Jasper’s Game Day 2021 [BUNDLE]

Publisher: Dungeon Masters Guild
Support suicide prevention and awareness when you purchase this bundle of adventures, player options, and more! All proceeds benefit non-profit Jasper’s Game Day. Save over 90% OFF throughout Jasper’s Game Week 2021. Learn more at jaspersgameday.com/jaspers-game-week/.

Forged in Battle
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Master the New Sublime Way
Inspired by the works of the Tome of Battle: Book of Nine Swords, Forged in Battle explores nine new martial disciplines from their inception to their current incarnations. Over 75 combat maneuvers utilize the Superiority die mechanic introduced from the Battle Master Fighter, along with new class options, including the new Bladesage class, backgrounds, and alternative rules for Honor and Dueling. Find your path to enlightenment and become a Sublime warrior! 
Warriors of the Sword
Forged in Battle features seven new subclass options that utilize Superiority die and martial disciplines.
Path of the Ravager – A barbarian path that hones their rage and martial prowess to perform death-defying stunts. 
Stalwart – A revised Battle Master Fighter archetype th…
Heroes of the Realms
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Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms!
Note: This is the PDF product. If you would like to purchase the Fantasy Grounds version, click here.
Many new subclasses and other player options fit awkwardly into the default setting of D&D, or seem to be written without concern for balance or role-playing well with others. Most leave out the lore you need to know who your character is and where they come from.
Heroes of the Realms—written with respect for the experiences of real DMs and players who will take these new rules to the table—humbly seeks to do better. To help you decide, the “Full-size Preview” includes the entire product, all 75 pages. Supporti…
A Vital Vintage
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A Fey Flavoured, Wine-Tasting Mystery for 3-6 players, level 5-6.
A mysterious benefactor, known only as the Squire, has invited you to meet them in Versan, a local tourist spot known for its exquisite winery. They wish to hire you for an important task, but they will only give the details in person, simply saying it is a risky undertaking with rich rewards. Upon arriving in Versan,

A Giant Problem

Publisher: Dungeon Masters Guild

A gang of ogres is raiding a farming community, stealing crops and livestock, and advancing closer and closer to the town, and they need your help!

The nephew of a once famous adventurer decides to make a name for himself and bites off more than he can chew. Short on options, and worried for his nephew’s life, he needs your help.

A short side adventure for a party of 4-5 fifth level characters.


  • A small, self-contained, adventure suitable to be used as a side quest in a larger campaign.
  • DM of the ogre’s hideout in the ruins of an old castle.
  • Stat blocks for all monsters the players might encounter.

A Giant ProblemPrice: $1.00

Most Fey Character Build Guide

Publisher: Dungeon Masters Guild

5E D&D Character Build Guide

For Players

Within these digital pages, you’ll find a step-by-step character guide to building a Most Fey Character from the Nerdarchy 5th Edition Dungeons & Dragons character build library.

For Dungeon Masters

Dungeon Masters, don’t worry – we’ve got something for you as well. We include the Mischief Maker NPC stat block for use as an ally, enemy, or villain in your own home games.

Most Fey Character Build GuidePrice: $1.99

Halls of Secret Poison

Publisher: Dungeon Masters Guild

When a lone zombie shows up wearing a symbol connected to the goddess of disease and poison, the people of Goat’s Hoof are worried. Can a party of brave adventures get to the bottom of the creature’s necromantic origins? What dangerous mysteries are hidden in the hideout of a local cult? And what will become of Aunt Ethel’s prize pumpkins?

Halls of Secret Poison is an adventure for 4-6 characters at level 1. It can be run as a one shot lasting about 3-4 hours, or as the introduction to a campaign located on the Sword Coast. 

The Monster Manual contains stat blocks for all of the creatures found in this adventure, so stat blocks are not included. 

Halls of Secret PoisonPrice: $2.99

School of Circadian

Publisher: Dungeon Masters Guild

This PDF gives you access to the realm of the Circadian Wizard, and allows your characters to use sleep and dreams.

Called Sleep Sages by some, it is a mysterious and ancient school, whose practiotioners tend to avoid loud theatrics, using their abilities a s a smokescreen to hide their actions.

School of CircadianPrice: $1.99

New Kickstarter Is Live: The Shelf File of Holding

Is your bookshelf a mess? Do you own so many games they’ve become a hazard? Are your dungeon crawls a disorganized disaster? We were like that, too – so we came up with a solution!

We’re calling it The Shelf File of Holding…for now. Or maybe The Dungeon Shelfie. Or maybe something else. We actually ran a contest to name this thing, but the winner hasn’t been decided yet.

No matter what name it ends up with, our brand new Kickstarter funds a custom-printed shelf file designed for holding adventure modules, hardcover RPG books, and boxed sets. And this gorgeous container features four exterior panels with new hand-painted art by Doug Kovacs!

The shelf file has a 3” wide spine, which is thick enough to fit two big hardbacks, about 25 “skinny modules,” or one to two RPG boxed sets—and it also fits board games that are in letter-sized dimensions. It comes with preprinted spine labels you can use to identify the contents.

In other words, it’s amazingly useful! And the perfect way to keep your games organized on the shelf. Hence the name! …or lack thereof. In fact, we’re going to make naming this thing a part of the Kickstarter!

Every day we will change the title of this project to a new prospective name. Over the course of the project, you will see two dozen possible names! Once the project ends, all backers will be given a chance to vote. May the best name win!


This reward is only available for the first day and a half of the campaign. If you’re willing to help us quickly progress to economies of scale, we will pass on some of the benefits! You’ll receive ten Shelf Files of Holding, at a special cost of only $14 per file instead of $15. It’s a great way to get in on the ground floor of the campaign and maximize your pledge.

And there’s much more to learn about the campaign! Including add-ons (a whole bunch of modules to fill your Shelfie, for example), bonus items, and more! Head on over to the Kickstarter page and read all about it.

Head on over to the Shelf File of Holding Kickstarter to pledge your support today!

Coming May 13: Fantasy AGE Trojan War

Read the title! On May 13, we’ll be releasing a Fantasy AGE supplement for Homeric Age adventures. Inspired by the classic 3rd Era Trojan War book by Aaron Rosenberg, this 65-page supplement, coming in PDF and print-on-demand, adds numerous new character options, magic items, and special rules for Fantasy AGE.Fantasy AGE: Trojan War!

Note that this isn’t a straight D20 to Fantasy AGE conversion, for the following reasons:

  • Timing and Size: We wanted to make sure we could get this done on time, to get in a Fantasy AGE supplement for mid-2021 before the release of the new Fantasy AGE core rulebook, currently in development. We also wanted to make this a smaller book so people would feel they can spend their money on it without feeling like they have to have a full-on Homeric campaign ready. This means we’ve omitted game statistics for Trojan heroes. This also fits Fantasy AGE, whose smaller number of classes combined with talents and specializations mean there are many ways to interpret these heroes.
  • The Internet: The internet, and the resources it can bring to your table, have expanded since 2005. This means, for example, it would be redundant to describe history and mythology in ways better served by resources such as Wikipedia and other Web resources.
  • 16 Years of Context: We’ve added new context and guidance about how to adapt an era rife with discrimination for contemporary play. For centuries, people have made these legends their own, and by doing the same you don’t violate any kind of “canon,” but follow in the steps of storytellers who changed things to fit their times. We’ve also given much of the original a tune-up to bring forth some of the distinctive elements of the time. For instance, did you know the Trojan War predates the invention of coins? We talk about it.
  • Fantasy AGE First: Fantasy AGE is its own distinct system and handles everything from character creation to armor differently than 3e and its successors do. We wanted to make sure this fit Fantasy AGE’s rules as closely as possible.

Okay, But What’s in It?

Here’s a chapter breakdown:

Introduction: A 101 on the material ahead and an overview of the Trojan War.

Chapter 1: Homeric Character Creation: This section includes rules for characters of human (Trojan, Achaean, and others, including Amazons) and divine heritage, before going into a full set of backgrounds and

April 30, 2021: Don’t Miss The Biohazard D6 And Radiation D6 Dice Sets!


You’re a fan of dice, right? After all, what gamer isn’t on the hunt for new dice to add to their collection?

As a part of our Steve Jackson Games Button Pack project (now on Kickstarter), we’re offering the new Biohazard d6 Dice Set and Radiation d6 Dice Set. Each pack includes six dice, all with the same design, giving you plenty of dice for your next GURPS game . . . or any game that uses six-sided dice! 

These dice were first listed for pre-order earlier this year and the Warehouse 23 team is shipping the pre-orders now. If you missed pre-ordering, or if you pre-ordered and simply need more of these dice (we won’t judge), join the Button Pack campaign on Kickstarter today!

Phil Reed

Warehouse 23 News: Spyke Has Your Back!

Need someone to take the blame the next time you backstab your buddy in Munchkin?  This Spyke Munchkin Vinyl Figure has you covered! It even comes with a special card for your Munchkin game. Order now on Warehouse 23!

Big Murder in Little Birchwood

Publisher: Dungeon Masters Guild

After a night in a tavern, your party finds itself embroiled in a murder investigation, in a small town where race dictates status and outsiders are distinctly unwelcome.

This adventure is aimed as a single session introduction to RP, investigation and minor combat mechanics for new players and GMs.

Big Murder in Little BirchwoodPrice: $0.00

DM pack – Settlements

Publisher: Dungeon Masters Guild

This product aims to relieve the stresses of creating a location between sessions or one that your players decided to head off to last minute in game. It provides you with information about the settlement including economy, goods and services that might be available and where to find them. These items can easily be customized for your game setting during play without needing a whole planning session to prepare it for in game use. This leaves you free to focus on having fun playing the game you love.

DM pack - SettlementsPrice: $1.00

Oath of the Mystic – 5e Paladin Subclass

Publisher: Dungeon Masters Guild

“Paladins of this Oath (the Mystic) find themselves able to tap into the arcane in a way that other faithful cannot. They collaborate with other arcanists and can learn to reflect magic through sheer force of will. Over time, they learn to influence ether and draw divine energy directly from the flow of magic within all things.”

The “Oath of the Mystic” is a paladin subclass for 5e Dungeons & Dragons. Included are all of the relevant rules for when you choose this subclass at level 3; including Oath Spells and Channel Divinity options. All artwork and illustration is provided by Alex Rodeghiero-Smith (@comicg0blin).

Become and indomitable beacon of will, sheering even the most brilliant spell in twine and using it to empower your own magic. Buddy up with your favourite wizard to destroy the wicked in your next campaign!

Careful design choices were made in order to make this player PDF accessible. This includes a high-contrast design and simple, serif font for readability.

All this and more can be found by venturing over to PATREON or TWITTER.

– lonomy.

Oath of the Mystic - 5e Paladin SubclassPrice: $2.00

Town Monster-Encounter Levels 1-20

Publisher: Dungeon Masters Guild

PDF file. 20 levels of encounters with 209 encounters that include a brief description of the creatures actions or intent. 

Includes a Jpeg file with a 1sq mile town map, and a 3 square mile map with numbered encounters for each level. These maps are also in the PDF file, but the Jpeg images provide better clarity than the PDF file. The Jpeg images can also be used with VTT. The 3sq mile maps are 4400×4400 resolution.

Includes a more printer friendly PDF version of the encounters without maps. Printer friendly file is labeled Town Monster 1-20 PF

The Encounters can be used for solo adventures.

Requires use of the monster manual.

For private use only

Town Monster-Encounter Levels 1-20Price: $2.95

Summer Daddycon Charity Bundle – The Trevor Project [BUNDLE]

Publisher: Dungeon Masters Guild
This special bundle product contains the following titles.

DC-PoA-CONMAR-01 Something Sinister
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 Watermarked PDF
A group of kobold miners have uncovered something very unusual at the bottom of their mine. They need a band of brave adventurers to make sure that what they have found is not a risk to their health.
Are you brave enough to heed the call? 
A two to four hour Plague of Ancients Dungeon Craft module for level 1-4 characters.
This module is a D&D Adventurers League Season 10 module, featuring cameos from the Oar’s Rest series of adventures. It premieres on the Scandinavian online con, Conmar Yule Union 2021, Saturday January 9th, 2021. 
Feb 14th, 2020 – Updated with minor textual updates, scaled the final encounter map and added a wonderful VTT version of the climatic scene map, created by Fernando Dolande. All maps are assembled in the maps zip file….
A Wolf’s Whisper (DC-PoA-GSP01-01)
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Talking beasts have been wandering around Easthaven, whispering about a crimson star. The villagers, taking advantage of this situation, are killing these animals for food. One injured wolf managed to evade the hunters, but they are not willing to let their game escape. Part 1 of The Crimson Star series.
A four-hour Icewind Dale adventure for Level 1-4 characters. Optimized for average party level (APL) 1.
This product includes the following:
PDF file of the adventure (4 Hour Main Adventure)
Print-friendly PDF file
Poster Photo of the cover art
You can play this adventure as a one-shot, a supplement for your Icewind Dale: Rime of the Frostmaiden campaign, or play as part of your Season 10 Plague of Ancients games. This adventure is legal for Adventurers League play and is also great fo…
Animal Folk Tales of Icewind Dale
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Folk tales as told by the Reghed Nomads of the Elk Tribe.
Ten folk tales told from the perspective of the Elk Tribe. Each folk tale represents one of the animals of Icewind Dale. These animals in these stories are the focus of the shamanistic rituals of the Reghed people. The animals themselves represent the ancestor spirits. The stories show how important the ancestor spirits are to the people of the Elk Tribe.
A three-page supplement for your Rime of the Frostmaiden campaign.

Now Available for Pre-Order: Tales From The Magician’s Skull #6 – Featuring Fafhrd and The Gray Mouser!

It is time to return to Lankhmar in the pages of Tales From The Magician’s Skull #6!

Issue #6 of Tales From The Magician’s Skull is now available for pre-order! This exciting issue is currently in layout and scheduled to ship in June. It contains an amazing array of sword-and-sorcery fiction that will thrill the reader, and begins our new series of Fafhrd and the Gray Mouser stories! As we previously announced, we reached an agreement with the estate of Fritz Leiber to publish new authorized stories set in the lands of Nehwon! Over the coming years, Tales From The Magician’s Skull will support the city of Lankhmar and its most famous residents with a series of new stories and novellas that faithfully expands upon the legendary tales originally told by Fritz Leiber—and it begins right now.

Author Nathan Long has written a new short story starring Fafhrd and the Gray Mouser that appears in Tales From the Magician’s Skull #6. This entertaining tale finds the twain engaged in somewhat honest employment in the theatre trade, in order to pursue somewhat dishonest aims involving the sorcerer’s guild, with a somewhat incomplete plan that only Fafhrd and the Gray Mouser could devise.

Of course, that duo is far from alone in the pages of the newest issue. We’ve got some amazing stories that will thrill and entertain from a blockbuster roster of talent.

Let’s look at the full lineup!


Calicask’s Woman by John Hocking

A TALE OF THE KING’S BLADE • “I can’t hold them back for long,” gasped the apprentice. His face had gone pallid and sweat dripped from his chin. “Stand by the opening and try to take them one at a time. Perhaps we can… where are you going?!” 

The Feathered Shroud by Howard Andrew Jones

A TALE OF HANUVAR • The water behind the soldier erupted, and Hanuvar lunged past him to jam the pitchfork at a shovel-shaped reptilian head. The tines bit deep, and the dark water reddened.

Guilty Creatures by Nathan Long

A TALE OF FAFHRD AND THE GRAY MOUSER • In the circle, Mouser stared cross-eyed at the tip of Kalphin’s blade, knowing death was coming to him at last.

Shadows of a Forgotten Queen by Greg Mele

I’ve seen a maiden’s veins opened as she is led through the fields, watering the new crops with her life’s blood in honor

Bundle of Holding Halfway Through

If you want to save and save big, you need to head over and grab our latest Bundle of Holding while you can! We are now halfway through the big deal offering massive grab bag bundles of DCC and DCC Lankhmar ebooks and e-modules, with enough bonuses to provide you with years worth of gaming! But you don’t have a lot of time left! If you are on the fence, you need to fall on over and grab these bundles today, because time is running out!

Not only will you get some amazing product at a spectacular price, but ten percent of your payment (after payment gateway fees) for these two Dungeon Crawl Classics offers will be donated to our chosen charity, the San Francisco-Marin Food Bank.

Let’s take a look!

First up is the DCC RPG Starter Collection!

For just $14.95 you get all four titles in this offer’s Starter Collection (retail value $52) as DRM-free PDF ebooks, including the complete 506-page DCC RPG Core Rulebook, the Gen Con tournament module The Black Heart of Thakulon the Undying, the 0-level funnel module Sailors on the Starless Sea, and the DCC Judge’s Screen.

And if you pay more than this offer’s threshold price of $29.97, you’ll level up and also get this offer’s entire Bonus Collection with six complete modules (for character levels 1-6) worth an additional $42, including The Queen of Elfland’s Son, Moon-Slaves of the Cannibal Kingdom, The Star Wound of Abaddon, Emirikol Was Framed, Beyond the Black Gate, and Imprisoned in the God-Skull.

And not to be outdone is our deal for DCC Lankhmar!

This DCC Lankhmar Bundle presents the Lankhmar campaign setting for Dungeon Crawl Classics. Authorized by the estate of master fantasist Fritz Leiber, the Lankhmar line expands the DCC RPG rules to match the tone of Leiber’s classic sword-and-sorcery stories. Explore the City of Seven-Score Thousand Smokes, Lankhmar, and follow in the footsteps of Fafhrd and the Gray Mouser across the fantastic realm of Nehwon.

For just $14.95 you get both titles in this offer’s Starter Collection (retail value $47) as DRM-free PDF ebooks, including the massive DCC Lankhmar Boxed Set (plus the free DCC Quick Start Rules) and the introductory adventure Gang Lords of Lankhmar.

And if you pay more than this offer’s threshold price of $25.16, you’ll level up and