a Curious Skin

[4] Algernon Blackwood Contemplates the Writing of The Centaur

[5] Bombardment and Sinking of a Cultist Craft

[6] Cthulhu Rising from the Ageless Sea

[7] Cultists Dancing Under the Louisiana Moon

[8] Dreams of the Sensitive I

[9] Dreams of the Sensitive II

[10] Dreams of the Sensitive III

[11] Dreams of the Sensitive IV

[12] Entering the Non-Euclidean Ruins of R’lyeh

[13] Eskimo Worshippers in Moonlight and Snowstorm

[14] Even Death May Die

[15] Ever Whorling Cover of the Kitab Al Azif

[16] In His House at R’lyeh

[17] Inscriptions Crawling Upon the Aspect of the Idol

[18] It Lumbered Slobberingly into Sight

[19] It Made Men Dream

[20] Legendry of a Lake with Luminous Eyes

[21] May the Eye of Alhazred Watch Over Thee

[22] Quasi Cubic Interpretation of Howard Phillips Lovecraft

[23] Study of the Legrasse Idol Awakening in the Mind

[24] That Is Not Dead Which Can Eternal Lie, A Specimen Table

[25] The Call of Cthulhu

[26] The Great Old Ones Walk Serene in Spaces Between

[27] The Polypous Manifestation of Hastur with Child

[28] The Visions of the Poets When Touched by the Dead and Dreaming

[29] The Wondrous Dream of Henry Anthony Wilcox

[30] When the Tome Is Closed the Mind is Opened

[31] With Strange Aeons

[32] Writhing with the Fire


* * * * *


Please refer to the Zip folder of associated high-DPI PNG files which accompany

Bizhan the Tinker “Dribbles”

Publisher: ZealZaddy

Life on the streets of Vadashar is hard at the best of times; and these aren’t the best of times. The clever, industrious petty criminal, tinker, beggar, and Yellow Lotus addict Dribbles makes his way through the World of Zul as best he can. Although he has taken it on the chin, he manages to navigate his way through the neighborhoods of the Free City, living by his wits and native-born talents. Sometimes catching a hot meal at the Temple of Baal, or selling repurposed merch off the back of a wagon, he manages to survive and thrive where others lose themselves. Maybe his personality, and the fact that he can charm a cat off of a fish cart, have helped the quick-witted Dribbles live to chase it another day.

  • Background information about Dribbles, an urban based NPC and potential ally for your characters
  • Suggestions for incorporating Dribbles into your campaign
  • A look at life on the streets of Vadashar
  • Adventure hooks and stat blocks
  • A history of the Free City of Vadashar

The Free City of Vadashar

The Free City of Vadashar includes a line of sourcebooks, adventure supplements, campaign guides, and extensive information about the unique setting of Vadashar, which was introduced in 1980 and combines a variety of fantasy elements: sword and sorcery evoking the worlds of Robert E. Howard’s Conan the Barbarian, the shared universe of Thieves’ World, the intrigue and derring do of Scott Lynch’s Gentleman Bastard sequence, the carefree swashbuckling of Fritz Leiber’s Fafhrd and the Gray Mouser, and the modern film science fiction horror of the Alien and Prometheus franchise.

About ZealZaddy

ZealZaddy creates roleplaying and boardgaming content for tabletop games, including campaign streams, YouTube Dungeon Master and worldbuilding tutorials, events, and published content through Patreon, Shard Tabletop, and on DriveThruRPG.

Follow us on Twitch, YouTube, Twitter, Instagram & Facebook at ZealZaddy.

Bizhan the Tinker “Dribbles”Price: $0.99

July 31, 2022: A Western-Tinged Cyberpunk Soundtrack

Part of my “you’re trapped at home and have time” experience during the 2020 pandemic included learning the Soundtrap DAW (digital audio workstation, a tool for music production and composition). I was introduced to Soundtrap by David Blanchard, our rep at GPI, who knew I had been interested in tackling music. David was already using Ableton Live to craft music, and we had several great conversations about our completely different approaches to creating music using the tools we each had at hand.

Over time, as we both released music, I thought it might be fun to experiment with a bit of a collaboration. I constructed a beat of drums, various percussive bits, and special effects and sent it over to David. He then added the melodic elements, the most distinctive of which was his guitarwork. That one track was so much fun that we created a second . . . and then two more! All four tracks were created in the same way, with me providing the percussive skeleton and David overlaying guitar, strings, bass, and more. 

We took the project to Kickstarter – along with game content for the CY_BORG roleplaying game – and successfully funded a 7″ record.

Fortunately, part of the Kickstarter plan included the promise to release the music and game content as free downloads, so everyone can access and download the work even if they missed the Kickstarter campaign. The MP3s and a PDF of the game content can be downloaded at DrivethruRPG, while the music tracks are also available at Bandcamp and on several streaming services.

Thank you to the Kickstarter backers for their support and to David for joining me in creating this four-track EP. It was more fun than I expected, and I hope that we make time to produce another EP together one of these days.

Phil Reed

Warehouse 23 News: Boooom!

A blast from the past – literally! We’ve brought back this quick little classic, with updates to add to the fun. There are only two components: the custom die and the “boomb.” Roll the die and hope the “boomb” is not in front of YOU when the explosion comes up! Fast-playing, funny, and super portable, this little gem is just what you need to brighten up your game nights! And it doesn’t just come in basic black – you can also get it in red, blue, and

Campaign Master Sheet (Excel)

Publisher: Dungeon Masters Guild

Are you tired of having to do the math for magic items? or how much experience is left in the daily encounter budget?

Well good thing is this Excel Sheet will do all that for you! Simple and effecient.

This excel doc includes tabs for:

  • Quests and locations with both a summary page and a detailed quest log with spaces for NPC names and rewards.
  • Travel Logs for tracking the days encounters and players roles during travel.
  • Experience calulator that will calculate your exp budget based off number of players and level plus a second calulation for tracking the players experience before level up.
  • A magic item tracker sheet that tells you your magic item budget based off number of players as seen in Xanathars Guide to Everything.

Campaign Master Sheet (Excel)Price: $1.00

Xenbox Stock Art vol 1

Publisher: Dungeon Masters Guild

Need some artwork for your characters or NPCs? How about a beholder? Or even a dragon!

Purchasing this product gives you permission to use the images found within however you choose. You may transform and build upon this material for any purpose, even commercially.

You will gain access to 24 images created by myself for my own products.


Xenbox Stock Art vol 1Price: $1.50