Menehune

Publisher: Dungeon Masters Guild

The Menehune are small, nocturnal craftspeople with mystical abilities that help them to build and utilize massive structures that are wildly disproportionate to their size. They are native to forests and coasts, and the Menehune culture is known for operating a massive intercontinental trade apparatus that allows them access to nations and knowledge from across the known worlds. Based on Hawai’ian mythology, this is a flavorful dwarven race.

MenehunePrice: $1.00

The Hill Giant’s Feast

Publisher: Dungeon Masters Guild

There have been rumors of a hill giant terrorizing the area around the village of Upper Snodsberry. In addition, the forest has begun to show symptoms of disease, with vast swathes rotting away with no discerible cause. Your task is to determine the truth of the presence of the hill giant as well as determine the cause of the blight.

This adventure is intended for 4-6 Level 4 characters. Included is a simplified PDF for screen readers.

Thanks to RPG Writer Workshop for guiding the creation of this adventure.

The Hill Giant's FeastPrice: $5.00

Pícaro: Rufían

Publisher: Dungeon Masters Guild
TitleBanner_Ruffian.pngRuffianProductImage.jpg

UN PELEADOR RUDO QUE PUEDE UTILIZAR CUALQUIER COSA COMO UN ARMA.

“Hay muchos que conocen al luchador directo y a los que saltan de las sombras con cuchillos, pero la mayoría se sorprenden al escuchar que hay otro tipo que utiliza casi un matrimonio de estos dos estilos de combate. Los fuertes se burlan de ellos mientras se cuelan, y los astutos les desprecian su elección inculta de las armas. Les viene como una gran sorpresa, pero no a mí, cuando estos rufianes muestran a los escépticos que pueden vencer a los dos en sus propios juegos con nada más que un mango de escoba o una maceta.”

~ La Sabia Shem

Resumen de la Subclase

Atacar furtivamente con las armas improvisadas

Empujar y presar con tu Acción Astuta

Destruir al mago con un placaje de fútbol norteamericano

Utilizar los escudos de carne. Suficiente dicho.

¡Preparados para rugir!

El Rufián es una nueva subclase de Pícaro, cuidadosamente equilibrado para ser compatible con el Manual del Jugador. Si cargas a la batalla para taclear a tus enemigos, o saltas de escondite para usar tu Ataque Furtivo con cualquier cosa que tengas a mano, o te presas un escudo de carne, el Rufián hace una adición efectiva y versátil a cualquiera partida.

Nos encantaría escuchar lo que piensan acerca del Rufián. Por favor, déjanos un rating y un comentario, y cumple [nuestra encuesta] para que podamos producir contenido de calidad que te guste.

——————————

La Sabia Shem ha abierto sus arquivos, y está animada para compartir con el mundo lo que ha aprendido. Encuentra más contenido de Unraveled Archives [aquí ]!

Twitter: @UnraveledArch
Instagram: @UnraveledArchives
Facebook: Unraveled Archives

Pícaro: RufíanPrice: $1.95

It’s DCC Demo Week! Demos Every Day for New Players to Learn to Play!

This week is another DCC Demo Week! There are FIVE free online demos of DCC RPG!

We always run one demo a week for new players, but this week we decided to ramp up the schedule.

So, if you want to learn how to play, this is your chance! Here’s the current schedule for the week:

Monday, November 30:

Tuesday, December 1:

Wednesday, December 2:

Friday, December 4:

How do you get involved? All you have to do is RSVP through our Events Page.

Simply go to The Events Page, and you’ll see the DCC Demo Week logo at the top of each event. Click on that and then reserve your spot. To reserve, you need to click on the number slot (see image below), adjust it to one, and then fill in the information that pops up.

NOTE: There are only FIVE slots for each game. If you CANNOT make it, don’t sign up. We anticipate these events to fill up fast, and we don’t want to deny people wanting to learn.

So, we hope to see you at DCC Demo Week! It’s a great way to learn our favorite role-playing game!

Where to Start with the Fantasy Fiction of Poul Anderson

Where to Start with the Fantasy Fiction of Poul Anderson

by Bill Ward

Poul Anderson (1926-2001) is one of those authors whose prolific output – over one hundred novels and at least as many short stories – is as impressive as it is potentially intimidating. A great many of our contemporary authors tend to stick with one kind of story or book for branding purposes, often adopting new pseudonyms if they dare deviate from the brand, but this was most definitely not the case for the old school genre giants of the mid-twentieth century. For this group, science fiction and fantasy were all under one very big umbrella, specialist short fiction markets were still a viable way to achieve name recognition with readers, and audiences generally seemed to understand that writers weren’t locked into writing one sort of thing.

And Anderson most definitely did not limit himself to any one sort of thing. From hard science fiction to space opera, Norse-inflected historical fantasy to straight sword-and-sorcery, time travel, alternate history, mystery, and genre-crunching combinations perhaps best labeled as ‘all of the above,’ Anderson was a writer of many interests, and for many markets. After a lifetime spent creating his numerous series and standalone novels, Anderson was justly crowned one of science fiction’s Grand Masters, winning just about every other genre award to boot. None of this, though, makes his body of work any easier to approach from the outside.

Though Anderson was primarily a writer of science fiction, he had a lifelong and abiding passion for history and myth, particularly the Norse sagas of his own Scandinavian heritage. Medieval and Dark Age history was a topic near-and-dear to his heart – he was one of the founders of the Society for Creative Anachronism after all – and even many of his science fiction works dealt with time travel as a way to merge all his passions into one savory genre stew. 

So where to start? It is no stretch to suggest that every fan of fantasy and sword-and-sorcery should read The Broken Sword (1954), a seminal work of fantasy fiction released the same year as The Fellowship of the Ring. Drawing heavily on Norse and Celtic mythology – a statement that applies to practically all of Anderson’s fantasy works – The Broken Sword is a pocket epic, a short sword-and-sorcery novel that blends high and even mythic fantasy tropes

Cyber Monday [BUNDLE]

Publisher: Skirmisher Publishing
This very special 80% off customer appreciation bundle contains a dozen thematically-appropriate titles, including our Gold-bestselling “100 Oddities for a Found Car,” a set of science fiction miniatures rules, an introduction to the “Gebb” comic, a print-and-play card game, and more! We very much hope you will have fun with the things we have included in it.

100 Oddities for a Found Car
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Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.  This edition of the Oddities series looks at items that might be found variously in the trunk, glove compartment, or elsewhere inside a vehicle found by one or more characters. It is primarily intended for use with modern, horror, post-apocalyptic, or near-future science fiction role-playing game scenarios. Oddities are intended as aid to storytellers, turning possibly bland areas or gaming episodes into something more, and the goal of this publication is to make things more fun and to take yo…
A Brief History of Gnolls: Anthropophagy & Emeralds from Wales to Wisconsin & Beyond
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A Brief History of Gnolls: Anthropophagy and Emeralds from Wales to Wisconsin and Beyond traces the history of the title fantasy creatures in literature and gaming, from when they were first introduced nearly a century ago up through the present. Features of this unique and entertaining volume include two entertaining quasi-academic essays by writer Paul Haynie that examine the literary history of Gnolls; an appendix containing the 1912 Lord Dunsany short story that first introduces the creatures in question; and illustrations by artists Jon Kaufman and Sidney Sime. …
Black Hat Magic
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Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a magical counterpart in any games we are familiar with, is computer malware. This publication explores the

Shadowrun: Phantome

Publisher: Pegasus Press

HINTER DEN SCHATTEN

 

Einige sind vorsichtig, andere chaotisch. Einige sind neu, andere uralt. Einige sind rational, rücksichtslos, berechnend, andere kennen keine Vernunft und keine Grenzen. Aber sie alle operieren im Schatten, sie alle sind gefährlich. Und jeder Runner sollte über sie Bescheid wissen.

Phantome ist ein Quellenbuch für Shadowrun 6, das einige der größten und einflussreichsten Organisationen der Sechsten Welt beschreibt. Organisationen, denen Runner in ihrem Leben mindestens einmal über den Weg laufen werden: wie etwa Ordo Maximus, Greenwar oder Stark, Theissen und van der Mer. Für die deutsche Ausgabe ist das Buch zusätzlich um einige Gruppierungen aus der ADL erweitert, wie zum Beispiel den Siegfriedbund und die Jünger des Reinigenden Feuers. Denn das letzte, was ein Runner jemals sein möchte, ist: überrascht.

Shadowrun: PhantomePrice: $23.87

Shadowrun: Netzgewitter

Publisher: Pegasus Press

EIN STURM ZIEHT AUF

 

Unerwartete Wettgewinne, merkwürdige Vorgänge im Untergrund, geplünderte Konten und gefährliche BTL-Chips: Berlin droht ein tödliches Gewitter. Und während sich die Wolken zusammenziehen, werden die Runner immer tiefer zwischen die Fronten bewaffneter Kieze, skrupelloser Konzernforscher, dissonanter Technomancer, wütender Vory und eines dunklen Geheimnisses aus uralter Technik gezogen. Die Blitzeinschläge kommen näher. Deckung zu suchen ist keine Option mehr. Und während es um Moral, Gewinn und Überleben geht, kann vielleicht nur noch ein mysteriöser Verbündeter aus Code und Kristall helfen.

 

Netzgewitter ist ein Kampagnenband für Shadowrun 6, der im Megasprawl an der Spree spielt. In mehreren Kapiteln durchleben die Runner eine spannende Story um alte Verbindungen und neuen Hass, die eng mit dem Metaplot der ADL verknüpft ist. Netzgewitter ist eine deutsche Eigenproduktion und bietet fertige Abenteuer in einer zum Teil modular aufgebauten Handlung. Und an deren Ende wartet ein fulminanter Showdown, der nicht nur über das Schicksal der Runner entscheiden wird.

Shadowrun: NetzgewitterPrice: $23.87

Designing Underworlds

Publisher: Better Games

Designing Underworlds

Sometimes what you really need is time. Time is too precious to waste on Writer’s Block. Designing Underworlds is a wealth of good ideas to revive stale play. You can’t go wrong buying obstacles, turmoil and magic relic lists for a few bucks.

Here’s a catalog of GM ideas, from which to piece together your next masterpiece. This booklet is paint, pigment, brushes, which you turn it into your creative canvas. Yet colorful sales pitches have never sold a game.

Why struggle to come up with something new?

Designing Underworlds provides a system for running fantasy dungeon crawls On the fly, solo if you wish, with an active GM moderating the group or without a Referee. Let a deck of Tarot Cards do all the work.

Yet far from mere randomizer, this booklet creates the problems of the underworld and mechanics to resolve the solutions. You move from surface through levels to a climax, and all of it can happen in real-time. The company may travel along, flip after flip, hunting for the point where one or all missions might converge and resolve.

A companion book for the game In the Company of Delvers, still any GM will easily adapt what’s here to your other favorite role-play game. Besides, you may find fantasy delving more interesting than exploring a few rooms for nickel treasure.

Ask your questions about free-style role-play at our VOX public forum, www.spacegamer.com

Designing UnderworldsPrice: $4.99

HL AC Collection 2020 [BUNDLE]

Publisher: Ennead Games
This special bundle product contains the following titles.

Helpful List Arbitary Collection 10
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Helpful List Arbitary Collection 10
20 x d20 Helpful mini lists of various subjects
Every week on the Ennead Games blog, normally on a Friday, a helpful list of 20 items is posted. These normally follow no set pattern or theme, unless there has been a request for a particular list, but a few are based off real-world subjects. Some tables are expanded further into full lists or generators, and others work just fine on their own.
The subjects range from names from faraway lands, to what you might call your coins, to weapon names and more. There may be a common theme for the volume, then again, there might not be. They have been brought together into a handy and eclectic collection, a mixture of Fantasy, Sci-Fi and other genres. All you need to use them is a d20.
Inside this volume, you will…
Helpful List Arbitrary Collection 1
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 Watermarked PDF
Helpful List Arbitrary Collection 1
Every week on the Ennead Games blog, normally on a Friday, a helpful list of 20 items is added. These normally follow no set pattern unless there has been a request for a particular list. Some are from exisiting Ennead Games products, other are just based on a randomly picked subject.
The subjects range from names from faraway lands, to what you might call your coins, to weapon name and more. They are not large enough to publish on their own, so they have been put together into a handy collection, a mixture of Fantasy, Sci-Fi and other genres. 
If you have others in the helpful list series, then there may be some overlap with those publications, but not much.
As well as a d20 …
Helpful List Arbitrary Collection 2
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 0
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 Watermarked PDF
Helpful List Arbitrary Collection 2
Every week on the Ennead Games blog, normally on a Friday, a helpful list of 20 items is published. This list normally follows no set pattern, but many are based off real world subjects.
The subjects range from names from faraway lands, to what you might call your coins, to weapon name and more. They are not large enough to publish on their own, so they have been brought together into a

November 30, 2020: Two! Two! Two Separate Announcements!

Black Friday Madness

Because neither one will wait . . .

Illuminati Confirmed Video Game To Be Exposed On Cyber Monday!

 
Officially licensed by Steve Jackson Games! Check out the new Kickstarter for Illuminati Confirmed, the first video game based on Steve’s classic, award-winning Illuminati line, including Illuminati: New World Order and Illuminati 2nd Ed.
 
Some backer rewards have limited supplies, including an early bird special: For ONE DAY ONLY, all pledges will receive a limited-edition “Black Friday” card to use in the game—see artwork. (Yes, INWO fans, that is a Bjørnë doll.)
 

The Illuminati are coming for your Windows, Apple, and Android devices in 2021. It is confirmed.

 

Be sure to follow the game on social media for behind-the-scenes art previews, surveys, and conspiratorial banter.

 

Facebook     Instagram     YouTube       Twitter

Warehouse 23 Black Friday Sale Ends Tomorrow!

From Black Friday to Cyber Monday (and a wee bit beyond!), the Warehouse 23 Black Friday Sale still has the deals. But you’re running out of time to take advantage of them, the sale ends tomorrow! Get super discounts on tons of games, and freebies that stack. Spend $99 to get one of each free item, while supplies last! 

Black Friday

Freebies!
 
Discounts!
 
 
 
Get your holiday shopping done now and save while you’re at it. Plus you can keep some freebies for yourself; nobody has to know. That’s between you and us.
 
As always, U.S. shipping is free at

Circle of Currents – Druid Subclass

Publisher: Dungeon Masters Guild

The druids of the Circle of the Currents are keenly aware of the natural cycles that fill the world. By tapping into the power that comes from the cycles of the currents, especially in the oceans and the winds, they are able to dance across the battlefield with ease by wielding massively powerful movement-based abilities. This subclass features a new resource, Cycle Points, which is similar to the ki points of a monk and the maneuvers of a battle master.

Circle of Currents - Druid SubclassPrice: $1.50

The World of The Wheel of Time

Publisher: Dungeon Masters Guild

The Wheel weaves as the Wheel wills”

On January 15th, 1990 Robert Jordan published the fist The Wheel of Time book, They Eye of the World.  The series spans 15 books, each a large novel themselves spanning an average of 1,000 pages per book.  In 2007 Robert Jordan passed away and left extensive notes for another author, Brandon Sanderson, to finish the series with 3 final books.

As a huge fan of the series, I have taken features and plot points from The Wheel of Time and added them into my regular D&D Campaign.  Now, I have taken it one step further and written this document so the small fandom that also enjoys D&D and this book series may merge the two together as I have.

This document explains and details base concepts of the series’ universe, such as The Great Wheel, The Pattern, magic and how it differs from D&D and more, and merges them with the current D&D cosmology and world for (hopefully) easy and seamless integration.

The core idea of this document is to trip up the ever prevalent ‘know it all’ players, and bring a fresh take of a D&D universe to the experienced party of players.  With this, no player will be able to guess your next step in the cosmology and adventure, as time, fate, and magic itself doesn’t work in the way they are used to.

Another writing goal of mine with this document is to bring more awareness to this great series of books.  As it was written so long ago, its notoriety is dying out.  The lack of any media attention, like a move, tv series (apparently in production but no information has been announced) or other notoriety hasn’t helped.  I highly recommend these books to and D&D fan, as they read like a great D&D adventure with a large cast of memorable characters and easy to read writing style.

Purchase of this document includes a normal DM’s guild style PDF, and a printer friendly version.

There are no spoilers to the plot of the books in this document.  And certain changes have been made to make complex elements easier to use and digest for DM’s and players.  I very much appreciate any reviews or notes to be added to this document.  Thank you!

The World of The Wheel of TimePrice: $5.00