Icewind Dale: Trouble in Ten Towns
“The evil deity Auril, otherwise known as The Frost Maiden spreads fear throughout the region of Icewind Dale. A band of Orcs have fallen in to the clutches of the mistress and expand her reach of icy dominance. Is there a group of adventures that can put a stop to this ever growing evil before the Ten Towns are engulfed in the everlasting freeze…”
This adventure includes battlemaps for the main encounters within the adventure and an overland map for travel within the local region surrounding Easthaven.
This adventure is designed for four players starting at 1st level progressing through to 5th level and accompanies Wizards of the Coasts 5th edition adventure Ice Wind Dale: Rime of the Frost Maiden. This adventure provides and alternative beginning to the story of Ice Wind Dale: Rime of the Frost Maiden, the module is not required to run this adventure however and can be ran separately on it’s own.
Our adventurers begin their journey in Easthaven where they are tasked with investigating an unsettling evil growing across Lac Dinneshere. Players must use all their wit and skill in defeating the band of Orcs known as the Kilorn Clan and its leader the Frozen Orc – Xhakna.
All design, editing and original artwork within this adventure have been created by A. C. Wood of ACW Publishing.
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